Jump to content

Olas Nick

Members+
  • Posts

    664
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Olas Nick

  1. little error in preferences all panel id for paypal same as for advanced
  2. the only reasonable answer is to see how it is done in the skin on the screenshot. it can be dozens or hundreds of lines of code in different files, and maybe even modified graphics. besides, you will have to format everything for your skin. skinning is a process, not a quick change of 1-2 parameters in 1 file
  3. slightly expanded the information about the affiliated club
  4. in my opinion, the default panel graphics are complete and unusable ********. I looked at what was done in 2 innovative skins (musterman and statman)... the first uses the standard panel, the second completely removes this panel and uses a completely custom panel, at first glance this panel seems a bit difficult to understand. maybe someone has ideas or mockups of how this panel should look in order to simply and clearly convey information and not duplicate other panels. personally i am 100% sure that the default panel is unusable but at the same time i have no concept of new panel yet.
  5. I had a similar bug in light skin and I fixed it, I don't remember how. when the first event is not a goal, only 2 events were displayed, or events after the second were displayed in white
  6. it seems simple enough, but I can't find the widget that loads the bottom section in the new team squad planner and team squad planner nation. there i need to fix the white text. <!--Analysis section--> <container class="collapsable_box" id="anCn"> <attachment_group class="vertical_arrange_autosize" vertical_gap="8" vertical_alignment="top" /> <container height="150" draw_vertical_dividers="true"> <attachment_group class="horizontal_arrange" vertical_inset="4" horizontal_gap="12" horizontal_alignment="fill" /> <container id="anC1"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> </container> <container id="anC2"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> </container> <container id="anC3"> <layout class="stick_to_sides_attachment" alignment="all" apply_to_children="true" inset="0" /> </container> </container> </container>
  7. in fact, everything is not so terrible. 99% of the work is already done in the existing light skins. it's not that difficult with the right tools, although it's time-consuming in the beginning.
  8. was change match overview popup for instant result button for same appearance as match full time review
  9. oh really, I also remembered that you need to change the parameters of the papers. I struggled with this for a long time last year to make the boxes with the result more contrasting in light skin, and they reacted weakly to changing the color in settings.xml. it turned out that it was a very transparent paper.
  10. I will consider any ideas about repainting the white text.
  11. added skin version for fm24. tested on the trial version of the game (until December 31). white text was noticed in 2 places (one of them was still in fm23, the other is a new structure of a similar type)
  12. this is a bad answer. Since I don't have time to play this year, the skin can remain unfinished, provided you don't post screenshots with bugs I didn't notice
  13. i think it won't happen. to return the light skin, you need to rewrite the entire default skin from scratch. a large number of people worked on the default skin for many years. many of them did not know the basic classes very well and came up with something of their own parallel to the already existing one. this led to the presence of many elements that do not respond to skinning. in many places absolute color values are used, a classic example is color="white" instead of color="text". the most recent bug example is black attributes > 15 if skin used attributes in a color boxes
  14. I overcame this idiotic bug by replacing the font type. just changed font="label" to custom font="custom_white_text"
  15. at least it's much better than the sad dark default page, but everything new is well forgotten old. it reminds me a lot of the fm19 panel
  16. FM24 Light i got a few hours of free time and can present the alpha version of light skin for fm24. this skin is 99% similar to the FM23 Light visually tested on a trial version of the game
  17. why "table"? the color of table elements has never been set like this. you need to use <list id="column_widget_properties"> and set the color inside the list
  18. not sure about that. there is no time at all, maybe after the new year I will start adaptation for fm24
×
×
  • Create New...