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Olas Nick

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Everything posted by Olas Nick

  1. was change match overview popup for instant result button for same appearance as match full time review
  2. oh really, I also remembered that you need to change the parameters of the papers. I struggled with this for a long time last year to make the boxes with the result more contrasting in light skin, and they reacted weakly to changing the color in settings.xml. it turned out that it was a very transparent paper.
  3. I will consider any ideas about repainting the white text.
  4. added skin version for fm24. tested on the trial version of the game (until December 31). white text was noticed in 2 places (one of them was still in fm23, the other is a new structure of a similar type)
  5. this is a bad answer. Since I don't have time to play this year, the skin can remain unfinished, provided you don't post screenshots with bugs I didn't notice
  6. i think it won't happen. to return the light skin, you need to rewrite the entire default skin from scratch. a large number of people worked on the default skin for many years. many of them did not know the basic classes very well and came up with something of their own parallel to the already existing one. this led to the presence of many elements that do not respond to skinning. in many places absolute color values are used, a classic example is color="white" instead of color="text". the most recent bug example is black attributes > 15 if skin used attributes in a color boxes
  7. I overcame this idiotic bug by replacing the font type. just changed font="label" to custom font="custom_white_text"
  8. at least it's much better than the sad dark default page, but everything new is well forgotten old. it reminds me a lot of the fm19 panel
  9. FM24 Light i got a few hours of free time and can present the alpha version of light skin for fm24. this skin is 99% similar to the FM23 Light visually tested on a trial version of the game
  10. why "table"? the color of table elements has never been set like this. you need to use <list id="column_widget_properties"> and set the color inside the list
  11. not sure about that. there is no time at all, maybe after the new year I will start adaptation for fm24
  12. for example, you can start by replacing the line class="inner_subtle_box" id="speB" appearance="boxes/custom/speech bubble/top/paper" red_replacement="bg lighter" on something like class="main_transparent _box" id="speB" or class="main_subtle _box" id="speB" editing specifically boxes/custom/speech bubble/top/paper is a bad idea because it might cause problems elsewhere
  13. you can not change the graphics, but change the container class to one that uses more transparent graphics, or create your own class and graphics with the required level of transparency
  14. I am almost sure that the full information about what happened was not provided. simply adding/removing graphics packages cannot produce a similar result.
  15. for one person it's just a titanic job and even playing in Spain I had to replace a lot of photos of cities and stadiums on my own because the existing ones are of terrible quality. did you consider putting the project somewhere on git so that people could suggest their changes, and you only approved or rejected them? I think in this way the quality of the set would increase many times, and the time for its support would decrease many times
  16. but why should it work? there is no constant league_conference_continental in fm23 maybe I just haven't unpacked new resources files for a long time?
  17. this is graphics but I don't remember exactly which one and I also couldn't achieve a satisfactory look on all panels related to cup draws
  18. yes. i simple added it to ignor list and don't follow it anymore
  19. As far as i know, he's just makes chaotic changes to a randomly selected skin, each time is different, and there is no talk of creating your own skin
  20. it's weird. I thought it was a well-known standard method used in news_items_panel
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