Jump to content

Double0Seven

Members+
  • Posts

    830
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by Double0Seven

  1. 1 hour ago, Womaz said:

    I really hope this is not the start of banning the custom kits and faces people produce. This would be a game changer for me. I know there are already some licensing issues. As clubs get greedier and greedier this could become more of an issue. I really hope not though

    People always think about greed and sure the top clubs are rich enough to not care about this, but if you look at a logo pack it has thousands of small clubs that arent raking in millions every year whose rights are being abused. Its not just the big boys, im pretty sure 90% of the clubs or players in facepacks arent millionaires or something.  

  2. 9 minutes ago, mp_87 said:

    Not going to argue that there hasn't been an underlying issue with the ME, in many aspects including what you mention above with patterns of play and the wide play/behaviour. But think it's also true to say that many (most...) FM'ers then pour fuel on the fire to be honest and that is an equally large cause of the problems. I see most times when people bemoan the matchplay or asking for help they're going with Positive/Attacking against teams sitting deep, so it's no wonder they're getting cross or shot spam and ridiculous rushed football.

    In real life even the best teams have to usually play slow and patient and what can often be boring football with seemingly endless recycling of possession trying to break down a stubborn opposition, and in FM terms would be using a low mentality, and then only later on trying to force the issue with something more akin to the higher mentalities if this doesn't work. But I'd imagine, in fact I know tbh, most FM'ers wouldn't even contemplate doing this or adapting to the opposition.

    So I agree in some ways about realism and improvement to the ME, but in turn users should have to adapt and select more realistic/accurate tactics themselves and either get punished or see ridiculous and "bad" gameplay if they don't.

    It's very hard to do this. People in football games play a lot more attacking wise and not realistic. You balance the game around that and suddenly people are getting punished for playing like this and will complain something's wrong. Go watch real football and you notice a lot of games are really boring for longer periods of time. Sometimes nothing is happening except for one or two moments. 

    FM is realsitic-ish, but I don't mind them changing up a few things for the sake of keeping it entertainment. I think they already tuned down the difficulty, injuries and also keep in mind the user plays a lot less realistic than real life manager. Which is bad for the hardcore fans that wanna play super realistic, but makes it much more appealing to the mass.

  3. 3 hours ago, isignedupfornorealreason said:

    It's not.

    I do think it is very important to stress that grey market and unofficial market suppliers are very much legal. If a store buys from German/East European (or wherever) keys and sells them elsewhere, that is perfectly legal.

    People have conflated them with Key market resellers - the ones that use credit card frauds etc, places like G2A and Kinguin - you'll know who they are because you're buying from individuals not from an actual store.

    Key shops are otherwise above board believe it or not.

    Ok but still doesn't seem like a normal to me. If they are legal, why not apply to become an official seller and be listed as one? 

    I wouldn't buy there, but that's me. 

  4. 1 hour ago, destmez said:

    instant.png.cab817e9e7de9871c0a2a9af32f3b5c6.png  httpS " 

    stop lying do your own research please   😡😡

    I bought the "17" and the "19" on this site

    https://gyazo.com/f579aeff6fede977d963abeeb1331062

    No one's lying, that's a keyshop. They sell keys that aren't directly bought from the publisher. It's illegal. Think for a moment why it's so cheap compared to official sellers. SI aren't doing special favours for random keyshops. 

  5. 9 minutes ago, Britrock said:

    It's hardly their fault they have no competition, in fact it says a lot about how good the game is that no one has even attempted to start a football sim to compete with them.

    At the same time it's easy to hold back. They are only shooting themselves in the foot if they pushed out way too much in a short time frame. Don't even blame them for doing that, it's the best buisness decision and any company would to the same most likely. 

    I'm just saying that I don't really believe in the "but FM has a lot of features to maintain and update" as an excuse for not being able to push out certain things. They ain't a small company. They even have volunteers despite making millions every year. 

  6. 1 hour ago, majesticeternity said:

    they created a massive program with way too many facets to maintain/improve without a huge team of workers. With this “engine patch” business, the “editors” have said they are a team working night and day with their daily lives being affected, they are working so hard. And that’s just ONE file out of the millions of files or aspects of FM to manage. It’s mind boggling the work SI has to do. 

    At the same time they aren't a small indie company. This is the company that sells millions of their game every year. A full priced game as well. Topping steam charts year in year out where even older versions do well. Even their expensive mobile game sells really well.

    It ain't easy work, but they also have a bunch of volunteers for scouting doing vital work for them. What other company has this other then maybe a bunch of enthusiasts testing the game? 

    So yes I agree making FM isn't easy, but SI have it much better then most companies out there who aren't guaranteed millions of sales every year due to no competitor and volunteers delivering data for core parts of the game.

  7. To me it's clear that the lack of a competitor makes SI work less hard. I'm not saying they aren't putting in the effort, but there are so many things that could be better. 

    The game itself isn't bad, but you gotta be wondering if it's worth a yearly upgrade like this when features just aren't that substantial. At least PES 21 outright said it's a roster update and decided to release it on cheap along with a lot of bonuses loyal customers. 

    This isn't some niche game either, FM constantly tops steam charts. Were going down the route of EA/Konami of minimal changes every year while charging full price. No one needs to buy the game, but as long as there is no competitor nothing will change. 

  8. 3 minutes ago, Meraklija Vujevic said:

    hHcj7sy.jpg

     

    done some tweaks after latest patch and tested this on holiday mode

     

    only 4 defeats as Spal in entire season 

     

    now I will play it by myself

    I dont doubt you know your tactics and perhaps you are an experiencecd player, but this is highly unrealistic and shouldnt happen. If people want the ME to be realistic, this wouldnt be possible. 

  9. 12 minutes ago, anagain said:

    SI have FM. They have to release yearly to make ends meet.

    I would be honestly surprised if SI really have it that bad like you make it sound. This is a game that is released yearly and regularly reaches steam numbers that triple AAA games dont reach. It also releases on Nintendo Switch and mobiles where it is a top selling game despite being one of the most expensive games out there on phone. There is no proper competition as well. Not on PC and not on mobiles. 

    I would be surprised if SI struggle to make ends. 

    My argument was also focused on just the hours argument. 

    12 minutes ago, anagain said:

    You could also say FIFA is a competitor.

     

    Oh come on. 

    12 minutes ago, anagain said:

    It's not a full price game. You can get FM for £35 on release. I did.

     

    I dont know where you see this, but on steam its full price as on many other sites right now (if theres no special deal going on). https://isthereanydeal.com/game/footballmanagerii0ii0/info/

    12 minutes ago, anagain said:

    You mentioned a number of other games. Do you think Riot, Epic, Blizzard of Valve never get shouted at about their games? Ever go on reddit? All four of those developers have huge teams and a hell of a lot more money than SI.

    I agree, but I didnt say anything about this. I just meant it as someone said "which game other than FM has this much value" so I pointed out some other games have value too.

    12 minutes ago, anagain said:

    There are many, amny people out there playing this game at home

    And many dont play it as hardcore or as serious and wouldnt care much more. Thats also a thing.

     

  10. 13 minutes ago, anagain said:

    The fact that the disrespectiful reply to which @Novem9replied has 11 up arrows is crazy. That means there are another 11 people in this community that think treating the openness of SI with such rudeness is acceptable. 

    I upvoted both because I agreed with the sentiment of both.

    You can understand people not being happy paying for a full price game yet developement post release is abandoned that quickly (<1 year compared to other big games) despite (acknowledged) issues being present in the game. Thats not normal for most games and although it happens more in the game industry, its not something to be happy with.

    I also realise SI have no magic stick to just magically fix the issues. 

    I also agree with @SebastianRO as it does sound a bit deja vu. We all know SI cant put all year effort in FM 2020 after its released, but thats something we already know dont we?

    13 minutes ago, anagain said:

    Keep up the damn good work, because some of us know you all try bloody hard over at SI Towers.

    And honestly I think they do, but they would do even better work with a proper competitor. There are just some things that have been way to stale in the game for way to long. I dont think that needs to be said again. 

     

    13 minutes ago, anagain said:

    For what else do you get 281 hours of enjoyment for £35?

    The most played games in the world are free ones with a huge replayability factor, so although I agree FM is excellent value, your argument doesnt really hold up with current popular games on PC (Lol, dota, csgo, fortnite, just some examples). 

  11. 39 minutes ago, rp1966 said:

    UX/UI design has been going backwards pretty much everywhere since the smartphone generation started coding. Anything that is WIMP has been made worse to use by people whose default thought process is touchscreens.

    No real surprise that FM isn't exempt.

     

     

    Not sure if this is serious. Do you seriously think UI is worse than decades ago and thats because of "the smartphone generation" or "wimps". 

    And do you also think this relates to FM and the UI back in the day was better than now? Also implying FM has "wimps" and "smartphone generation" people behind their UI design? Instead of people who have serious degrees? Also not sure what the touchscreen comment is supposed to be. That would only improve usability if thats the thought process (not like it is and definitely not relevant to FM). Small phones have a lot less screen estate and it needs to be used efficiently. 

  12. 1 hour ago, KUBI said:

    Or they playing FIFA. A simulation like FM will always be a niche product, even when it becomes more popular. If you compare the amount of football fans to the amount of sold copies, this is something for the ones who like football and the idea to manage a club in general and not only watching and playing football.   

    A niche product isnt a top 10 played game where even older versions consistently beat out triple AAA games. Is the userbase small compared to the amount of football lovers? Yes, but why would that make a product with consistent 70k players concurrently every day of the week a "niche" product? The game is huge, top 10 in PC games on steam and consistently sells every year despite being a yearly game instead of long developements like some other franchises.

    The game is small compared to Fifa or whatever, but far from "niche" in the grand scheme of things. 

    If a game that sells millions, has multiple versions for PC, phone, Nintendo Switch and manages to sell millions every year then how is it "niche"?

  13. 1 hour ago, saihtam said:

    You are.

    How can you believe that product that is built to run on system that has Processor:Intel Pentium 4, Intel Core 2 or AMD Athlon2.2 GHz or higher as min requirement. For so long they have kept this min req and to run on this aging processor they must make some cuts. Here lies the fault also i think. It does not matter how many fancy pieces you put on a car that has rusty old engine, it wont go faster.

    Their aim is to make it work on so low pc specs that they must cut corners, thats why it is hard to rework on code. Year after year faults come back. Just feels they are holding back their ability to offer so much more regarding simulation and what will be shown on the pitch in the end for us. It is hard for developers.

    Only positive this year is that they went over to 64bit finally.

    I already said it before. Even with these minimum specs, you can do better. Just look at the old Fifa/PES games. They had better graphics than we have now despite being decades older. This if fifa 06 from 15 years ago https://www.youtube.com/watch?v=w9PFWvMGMGM

    You cant tell me something like this doesnt look much more smooth in terms of animations for example. This game also had much bigger crowds and online gameplay against each other. 

    https://www.systemrequirementslab.com/cyri/requirements/fifa-06/10544 

    The min specs are also a lot lower than FM. The graphics of FM are just heavily outdated to the point that mobile phones with less power can outperform it. If we want to attract a more modern crowd, the graphics need to be better. They can be better even at this level. 

×
×
  • Create New...