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abcdf

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Everything posted by abcdf

  1. Same thing here. Barca B, playing in the third division with a team full of 120-130 CA players, the entire team is unavailable for loan. As a result, those players will not develop.
  2. Another very weird example, Liverpool making almost their entire U-21 squad unavaible for loan for no logical reason. As you can see, players like Baturina (21 yo, 135 CA, 166 PA) will get absolutely no development by playing in the reserves league. It would be sensible to loan him as often as possible to develop him
  3. Thank you Zachary. Did you already notice this issue internally? Because with the fact that it is harder since FM22 to develop players, many miss the chance to do so just because they lack quality playing time as a result of the completely absurd transfer behaviour of AI teams. The impact of the issue is pretty big on the overall game world in longer saves
  4. I agree 100% but the problem here is that they do not even try to offer them for loan. Then another side of the issue is that they're unable to loan them even when they do offer them partly because of the wage issue you outlined
  5. I've just opened two tickets on the bug tracker for what I feel are two of the main reason youth develpment is broken: The AI does not loan their players enough to get them to grow properly, partly because the do not offer them for loan and partly because there is super low demand even when they do offer them. If you have findings on the matter please add to the posts
  6. This issue, together with the other one I just logged, are in my opinion the main reasons for why we have poor player development in longer term saves. I have seen this more often in France, Germany and Spain, nations where there are B teams, it's a bit better in England and Italy. I attached a screen of PSG 2nd team, full of potentially world class players, they are not offering a single one of them for loan! And all those players have a CA that ranges from 120 to 135ish, so they clearly get no benefit from playing in the 2nd team, in the amateurial 4th division of french football. Why the hell are PSG not offering these players for loan? Does not make any sense. As you can see, not ony they do not offer them, they explicitly make the UNAVAILABLE for loan for absolutely no reason. Please SI take this issue seriously, I already logged it last year and have seen little to no improvement on the matter.
  7. I think this is a one of the main reasons as to why we get poor player development in game. AI often DO NOT offer their youngsters for loan, but when they do, they encounter very little demand for them from other AI teams, often being unable to loan a single one of them. Most of them are not even "wanted" by a single team. I tried also with an enourmous amount of leagues loaded and still, most players are unable to make a move on loan. That results in them sitting in the reserves team forever and not developing to their full potential. Honestly, I've barely ever seen a team in reality unable to loan one of their young players for a whole transfer session. Let me know if you need screenshots/savegames or the issue is already on your records
  8. I agree, there were many formations that were perfectly in line with this new DM-CM paradigm that were still removed apparently for no reason, 433 2 dms and 5-4-1 diamond being a perfect example.
  9. Thank you Zachary, we’ll wait for updates on this then.
  10. Yes but there are far less options in “supporters objectives” than there were in the “club vision” panel. just to be clear, are you sure it actually is like you are saying or is it just your idea? thanks
  11. Well I have actually seen it happen quite a lot that AI managers do not resort to their attacking formation from the start (especially when they play against a stronger side or have not high “attacking” tactical attribute) and switch to it in the case they need to chase a match in its last portion. Maybe an idea could be to differentiate between the “attacking” formation managers can use from the start of the game and an “extremely attacking” formation they resort to in extreme situations, that could actually include different and less balanced formations from the “starting” ones
  12. It happens a lot because in real life players do develop in second teams as well and are ready to become first team players right off the bat. In the game they don’t. If they are too good for the league they are playing in, the do not develop at all.
  13. I understand the reasoning behind it, with the whole DM CM thing that makes perfect sense. still I would appreciate to see more variety in formations, especially I don’t understand the reasoning behind attacking and defensive formations being the same as regular ones. I mean, when teams try to take the lead in the last portions of a game they often tend to try very offensive tactics and do not care about being balanced (like 2/3 attackers, offensive midfielders and no DM’s) and with things being this way I do not see that happening. Managers can only among the same set of formations they did at the start of the game. the same with defensive ones. It is not rare to see managers throw in 6 defenders in an attempt to maintain the lead in important games. i do not think the current system is able to reproduce this
  14. My problem with the last paragraph is that AI teams, especially in nations where B teams are a thing, do not understand when players become too good for the B team, and do not offer them for loan leaving them to rot in the 2nd team. So they do not get playing time in the first team and neither they get loaned out. Moreover, in the rare cases they do decide to loan them, there is an incredibly low demand and they almost every time do not manage to get them loaned. I especially noticed it when players reach like a 130-40sh CA, major league teams just do not make any loan offers for them. This is particularly noticeable in big teams such as Barcelona or Real Madrid, where a high CA is required to get any playing time in the first team, and players often do not manage to reach an acceptable level to make it just because they do not get loaned. That gap never gets filled. Have you noticed these problems as well? Can we expect to see AI management of this particular aspect to be improved?
  15. Hello, thank you for your response! Any idea if it could be corrected in the next updates?
  16. Dude, I am not going to answer in detail because I do not want to fuel this meaningless debate with you. I think your agenda has been exposed enough troughout this post, I don't need to add anything. I'm sick and tired of having to battle through all these SI "defending" bots to get a game (for which I paid good money) fixed. Good life
  17. Ok, but if it happens one time out of fifty it is still unsatisfactory. How could it constitute a statistical proof on anything? Why are you trying to defend the indefensible. I mean, you should strive for a better game as well. Instead it looks like you just want to defend the developers at all costs (as if somebody attacked them, we just reported, again, a 2 year-old bug, without any insults or anything like that, for which we had to contribute OUR free time to find examples and report them (for free) and is still not fixed) Not as bad as I portray it? In 2030 there are only teams full of 30 years old. Try to have a look at it yourself, launch a holiday game with the DEFAULT database and share your findings. You give off the vibe of: chill SI, slow it down. I am enjoying the game, so it's not a problem if 30 other people in this post only aren't. I have found 1 newgen in the entire country of Spain that developed well, they are exhaggerating the problem. Let's wait for another 2 years to see it fixed. I mean, I understand that you like the game as it is, but why do you feel the need to say that other people that aren't are just looking for pitchforks and overstating stuff, while in reality there is indisputable evidence that the problem IS prevalent and honestly it is becoming kind of shameful that it hasn't been solved in 2 years. Anyway, I don't want to turn this post into a chaotic mess of people going after each other's ideas so let's get back to constructive feedback on the issue.
  18. Exactly proving my point, most of these players came up in smaller teams where they had the chance to play first team since they were younger. The big problem is often present in bigger teams, where those players do not get the chance to play first team from a young age, often do not get loaned, and just get stuck in the reserves team forever until they are too old to develop. Development that does not happen in B or reserves teams. Moreover, you cannot try, again, to downplay the issue since you have witnessed 4 AI players grow and develop. The sample is insignificantly small. In order for the game to be realistic, hundreds of new players should come out in replacement to older ones, not 4 or 5. In order to evaluate the situation OBJECTIVELY we would need an excel file with the exact number of players of a certain level at the start of the game, and then something like 10 years in the future. And this study has been done, I believe in this exact post, and it proved that the amount of good players decrease over time because of the development issue. This is a scientifically valid way of studying this phenomenon, not screenshotting 4 players and saying that at the end of the day it is not that big of a deal because 4 players made it in a database of thousands. Nobody is doing any mobs of torches, we all just love playing the game and thus want to see important issues like this fixed.
  19. In every country except from england, AI managers' wages are way too low compared to reality. Even top managers moving in top teams such as Bayern, Juve etc. will always accept a contract of like 2-3 mln Euros per year tops, which is completely unrealistic. Only in English teams their wages are somehow more realistic with 8-9 mln Euros per year being awarded in top clubs. I have seen cases such as Guardiola moving to Juve for a 2 mln per year contract, while he earns something like 20 mln per year at City. It also showcases that wages, differently from what happens to players, do not affect at all a managers choice to move from/to a club in game. They are just a number put there for show. It would be an interesting addition that would add realism to the whole managers' market. I have been posting this issue for years but apparently it has not being addressed.
  20. Exactly, Spanish teams rarely loan their talents. And the same happens in the game as well (partially because the loaning process, is, as I said, broken). The problem is that in the game they do not develop past a certain treshold if they play in the 2nd/3rd divsion in the B team. And they never get to be good enough for the first team.
  21. Agreed, the current status of the AI is unable do deal with the increased difficulty in developing players. They do not play their best youngsters, often they do not loan them and let them rot in the B team, and when they do offer them for loan, other AI teams don't make any offers for them. On the other side, as I said in my post in the previous page, it is completely unrealistic that players cannot develop playing in a B team. It happens all of the time in real life. In the game instead, you need to constatly loan them to a side that ideally plays in a major league in order to make the reach a first team level CA. If they play in the B team, their growth gets stuck and never gets them to be good enough to play in the 1st team. So the whole game remains in this loop of half developed players that never reach their potential. If this is the status of the AI, the previous (pre FM22) way of developing players was honstly better for the overall game.
  22. Please if you want post you feedback on the bug tracker thread so it is easier to have a comprehensive discussion about the problem there
  23. Exactly, but somehow I see claims that it made the game more challenging for the real player vs the AI
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