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Average Ratings


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I just think it over complicates it & takes more time to look at rather than glancing at it. You had 10 numbers for fm to choose a rating(plenty imo) now you have 100 numbers. Perhaps it will just take time for me to get used to it.

Agreed. Thing is, generally only about 4 of the ten numbers were (and basically still are) used for the ratings. It would be much less of a mess and offer the same-ish functionality if the whole range of 1-10 was frequently used instead of the decimals. A 5 would mean an average performance whereas 4 would not be awful but considerably below average. Etc.

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THe important thing is that the ratings do make sense now. There were baffling variations as recent as 07, where a player could jump to 10 and then down to seven within a few minutes late in the game, while a keeper who saved everything that went his way would go down if there weren't any shots at him for a while. It's a lot more stable now.

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it's just more detail which is always a good thing - beforee and av rating of 6 could have been anything from 5.5-6.4. If I have a player on 6.4 i'm not happy, but i'll let it slide - if I have a player on 5.5 by halftime, he's gonna get dragged and given the hairdryer treatment

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it's just more detail which is always a good thing - beforee and av rating of 6 could have been anything from 5.5-6.4. If I have a player on 6.4 i'm not happy, but i'll let it slide - if I have a player on 5.5 by halftime, he's gonna get dragged and given the hairdryer treatment

Your obviously the soft lovey dovey type manager, I give anything less than 6.0 the hairdryer treatment. If that doesn't work within 15 mins of halftime they are dragged off the pitch.

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Depends on the player and the position. There seems to be a bit of an issue with MC and AMC at the moment that can often give misleading ratings even if they're playing ok.

I tend to base team talks on stats rather than average ratings, if a player is making plenty of successful passes/tackles then I'll cheer them on, if they're having a poor game it's evident from a combination of stats and rating and then I take into account whether shouting at them will actually work or not int he context of the game and their personality.

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Your obviously the soft lovey dovey type manager, I give anything less than 6.0 the hairdryer treatment. If that doesn't work within 15 mins of halftime they are dragged off the pitch.

I am like a father to them. :)

I find anyone performing between 5.5 and 6.0, I give them a big half-time hug and all goes well secong half. :D

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