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hyrule_king

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Everything posted by hyrule_king

  1. my apologies if mine came across a bit heavy. been a bad morning. sorry.
  2. I appreciate your opinion but disagree. Most skins out there were adapted from other skins , so in essence your saying that no skin should be shared and only pictures shown on here and not shared. I always try and thank people for their own hard work , especially the more complex coding side. I am ok with most of it but struggle with other bits. You would almost have to go back to when the first non SI skin was done. If these don't get shared then there is really no point in this subsection of the forum.
  3. If tried that it would end up with a blank screen. I will stick to the graphics side of things. It looks really good. @_Ben_ My latest colour scheme , credit to tato (woz?) for most of the panels.
  4. Club colours skin I have been working on, nothing that spectacular. Just need to sort out the text colour , as when the club colours are white it is a little difficult to read.
  5. I disabled in the skin settings xml using Then set my own in the in game settings but still comes up with the colours like they are in the picture. They show up correctly in the player popup
  6. Are the attribute colours set in the player overview xml , i have changed the skin settings but still not changing colour.
  7. It seems to be with my personal skin, everytime i load that up it crashes, so will just have to use the basic fm skin
  8. All my save games now crash since the latest update. I have uninstalled and reinstalled, cleared out my fm folder, still crashes. It was working fine before the update yesterday.
  9. I have won it once on this fm with an underdog team. I found it really is getting it all right in game, so the morale, training and roles within the tactics you are using. Also don't just skip past the tactics preview screen, might be things such as changing from positive to balanced or lowering your defensive line as the other team has pacey and good off the ball attackers.
  10. Yeah its fine , that's a really great point. For example , early on in the season I tend to watch in 2d too get an idea how my players work in the roles I have assigned to them. Found for me personally how well a DLP (de) supports the CBs but also still supports (mind it is a little deeper than on support) the counter attacks, Just getting to know what roles suit the players you have.
  11. Incredible how this works in fm , with how many attacking roles there are. Lovely recreation of the tactic, really enjoyed watching wilders sheffield utd in the prem.
  12. It could work but there are some things that are likely to happen ; - Only two back as you are high pressing and higher defensive line - Against top teams you will get picked off on the counter with ease Possible things you could change are Full backs to WB (de) (they will still support the attack but not leave you as open to attacks. I presume you have the BPD's on stay wide , if so take it off , the goal is in the centre of the pitch not out wide in the stands. Maybe change your AM to a AP(su) rather than him running off into no mans land and not supporting attacks. Could try this, just a thought:
  13. Struggling with getting the sections stripmenu to show all of the options, it seems to cut off the last few on some of the screens , most notably the scouting screen, any recommendations on what alignment settings need changing so it shifts to the left a bit more or even in the middle of the screen?
  14. Been using midjourney this morning. a random one I put together.
  15. Oh my. Fair play on that one. Must have taken a fair bit of time.
  16. Or activate the player picture/mugshot in the person properties.xml and it will be an option within Custom View/General for 99% of all views. Change the "none" to "play", save and restart the game.
  17. Coffee skin adapted with new tab bar and titlebar: sidebar icons only:
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