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mikelfc8

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Everything posted by mikelfc8

  1. Thanks so much for checking but you're right about how gamey that feels. Most of the fun comes from finding the right candidate and persuading them to join. I basically want a staff version of the custom database options you get when setting up the leagues at the start of a new game. But want doesn't necessarily get. 😁👍
  2. That's a fair point. Not enough staff to me means not enough to fill some pretty strict requirements. I only sign personalities that are high in professionalism, ambition and determination. I like the idea of a club culture that feeds into the players. I also use staff to increase the club's world knowledge. So I like to have a really diverse pool to choose from including every continent. Especially the nations like Egypt that have decent youth ratings. These requirements make the game fun for me but also make it tough to find enough staff to meet them and have the skill set required for a top club. A lot of the standard database staff that meet all of these requirements aren't interested because they work for my rivals. Your suggestions about leagues and detail levels are really good. Many thanks. I'm going through a few combinations now to see if I can find a balance that works. But the only thing that worked on 16 was to have loads of playable leagues. I was just hoping someone could suggest a magical editing way to force the game to load a whole host of staff without having to have their leagues playable.
  3. My dilemma is that I (obviously) want an active and competitive transfer market and realistic world football environment. The best way to achieve that seems to be by loading as many playable leagues as my PC can manage (not very many btw). However, I only intend to manage Liverpool. So I do not need other leagues to be playable. So, ideally, I would choose English top 4 leagues as playable and then every other country's top league as view-only (detail none). Then add to that the players from the top teams of each continent. But that doesn't add enough staff for me. However, I noticed on FM 16 (gave 17 a miss) that unless other leagues are playable I get a much shallower pool of staff to choose from. I am currently thinking of using the large/huge database and adding a few more playable top leagues from the really significant footballing nations and leaving the more peripheral ones as view-only. Is there any way to load more staff into the game without making leagues playable?
  4. https://www.cdkeys.com/pc/games/football-manager-2019-pc-steam-cd-key £12.99 bargain at that price Update - all working and totally fine - highly recommended
  5. In two simulated first seasons Klopp has been sacked 31/12/16 twice, replaced by Bielsa twice, who has signed one player only (Tobias Svendson) twice and brought in one member of staff (Claudio Bordon) twice. Both times Liverpool finished outside of the European places.
  6. Very interesting. So those are the only two. That's very good to know because it is difficult enough to work out the right tutor to give those two a bump without having to worry about negatively impacting upon the likes of sportsmanship and dirtiness. Thanks Cleon.
  7. As far as I know, tutoring does not effect consistency. In fact, I am not sure it can be externally effected at all. But I could be wrong there.
  8. Whilst I share every one of Weston's frustrations about the star-rating system, it might be worth mentioning that I perceive it to be very deliberately vague. Am I wrong in thinking that it is SI's best attempt to encode real-world uncertainty into the game. It feels/is gamey, but it works pretty much as intended. We are not really supposed to understand it, in much the same way as we have no truly precise understanding of human subjectivity and the mechanisms of opinion and judgement. The fact that, despite every real-world best guess, judgements are proven incorrect in the real world, means that sometimes the star-system will be/has to be maddening, confusing and way off the mark. Sometimes one opinion could be right and fifty wrong, because that happens. Having said that, I am sure that Weston is correct and the internal diversity and sophistication of the system could be improved to reflect more nuance, and it would be nice if there was a less gamey way to represent all of this. In short, this is why I focus on attributes rather than stars for current ability and pay more attention to the potential ability stars combined with scout/coach reports.
  9. Any personalities with high professionalism and/or high ambition as those are the key attributes required for young players to reach their potential. Model Citizen, Perfectionist, Model Professional, Professional, Fairly Professional, Resolute, Very Ambitious, Ambitious, Fairly Ambitious, Spirited (maybe?) and Evasive media handling can all make good tutors. I tend to avoid youngsters with negative personalities such as casual, low self-belief etc. You can find much more detail in these two threads, I find them invaluable -
  10. Would you mind talking me through how you did that, step by step? I got as far as making Anfield extinct and then failed abysmally.
  11. Soooooo many thanks, you have just gifted back great chunks of game set-up time
  12. Hi Kubi, that's good to know. Is it possible to use a similar process to change the way Anfield looks in the game? I'm not a fan of the big gaps in the corners and the 1960s floodlights and, if nothing else, would like to change it back to the way it appeared in FM16. Just for the record, I've already reported it in the Liverpool data issues thread at the request of a couple of mods. Thanks, and sorry if this is too off-topic for this thread. (Delete if necessary)
  13. Very classy move Alari. Sorry about your bad day, I hope it helps in some small way to know you have made a lot of other people's days a little bit better with this post.
  14. You have just won my annual award for Top Dad of the Year.Your prize is a whole stackload of good vibes that I am sending you as we speak.
  15. If it's about diversity, then let's start here and ensure the game reflects it's user base. If it's about realism, then let's start here and ensure the game reflects a real match day. If those two things coincide then all the better. It's really not difficult.
  16. My guess is that anybody requesting the removal of wheelchair-using fans from the game would be viewed with even more incredulity than those suggesting their initial inclusion is somehow a bad idea. We are living in strange times.
  17. Nothing wrong with the game reflecting its diverse base, absolutely should be there in my opinion.
  18. I'd like to know this too, I have a similar load of FM16 filters that I'd rather not have to re-do.
  19. This hits the nail on the head for me and my issue. My dilemma is that I (obviously) want an active and competitive transfer market and realistic world football environment. The best way to achieve that seems to be by loading as many playable leagues as my PC can manage. However, I only intend to manage Liverpool. So I do not need other leagues to be playable. It also means that I choose to only load the top league of every other country in order to avoid bloating the game with players that will not be on my radar. So, ideally, I would choose English top 4 leagues as playable and then every other country's top league as view-only (detail none). Then add to that the players from the top teams of each continent. However, I have noticed that unless other leagues are playable I get a much shallower pool of staff to choose from. Admittedly, I only witnessed this problem twice on FM16 but it has made me think a bit before starting my big 17 save. I am currently thinking of using the large/huge database and adding a few more playable top leagues from the really significant footballing nations and leaving the more peripheral ones as view-only. Does anybody have any helpful insights or suggestions related to this type of one-club, top-level game?
  20. Tutoring - no, it only works on hidden attributes and determination. Fining - yes, if the player agrees it is warranted and he accepts his fine. I don't know about the match rating question, possibly 6.5 and lower, certainly below 6. Don't know about the other questions, I'm afraid.
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