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Olas Nick

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Everything posted by Olas Nick

  1. it seems to me that the polygon as a background looks quite good on pages of this type
  2. I think it's okay for players to use the numerical version panels from last year's skin. for staff i'm not sure
  3. yes, using a partially transparent overlay. haven't tried it yet, but I think it should work.
  4. I had an idea to use a polygon as a background on this page
  5. in my understanding, this happened due to the low level of qualification of the new employees who were engaged in the development of official skins. e.g. colour="white" instead of colour="text" is epic trash and illiteracy, and when there hundreds of such files, it became impossible to make light skin simply by making minor changes to the configuration file, therefore, instead of correcting errors, its support was simply stopped
  6. not sure. maybe it can be done using value based pictures
  7. no, I'm not talking about you, it's a general feeling. it's just that sometimes the question is very elementary and can be answered immediately, sometimes the question is about what you yourself are doing now or have done recently and it can also be answered immediately. but most require practical attempts and investment of time
  8. the problem of beginners is that they are not interested in other people's work. they terrorize the forum with demands to do something for them, although in fact this functionality can work in more than 10 skins for more than 10 years and they themselves can find the file or part of the file responsible for it in an hour. often there is simply no desire to answer such questions.)) and there are also very few people who can write the correct code without spending time on trial and error, and this is another important aspect that beginners refuse to understand
  9. Historically, it happened that I have both the default хml and person properties edited, so making reverse changes is also not an easy task
  10. I don't remember exactly, but it has been done for a long time in several skins, including mine. you can simply compare. it seems that you need to edit a rather non-obvious place there
  11. person properties.xml and other files in properties folder
  12. I do not believe in any dramatic changes. most likely simply the design will be similar to what we see in the set pieces this year
  13. its not possible to remove person properties xml file out of the game
  14. and adding this column with the standard means of the game is simply not interesting?
  15. I also added a few other optional mods that were made for previous versions of FM and were not included in the base version.
  16. I will say from personal experience - it is bad to use primary and secondary colors. there will always be a team or tournament for which the text will be unreadable, or almost unreadable. use fixed colors. and are you definitely using the graphics from fm24 and not porting over your old mods from fm23? for fm24 there are some new files in same folders.
  17. I can't explain it. for now I have canceled all the changes for the training overview and made them as a separate mod that can be downloaded in the first post.
  18. it is not clear what you mean. if changing colors for different levels of research, it's just color settings file
  19. you can try deleting the panels/team/training overview panel file
  20. I'm a little tired of losing the light cursor on a light background, cursor in the game is now black changed the alignment of the indicator in the sidebar from left to right fixed issues with white text in some new panels
  21. I don't have this problem. maybee old skin version, I fixed the position of the indicator a few weeks ago. you can play with the inset parameter in line 12 of the panel/inbox icon.xml file Ah, I understand, I use only icons mode for sidebar. I look at what can be changed, but I think that using text in the sidebar only steals free space and it is not appropriate
  22. the budget is displayed normally for me disappearing the text with the accepted request I think also works correctly. I don't remember how it was done in fm23, but everything looks logical
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