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tyro

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Everything posted by tyro

  1. Bundesliga Whether you want to extend Bayern's run to 11 Bundesliga Titles in a row, or would like challenge Bayern with Dortmund, Leipzig, or perhaps replicate Union Berlin's success this year, the Bundesliga provides clubs with a lot of history, big stadiums, eager fans, great youth recruitment, and a variety of tactical systems. 2. Bundesliga Perhaps you prefer to start one league lower in the 2. Bundesliga, where you have the opportunity to bring HSV back to the Bundesliga, which it was a part of for 55 years until 2018, or continue Kaiserslautern rise back from 3. Liga to the Bundesliga? There are plenty of other clubs to choose from with a rich history. 3. Liga Or even try your luck even further down and give it a go with TSV München 1860 or Dynamo Dresden, or one of the other multiple clubs in 3. Liga. The options are many, the choice is yours, give it a try in the German Football Leagues.
  2. I just unlocked the data hub after 3 games, but it seems there are no graphs/scatters, etc. available for midfield or attacking players. All of them are defensive.
  3. Nice to see these Team threads again beginning of the FM release
  4. Let me try uploading it once I am back in the game. It would be past the time though, but it involves several staff members who clearly didn't want to budget on their salary costs, and when I clicked on the wage being non-negotiable they walked away but when I clicked on the whole offer being non-negotiable, they accepted.
  5. I haven't played enough for those details. I think Rashidi released a video on his impressions. I'm talking about the player movements, decisions, variety of things you see in the 3d game. The types of shots and tackles they now make. The quick stopping of a ball with their feet and turning around to pass to a team mate. The "dribbling" and then stopping and moving another way. It is much more fluid. Much more variety. Much more realistic to see. The impact on the actual game behind the scenes i cannot tell you yet after couple of hours of playing.
  6. I am not sure if this is a bug but it seems gamely. I negotiate with a staff member and they won't budge on the salary and keep going back to higher amounts. When i click on the top non-negotiable offer, they always accept what i have been trying to get them to accept for 3 rounds of negotiations.
  7. My feedback/impressions after a couple of hours playing: 1) Match Engine (note for some: this does not mean graphics) It is truly an improvement. The way the players move and stop and turn the other way, or shoot, or pass. It is a mix of more fluidity, more chaos, and sheer beauty of shots and passes and moves. Thumbs up. 2) Squad Planner It is basically an evolution from the squad depth screen in previous versions. But, for me, it is much more user friendly and visual. In Pre-Season i really use it constantly to move my players around, add potential new signings and see how the squad would look like by designating the players to their respective positions with their rank. The tabs for next season and season after let's you very quickly see what you need to focus on in the future. It also includes my 2nd team or youth players which let's me quickly discover who the future potentials could be. Several times i was like, who is that player and it is some youth on loan somewhere and now i already know 2 seasons from now he will be a major player in that position. There's much more potential to this feature but it is already very helpful. Thumbs up. 3) Scouting Finally, I can scout. I feel bad for my Chief Scout. At least he can send me reports. But the assignments/focus area, it's mine. My prescious. Really much more user friendly, focused, understandable, logical. Thumbs up. 4) Fans I haven't gotten far, so this, has had no impact so far. It's another group telling me what they expect. It's nice to see the breakdown of the fans and how much sway they have on the board. Undecided at this point. 5) Agents It's good to get a feel of what the player will want. And you get to negotiate already. I say I am interested and the agent tells me they looking for X amount of wages and i go back and say, hey we like him but you know we can't afford these wages, can we do something about it? And he comes back with a lower amount. It let's you get a quick feel of where you stand with the player and if it's affordable with some minor digging. Half thumbs up. 6) Tactics tweaks/additions Too early to tell. Being able to set low block etc. is a good addition. Undecided. Overall, especially due to the match engine changes and the squad planner I would not go back to previous versions.
  8. Based on a very complicated calculations with many variables and historical statistics that would take until FM25 to describe in detail, it will be most certainly be on October 20 or October 25, unless it's not, of course.
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