Bothan Spy Posted December 2, 2019 Share Posted December 2, 2019 Just started a save with RB Leipzig and I'm about 2 or 3 weeks in and I've just noticed a decrease by 1 point of virtually every attribute in Timo Werner. Is this normal so early into a save as it seems pretty harsh to me? During the 2 or 3 weeks in charge Ive employed better and more coaches and put him on a specific attacking forward training programme. Very frustrating and baffling. Link to post Share on other sites More sharing options...
SI Staff Andrew James Posted December 3, 2019 SI Staff Share Posted December 3, 2019 Hi @Bothan Spy There's a few different things that could be causing this, if you have saves available from before and after the decrease occurs, could you upload them for us to have a look at please? Link to post Share on other sites More sharing options...
Bothan Spy Posted December 4, 2019 Author Share Posted December 4, 2019 Right, I've realised what I've done & I understand why the attributes alarmingly reduce. I sincerely thought Timo had some extremely low stats so I purchased the in game editor. I upped a few by 1, 2 or 3 points. Not many. Probably about 8 attributes. Every week they get reduced! Even the ones I never touched like pace! His pace has gone down 2 points and I never touched that! The CA PA **** is literally causing problems. You've mucked it with some players with their stats. Link to post Share on other sites More sharing options...
Bothan Spy Posted December 4, 2019 Author Share Posted December 4, 2019 (edited) It's like an aggressive stat reduce with him. Timo Werner. He's scoring and playing well, but every time I realistic set his stats a couple of off notches, the AI aggressively complains Edited December 5, 2019 by Bothan Spy Link to post Share on other sites More sharing options...
Bothan Spy Posted December 5, 2019 Author Share Posted December 5, 2019 if I realistically set his first touch, dribbling and finishing to what it should be, IMO. The game aggressively redusively gets rid. Link to post Share on other sites More sharing options...
Bothan Spy Posted December 5, 2019 Author Share Posted December 5, 2019 What's the point of an in game editor if it will aggressively change stats? Link to post Share on other sites More sharing options...
HUNT3R Posted December 5, 2019 Share Posted December 5, 2019 4 hours ago, Bothan Spy said: if I realistically set his first touch, dribbling and finishing to what it should be, IMO. The game aggressively redusively gets rid. This is what should be happening if you're just altering attributes and not the CA as well. The game reduces the attributes to match the CA of the player. Link to post Share on other sites More sharing options...
Bothan Spy Posted December 5, 2019 Author Share Posted December 5, 2019 (edited) 3 hours ago, HUNT3R said: This is what should be happening if you're just altering attributes and not the CA as well. The game reduces the attributes to match the CA of the player. I see what you are saying, but why touch his pace? I never touched that. It was 18 but now it's 16! A week later. Its like im being punished for trying to set his attributes to what I feel are an acceptable level. After all, whats the point of purchasing an in game editor if I cant edit stats and the game just reduces them when it feels like it? There's no point. How can I stop it? He now looks a shadow of the player I edited. It's not like I was trying to make him into a superhero. I just upped a handful of stats. I didn't want to get into the technical side of hidden attributes but I felt I would be reasonably safe with Timo as he is a young German international. What can I do to stop the game reducing his stats? Edited December 5, 2019 by Bothan Spy Link to post Share on other sites More sharing options...
KUBI Posted December 5, 2019 Share Posted December 5, 2019 vor 4 Minuten schrieb Bothan Spy: I see what you are saying, but why touch his pace? I never touched that. It was 18 but now it's 16! A week later. Its like im being punished for trying to set his attributes to what I feel are an acceptable level. After all, whats the point of purchasing an in game editor if I cant edit stats and the game just reduces them when it feels like it? There's no point. How can I stop it? He now looks a shadow of the player I edited. It's not like I was trying to make him into a superhero. I just upped a handful of stats. I didn't want to get into the technical side of hidden attributes but I felt I would be reasonably safe with Timo as he is a young German international. What can I do to stop the game reducing his stats? You need to change his CA first, after that you can change the attributes. Link to post Share on other sites More sharing options...
HUNT3R Posted December 5, 2019 Share Posted December 5, 2019 46 minutes ago, Bothan Spy said: What can I do to stop the game reducing his stats? 4 hours ago, HUNT3R said: This is what should be happening if you're just altering attributes and not the CA as well. 4 hours ago, HUNT3R said: The game reduces the attributes to match the CA of the player. You need to match the CA to the attributes, as I said. The IGE gives you a recommended CA after you've edited the player. Match the CA with the recommended CA and you won't see those drops. Link to post Share on other sites More sharing options...
herne79 Posted December 5, 2019 Share Posted December 5, 2019 This isn't a bug, it's user error so I'll move this to the GD forum. As said above, you need to adjust the CA in the IGE as well as the attributes when you change them. If you don't then the game will rebalance his attributes across the board to get back within the CA level. So it'll adjust down all (or most) attributes by a small amount rather than just a few by larger amounts. Link to post Share on other sites More sharing options...
Bothan Spy Posted December 5, 2019 Author Share Posted December 5, 2019 43 minutes ago, herne79 said: This isn't a bug, it's user error so I'll move this to the GD forum. As said above, you need to adjust the CA in the IGE as well as the attributes when you change them. If you don't then the game will rebalance his attributes across the board to get back within the CA level. So it'll adjust down all (or most) attributes by a small amount rather than just a few by larger amounts. So how do I do that with the ingame editor? Link to post Share on other sites More sharing options...
Bothan Spy Posted December 5, 2019 Author Share Posted December 5, 2019 55 minutes ago, HUNT3R said: You need to match the CA to the attributes, as I said. The IGE gives you a recommended CA after you've edited the player. Match the CA with the recommended CA and you won't see those drops. So how do I do that with the ingame editor? Link to post Share on other sites More sharing options...
herne79 Posted December 5, 2019 Share Posted December 5, 2019 1 hour ago, Bothan Spy said: So how do I do that with the ingame editor? First change the player's attributes to how you want them to be (IGE > Start Editing). When finished click IGE > Stop Editing. Then open IGE > Edit Player Attribute Details. That opens a new window where you can change not only the hidden attributes but also the CA and PA. The top box is CA, change it to be the same as the Recommended CA shown in the box directly underneath. Do not exceed the PA shown (the box below RCA) as there will be further (unwanted) attribute rebalancing. When done, click OK (bottom right). 2 Link to post Share on other sites More sharing options...
Bothan Spy Posted December 5, 2019 Author Share Posted December 5, 2019 2 hours ago, herne79 said: First change the player's attributes to how you want them to be (IGE > Start Editing). When finished click IGE > Stop Editing. Then open IGE > Edit Player Attribute Details. That opens a new window where you can change not only the hidden attributes but also the CA and PA. The top box is CA, change it to be the same as the Recommended CA shown in the box directly underneath. Do not exceed the PA shown (the box below RCA) as there will be further (unwanted) attribute rebalancing. When done, click OK (bottom right). Thanks. Hopefully that will sort it. Very frustrating. Especially when the stats I didn't touch started to go down! Like I said, I didn't want him super human, I have just always thought his attributes were on the stingy side. 1 Link to post Share on other sites More sharing options...
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