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[FM24.3] Worldwide Champions League


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Back for another year! As ever, I'd like to start by thanking @graaa, the mad genius behind this custom USA database from FM15. This edit includes a lot of his work on the Extended Club World Cup that was part of that file, and I only posted it because he chose not to continue that mod or update it, but left its details as fair use for others, and I thought the idea was too awesome to let it vanish. I've been maintaining it along with my own changes ever since.

This database edit replaces all club continental competitions and the Club World Cup with three worldwide club tournaments: the FIFA Champions League, World League, and Youth League. All domestic leagues are left untouched and will run alongside the intercontinental tournaments: fancy midweek trips to Argentina to play Boca between your league matches? I BET YOU DO.

The FIFA Champions League and World League are senior-level tournaments that mostly work how you expect: Champions League has better competition and better payouts (though the difference between the two isn't as derisory as in real life), finish high enough in your domestic league or win your major domestic cup and you get a ticket (if your league of choice doesn't use a single table or has some other continental qualification shenanigans, it SHOULD work properly depending on how SI or your database modder of choice coded that specific league, but I can't be certain. 

There are qualifiers (the most recent winners of the Champions League, World League, and the top 30 leagues get automatic group stage places) and do not have to go through qualifiers, and a group stage, and a knockout stage, and Big Fancy Neutral Site Finals. There is now also goal line technology and VAR (in CL/WL group stage games and onward).

The qualifying and knockout stages still use away goals as a tiebreaker, and the group stages still use the old format (groups of 4, six matches, top two advance). I have no plans to change either of these.

The FIFA Youth League uses a similar format and replaces the Viareggio Tournament or whatever it is called for people that aren't using the Susie Real Name fixes. It pits the U19/U18 teams of CL participants (and, where not enough teams are available strictly from the CL clubs, additional elite youth teams from around the world) against each other. 

There is also a a FIFA Super Cup between the Champions League and World League winners, scheduled after qualifiers finish (since neither of those teams participate in them) but before the September international break and the start of the group stages.

News:

25 March: Bugfix update:

  • Removed the Central American and Caribbean Cups, as they do not check for clashes with other competitions, and teams participating in those competitions would delay CL/WL qualifying into October
  • Fixed World League squad registration in September to properly notify teams at the deadline
  • Added 2023 entries to CL/WL history

3 March:  Now compatible with the 24.3 database, with the following changes:

  • attempted fix for scheduling of CL/WL qualifying rounds to prevent them running past the group stage squad registration deadlines

Release: The FM23 version is unlikely to receive any further updates. 

Downloads: 

The FM24 version of this mod is available as an attachment to this post or on Steam Workshop

Known Issues

  • If you're using a Real Name fixes update with LNC files, then when you start a new career, the FIFA Champions League will still be called the Club World Cup (since I originally made it by editing the DB entry and rules for the CWC). This will be corrected whenever you load the save game, but until then that's the name you would need to search for it under.
  • Canadian MLS teams apparently do not have a path to this competition, since Canada's domestic cup is coded as a continental cup rather than as a domestic cup for some reason, and they do not play in the CPL so are not picked for those spots either. To fix this, please use one of the below compatibility patches that rebuilds the Canadian championship as a domestic cup.

    WCL Canada Compatibility Mini.fmf

    The Mini version is based on SI's vanilla Canada nation rules. Other Canada nation rules will need their own patch unless they also rebuild the Canadian championship as a domestic cup. As I have in previous years, I will make a version for the Canadian megapatch when it is out of beta.

    This patch also edits Canada's qualifying order as follows:
    1. The Canadian Championship winner
    2. A Canadian winner of the Leagues Cup, if there is one
    3. The CPL playoff final winner
    4. The CPL regular season table winner
    5. The Canadian Championship runner up
    6. The CPL playoff final runner up
    7. Any remaining vacancies are filled from the CPL regular season table, in order

If you need more details, they're below. Let me know if there are any other bugs or if you have any suggestions, and otherwise have fun!

Qualifiers:

Since FM22, rankings now shift dynamically based on results, but I haven't found where the game actually shows "coefficients" for custom continental competitions, even though I've seen these allocations change in my simulations. I appear to have figured out how to control the distribution of coefficient points, but since the game does not show them we'll all just have to take my word for it. At the very least there seem to be fewer deeply unexpected countries climbing into the top 30 and getting automatic group stage spots than there used to be.

In any case, here is how I expect things to work:

Nation/Association Coefficients, as in reality, are the average of points earned by a nation's clubs per year in both the CL and WL. Nations are ranked based on the sum of these averages over 5 years. Here is how nations earn points:

A win in the CL or WL from the group stage onward is worth 2 points. A draw is worth one.

Wins in the CL qualifiers are worth 1 point. Draws are worth 0.5. 

Wins in the WL qualifiers are worth 0.5 points. Draws are worth 0.25.

Bonus points are also awarded for reaching certain stages of the competition as follows:

Reaching the CL group stage is worth 4 points. Reaching the WL group stage is worth 2 points.

Reaching the CL knockouts is worth 6 points. Reaching the WL knockouts (not including the playoff - so you have to win your WL group or the playoff between a second-place WL group finish and a third-place CL group finish) is worth 3 points.

Reaching each subsequent round in either competition is worth 1 point.

Nations are ranked based on the sum of these average points over the past 5 years (as far as I can tell this starts at 0 so there may be some dramatic shifts in the first 5 years from my initially set list to what results create), and the number of spots is laid out as follows:

CL and WL holders: automatically qualify to the group stage and instead play a Super Cup.  There is no limit on the number of qualifiers for each country, so it is possible for up to 8 teams from a country to qualify, if the CL and WL are won by teams from the same top 9 country.

Leagues ranked 1-9: 6 spots (champion gets an automatic CL group stage spot, cup winner and 2 more spots in Q5, 2 spots in Q4. )

Leagues ranked 10-30: 5 spots (champion to group stage, cup winner and 1 to Q5, 2 to Q4.)

Leagues ranked 31-57: 4 spots (champion to Q5, cup winner to Q4, 2 Q3.)

Leagues ranked 58-89: 3 spots
(For 58-66: champion to Q4, cup winner and 1 to Q3.
For 67, champion and cup winner to Q3, 1 to Q2.
For 68-89: champion to Q3, cup winner and 1 to Q2.)

Leagues ranked 90 and below: 2 spots

(For 90-115, champion and cup winner start in Q2.
For 116 and below, champion and cup winner start in Q1)

The initially set ranking shakes out as follows:

5+1 (1 automatic CL group stage place, 2 places and the cup winner in Q5, 2 places in Q4):

Spain, Germany, England, Italy, France, Brazil, Russia, Portugal, Argentina,

4+1 (1 automatic CL group stage place, 1 place and the cup winner in Q5, 2 place in Q4):

Ukraine, Mexico, Belgium, Turkey, Czechia,  Switzerland, Netherlands, Greece, USA, Austria, Croatia, Chile, Denmark, Colombia, Paraguay, Poland, Sweden, Israel, South Korea, Japan, China.

3+1 (1 place in Q5, cup winner in Q4, 2 places in Q3):

Uruguay, Scotland, Romania, Ecuador, Cyprus, Norway, Bulgaria, Peru, Serbia, Kazakhstan, Costa Rica, South Africa, Egypt, Iran, Saudi Arabia, Slovenia, Tunisia, Slovakia, Australia, Hungary, Nigeria, DR Congo, Morocco, Qatar, UAE, Belarus, Canada

Countries that are playable in the base game that start with 3 spots include:

Iceland, Finland, Wales, Ireland, Northern Ireland

Countries that are playable in the base game that start with 2 spots include: 

India, Hong Kong, Malaysia, Indonesia, Singapore
 

Format Details:

Note: all knockout stages, both before and after the group stage, use away goals as a tiebreaker, as well as extra time (including away goals) followed by an ABBA penalty shootout. 

The Champions League has five qualifying rounds, with two-legged fixtures starting in June. All CL qualifiers are seeded into these rounds depending on how high they finished and which league they qualified from or won the domestic cup in, as above. The 96 winners in the final qualifying round (August) go to the CL group stage along with the 32 automatic qualifiers, the losers go to the WL group stage along with the 32 teams that survive the WL qualifiers, below.

The World League has four qualifying rounds, beginning in July after the first two CL qualifying rounds are complete.

  • Teams that lose in the first 2 CL rounds start in WL Q1.
  • Teams that lose in CL Q3 are drawn into WL Q2.
  • Teams that lose in CL Q4 are drawn into WL Q3.
  • The winners in WL Q3 advance to WL Q4. The 48 winners of WL Q4 and the 16 "best losers" (not sure how this is calculated honestly) play a one-off WL Q5 game for the 32 final spots in the WL group stage.

Each group stage features 32 groups of 4 (so six games each). CL plays on Tuesdays and Wednesdays, WL on Thursdays, from September through December.

CL: The top 2 in each group qualify for the knockout rounds. Third place teams fall into the World League knockouts.

WL: The top 2 in each group qualify for the knockout rounds. The 32 second place teams will be drawn against the 32 3rd place teams from the Champions League groups - World League group winners will receive a bye to face the winner of those ties.

Everything goes as you'd expect from there.

Prize Money (all amounts in Euros)

Qualifying Phase:

1st round: 75k for CL, 35k for WL

2nd round: 75k for CL, 35k for WL

3rd round: 150k for CL, 150k for WL

4th round: 250k for CL, 150k for WL

5th round: 400k for CL, 300k for WL

CL Group Stage (WL pays about half these amounts)

20M for all Group Stage participants, 1.5M per victory, 750k per draw

CL Knockout Rounds (WL pays about half these amounts, Super Cup final pays approximately half of World League final):

7M for all knockout round participants, + 4M for reaching second knockout round + 6M for reaching QF + 10M for reaching SF  + 20M for winning final or 15M for losing final

Worldwide Champions League.fmf

Edited by Dallan
bugfix update
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I think they had the CanChamp in continental rules (which you can get at and edit) so it shows up under both US and Canada's nation rules (and so if US isn't loaded, it's still producing a continental qualifier, at least in the background). This also allow people to run a custom Canada file. The default version has incorrect format and qualifiers anyway so editing the rules is a good excuse to tidy it up

DB looks great. Do the other CLs all run? Fixture congestion must be an issue if you have an active league? Last year I had a file where the FIFA CL basically replaced the UCL schedule and most of the continental tournaments didn't draw a group stage, just used results from the FCL. Just needed to play with it a bit to get the coefficients for Europe and Asia to come from the FCL instead

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18 minutes ago, themodelcitizen said:

DB looks great. Do the other CLs all run?

Oh no, it would be impossible to schedule this format on top of the other CLs and I have never tried, this competition replaces them all and uses its own coefficient system (or at least it is designed to, I have never been able to get the game to actually show it)

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7 hours ago, Dallan said:

Oh no, it would be impossible to schedule this format on top of the other CLs and I have never tried, this competition replaces them all and uses its own coefficient system (or at least it is designed to, I have never been able to get the game to actually show it)

I think he is referring to another FIFA CL file in FM23 that maintained coefficients by using the qualifications for the respective champions leagues as qualifiers for the FIFA CL, and then use the results of the FIFA CL to maintain the coefficients and dynamic league reputation

 

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You could use "get last winner" for the Canadian Championship and let Canada qualify an additional team through the CanPL (with runner-up as backup) and it wouldn't need the fix (plus CanPL gets their guaranteed spot). Obviously doesn't allow for dynamic places but the CanChamp is kind of contemplated as a way to pick a one-off team for continental tournaments anyway

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On 25/11/2023 at 12:19, themodelcitizen said:

You could use "get last winner" for the Canadian Championship and let Canada qualify an additional team through the CanPL (with runner-up as backup) and it wouldn't need the fix (plus CanPL gets their guaranteed spot). Obviously doesn't allow for dynamic places but the CanChamp is kind of contemplated as a way to pick a one-off team for continental tournaments anyway

Yeah, it was way easier maneuvering around the funny way the CanChamp works when spots were static but as tradeoffs go I'd definitely rather have the dynamic spots.

19 hours ago, anitamui said:

How do you set half point for National coefficients 

6 hours ago, rgapult.vn said:

I don't know how to access the coefficients used for berths distribution of the Champions League and World League

The amount of points awarded for results/advancement in each competition are controlled in the Continental Cup Rules page of Other Stage Actions under each competition's advanced rules (see this example:2252590_20231128174351_1.thumb.png.a31d408d0381d8e03bff35ec1e66da14.png

The average points for each nation (over 5 years, according to the setting on this page:

image.thumb.png.ed14d08c66453fb061d26ee2d0ec027e.png

appear to determine their ranking in the ranking system I describe in OP, which is determined on this page (seeding 0 is the automatic group stage spots, the rest of the seedings assign spots in the various qualifying rounds):

image.thumb.png.d87cb3bb22f4016c700bc382f4df274a.png

Again, I have been unable in all the years since figuring this out to find anywhere the game will actually show us the lists for custom coefficient systems - it just appears to be working based on the number of spots each country gets shifting over long-term editor tests (I am hoping, one of these years, to actually get to play for long enough to run a genuine long-term save).

Edited by Dallan
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4 hours ago, fgrassi98.fg40 said:

Hi mate, I'm sorry for the question, but can you make an update of it with also non fifa nations like Bonaire, Wallis and Futuna and things like that to truly have all nations in it? If it's a small thing to do obviously

It's not a small thing to do exactly because it would need to realign qualifying slots a bit (or a lot, depending on how many such nations would need to be added). A quick look at the DB suggests there are 17 such nations so I'd need to find somewhere between 17 and 34 spots (depending on whether any nations should have only one slot - which used to happen but I changed a few years ago based on feedback), and because these nations would need to start in Q1 those spots would need to come from other Q1/Q2 qualifiers (ie, ranks 67 and below), etc, etc.

This would mostly be design work and math and fiddling on one screen in the editor, and I absolutely get the desire for total inclusion so I might get around to it, but I won't make any promises.

50 minutes ago, grade said:

Can I make small request?

Is there anyway you can make no automatic group stage spots?

I have this utopian idea of meritocracy, I think all teams should go through qualification phase.

Thanks.

This is even less of a small request because it would need, at least, a restructure of the entire qualifying phase to produce 128 qualifiers instead of 96, which would need both redesign work and fiddling with the stages and rounds and ranking levels etc in the editor.

I get the meritocratic urge here, which is why only the CL/WL holders and the top 30 league champions (it is the Champions League and they are undoubtedly Champions, etc) get those spots in the current design and 3/4 of the group stage spots go to qualifiers, but I'm pretty happy with the structure as it stands and given the amount of work this change would take I'm even less likely to do it.

Thanks for your playtime and feedback though!

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6 minutes ago, Dallan said:

It's not a small thing to do exactly because it would need to realign qualifying slots a bit (or a lot, depending on how many such nations would need to be added). A quick look at the DB suggests there are 17 such nations so I'd need to find somewhere between 17 and 34 spots (depending on whether any nations should have only one slot - which used to happen but I changed a few years ago based on feedback), and because these nations would need to start in Q1 those spots would need to come from other Q1/Q2 qualifiers (ie, ranks 67 and below), etc, etc.

This would mostly be design work and math and fiddling on one screen in the editor, and I absolutely get the desire for total inclusion so I might get around to it, but I won't make any promises.

This is even less of a small request because it would need, at least, a restructure of the entire qualifying phase to produce 128 qualifiers instead of 96, which would need both redesign work and fiddling with the stages and rounds and ranking levels etc in the editor.

I get the meritocratic urge here, which is why only the CL/WL holders and the top 30 league champions (it is the Champions League and they are undoubtedly Champions, etc) get those spots in the current design and 3/4 of the group stage spots go to qualifiers, but I'm pretty happy with the structure as it stands and given the amount of work this change would take I'm even less likely to do it.

Thanks for your playtime and feedback though!

I just leave the idea here to marinate. ;) thanks again.

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15 ore fa, Dallan ha scritto:

It's not a small thing to do exactly because it would need to realign qualifying slots a bit (or a lot, depending on how many such nations would need to be added). A quick look at the DB suggests there are 17 such nations so I'd need to find somewhere between 17 and 34 spots (depending on whether any nations should have only one slot - which used to happen but I changed a few years ago based on feedback), and because these nations would need to start in Q1 those spots would need to come from other Q1/Q2 qualifiers (ie, ranks 67 and below), etc, etc.

This would mostly be design work and math and fiddling on one screen in the editor, and I absolutely get the desire for total inclusion so I might get around to it, but I won't make any promises.

This is even less of a small request because it would need, at least, a restructure of the entire qualifying phase to produce 128 qualifiers instead of 96, which would need both redesign work and fiddling with the stages and rounds and ranking levels etc in the editor.

I get the meritocratic urge here, which is why only the CL/WL holders and the top 30 league champions (it is the Champions League and they are undoubtedly Champions, etc) get those spots in the current design and 3/4 of the group stage spots go to qualifiers, but I'm pretty happy with the structure as it stands and given the amount of work this change would take I'm even less likely to do it.

Thanks for your playtime and feedback though!

Don't worry mate it's your time after all so when you will desire to add every other nation I will be there to download and play this incredible mod 🙂

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Yes, the continental CLs (and second-tier competitions like the EL and the Sudamericana) are all replaced and will not run in a save using this edit. Exceptions:

  • the African Super League, which is an unintentional oversight. I'll look at African teams' schedules and see if it's causing problems
  • regional club competitions like the Czech-Slovak supercup or North America's three regional cups (Leagues Cup/Caribbean Club Cup/Central American Cup), which are intentionally left in.
Edited by Dallan
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  • Dallan changed the title to [FM24.3] Worldwide Champions League
34 minutes ago, Seanii said:

Hello mate, on my first save in 24 with this and lost in the Champions final qualification playoff. Didn’t realise that meant you automatically qualify for the World league group stage which was a pleasant surprise but after getting the message with the group draw, I didn’t receive anything to register my players. First game kicked off 3 days later and I’m forced to basically only play u21 players and same for my opponents who didn’t even name a single sub. Next registration date is immediately after the end of the group stage too so kinda just stuck playing this out with my kids playing now. Might be worth looking into 

Thanks for the bug report! Far as I can tell, the issue is that when the CL final qualifying round gets delayed long enough for whatever reason, the losing teams get added to the World League after the registration deadline and have no chance to register a squad.

While updating for 24.3, I've also made some changes to the scheduling of the CL and WL qualifying rounds to try and prevent this from happening. The updated version is here and will also be in the OP.

Worldwide Champions League.fmf WCL Canada Compatibility Mini.fmf

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@Dallanhave been a big fans of your worldwide champions league.  I am still using playing the FM 22 version.  I want to confirm that the French Cup and Turkey Cup would have a place in the qualifying round?  

I am currently managing Galatasaray and about 6th place in the Turkish league table, also Paris FC in Ligue 2 wondering how I can get them to qualify for the qualifying round?

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On 08/03/2024 at 09:03, kayyuenchinup said:

@Dallanhave been a big fans of your worldwide champions league.  I am still using playing the FM 22 version.  I want to confirm that the French Cup and Turkey Cup would have a place in the qualifying round?  

I am currently managing Galatasaray and about 6th place in the Turkish league table, also Paris FC in Ligue 2 wondering how I can get them to qualify for the qualifying round?

 

Winning the national cup should get you into the qualifying rounds in any country, yes. For countries with two national cups (are there even that many anymore?) the "main" one will get you in, but which one that is depends on the country. 

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There is a bug, regarding the team that won the World League in 2022, therefore participated in Fifa Club WC in 2023/2024 but then somehow qualifies for Fifa Club WC in 2024/2025 REGARDLESS of league position in 2023/2024 season. For example, for experiment just modify Luton Town as winners of World League in 2022 in editor started on Jul 2023 and ran go on holiday until Sep/Oct 2024. This will cause issue in the future if a team that won World League the previous year suddenly played worse domestically this year but then somehow qualifies for Fifa Club WC.

Screenshot 2024-03-17 033550.png

Screenshot 2024-03-17 033523.png

Screenshot 2024-03-17 033455.png

Screenshot 2024-03-17 033400.png

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Posted (edited)
On 06/03/2024 at 17:22, Seanii said:

Hi mate, another bug report unfortunately. Looks to be to do with the fixture scheduling again but a different issue to last time.  I'm in the second season, dropped into World League 3rd round qualifying after losing in CC 4th round quals and the draw is being continuously pushed back as some of the ties have their first and second legs months apart. Looked into it myself and seems to be all games involving El Salvadorian, Honduran and Costa Rican sides for some reason but then it gets to a point where the game eventually crashes. So their 3rd round 1st legs are being played in August and their second legs are being scheduled for November despite everyone else playing their second legs the week after like usual. Hope the extra info can help. I made sure to download the new file you posted and deleted the previous one too. 

Thanks for this, I was able to track it down as a result - those clubs are all involved in the Caribbean Cup and Central American Cup, which both run a group stage between August and October at midweek and don't reschedule their matches for clashes with this competition (even though their leagues aren't active in the game so there is space).

I would like to keep those competitions around (especially since clubs from those countries tend to go out in qualifying so it'd be good for them to keep their regional competition playing teams at their level) but if I can't get this one to have priority then I'll have to disable them. 

I'm currently testing some options, and I have this week off from my day job so I hope to have a fix one way or another this week.

On 16/03/2024 at 16:37, giahan2008 said:

There is a bug, regarding the team that won the World League in 2022, therefore participated in Fifa Club WC in 2023/2024 but then somehow qualifies for Fifa Club WC in 2024/2025 REGARDLESS of league position in 2023/2024 season. For example, for experiment just modify Luton Town as winners of World League in 2022 in editor started on Jul 2023 and ran go on holiday until Sep/Oct 2024. This will cause issue in the future if a team that won World League the previous year suddenly played worse domestically this year but then somehow qualifies for Fifa Club WC.

Thanks, I'll try and look into this. 

Edited by Dallan
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On 17/03/2024 at 20:28, Dallan said:

Thanks for this, I was able to track it down as a result - those clubs are all involved in the Caribbean Cup and Central American Cup, which both run a group stage between August and October at midweek and don't reschedule their matches for clashes with this competition (even though their leagues aren't active in the game so there is space).

I would like to keep those competitions around (especially since clubs from those countries tend to go out in qualifying so it'd be good for them to keep their regional competition playing teams at their level) but if I can't get this one to have priority then I'll have to disable them. 

I'm currently testing some options, and I have this week off from my day job so I hope to have a fix one way or another this week.

Thanks, I'll try and look into this. 

Amazing, cheers mate 

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Well I spent a lot more of my week off in the editor than planned or hoped for, but I think I've fixed a couple of the bugs reported here and on the Steam workshop. I'm attaching a release candidate to this post while I run some overnight tests, and if things look good in the morning I'll update the OP with a new version:

  • Removed the Central American and Caribbean Cups, as they do not check for clashes with other competitions, and teams participating in those competitions would delay CL/WL qualifying into October
  • Fixed World League squad registration in September to properly notify teams at the deadline
  • Added 2023 entries to CL/WL history

Not sure if that last one will fix the reported issues with the "last winner" qualifiers but we'll see!

Worldwide Champions League.fmf

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@DallanDo you know about the worldwide champions league and world league stage draw setting? 

The second knockout stage allow me to save the game before the draw so I can reload the save and have different draw outcome.  

But at the round of 16 draw, even I reload, the draw result would be the same.  

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On 01/04/2024 at 12:10, phantom1998 said:

Is there anyway to implement the TV money pool similar to the UEFA Champions League?

You mean the mechanic where clubs get more of the TV money based on how much of it their nation's broadcast rights were? I didn't see one but I'll admit I haven't looked at the TV money in a few years. That said I don't know if I'd implement it anyway, bigger markets have enough advantages already.

On 06/04/2024 at 08:51, kayyuenchinup said:

@DallanDo you know about the worldwide champions league and world league stage draw setting? 

The second knockout stage allow me to save the game before the draw so I can reload the save and have different draw outcome.  

But at the round of 16 draw, even I reload, the draw result would be the same.  

There isn't a specific setting that would explain that, the draws for those rounds use the same rules (except that the second knockout round blocks teams from the same nation from being drawn against each other and the round of 16 does not)).

3 hours ago, phantom1998 said:

I haven't played far enough to notice but does anyone know if the league reputation still moves up and down with this database?

Honestly I haven't gotten to play far enough to notice either! But I'm pretty sure it doesn't, custom continental competitions have blocked that from happening for as long as I can remember. Maybe that's changed now that you can do custom coefficient systems but IDK.

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Just seen the Vancouver thing, do you live around here? Might actually hit the Caps game tomorrow if my buddy is into it

I do wonder if there's a way to keep dynamic reputation by leaving all the CLs etc intact as much as possible, without fixtures, and just using them for seeding/coefficients etc, but that's a massive project I don't know if I'll have the energy for (especially with BC summer fast approaching)

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12 hours ago, themodelcitizen said:

Just seen the Vancouver thing, do you live around here? Might actually hit the Caps game tomorrow if my buddy is into it

nah, they were only ever "my closest team" even before I moved east for work. I'll definitely be watching tonight, at least - they've started the season very well, though of course I've already learned this year from my other underachieving team in blue and white not to put too much stock in a hot start

Quote

I do wonder if there's a way to keep dynamic reputation by leaving all the CLs etc intact as much as possible, without fixtures, and just using them for seeding/coefficients etc, but that's a massive project I don't know if I'll have the energy for (especially with BC summer fast approaching)

On one hand I think that could work, or at least I can see the structure of it. On the other hand I know I will never have the energy to actually do it.

Plus, the idea that custom continental rules block dynamic reputation makes no sense (even if dynamic rep is just a weird hack on continental coefficients, why not let it use custom coefficients?), so year after year I hope in vain that SI will actually change it.

 

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Hi mate, just a positive update for once as I’m 5 seasons in which is the furthest I’ve got so far and no issues whatsoever (hopefully haven’t jinxed.) 

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On 13/04/2024 at 10:10, Dallan said:

nah, they were only ever "my closest team" even before I moved east for work. I'll definitely be watching tonight, at least - they've started the season very well, though of course I've already learned this year from my other underachieving team in blue and white not to put too much stock in a hot start

On one hand I think that could work, or at least I can see the structure of it. On the other hand I know I will never have the energy to actually do it.

Plus, the idea that custom continental rules block dynamic reputation makes no sense (even if dynamic rep is just a weird hack on continental coefficients, why not let it use custom coefficients?), so year after year I hope in vain that SI will actually change it.

 

So what exactly does league reputation effect? Does it put a cap on your club's reputation? Let say I take a south american club and I keep winning the FIFA CL, would my team's reputation go all the way to the top?

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