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FuSS

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About FuSS

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    Norwich

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  1. Give the counter version a go as your main tactic, even against weaker teams - it's counter intuitive, but I'm actually finding it more dominant because it allows the other team out of their area just that little bit more, which creates space for your players....I'm only just starting to tinker with it myself.
  2. Update on my BETA tactic (this is for the normal version of the game...not the beta game) The counter version was invented as my team struggled in particular with Liverpool (top players, very high press), this change beat them comprehensively, so might be better for tougher teams or if you aren't playing a top team. MiNiMaL_FuSS - FuSSillation 1.1.fmf.fmf Counter_MiNiMaL_FuSS - FuSSillation 1.1.fmf.fmf
  3. Afraid I'm not playing the BETA I've played with all the set pieces, something I've never done before. With this tactic getting the first goal is key as you'll often pin all 11 of the other team behind the ball (like Man City do in RL) - once that first goal comes they'll have to play more openly and then you'll rack um up. I've not tried the BETA so can't help. But try the new tactical versions below.
  4. Hi all, It's been a while but I have some time to play FM again, yey! So with that in mind this is my current personal tactic - I've not tested it with any team outside of my main game, but will probably use it as a base for sometime new over the ext couple of weeks My teams pretty good, although it's only 2020/21 and most of the players are still developing. Have fun! MiNiMaL_FuSS - FuSSillation 1.0.fmf.fmf My first 11: It's always a good sign when the same tactic is working for the U23's and U18's too!
  5. I've been working on an entirely new tactic, which I'll probably create a new thread for when it's done. It's based on how AC Milan used to play when I was a kid - very fluid, lots of creativity, short, quick passing and plenty of movement. This is a tactic created to play the game I want to see played on the pitch, rather than what's most effective, so it's a big of an indulgence if you like! You'll need a very good team to pull it off as they need good passing and technical skills all round - you really can't afford many mistakes or misplaced passes with a tactic like this. This doesn't mean a team that's top of a lower league, this means a champions league level team. As a rule of thumb you're overall passing success rate should be about 80%, if it's dropping much below this, then you don't have the players necessary. This isn't an official release, maybe at the weekend, but if anyone wants to give it a whirl and give me some initial feedback then that would be great. MiNiMaL_FuSS - FuSSillation BETA 0.5.fmf (fusillation - death by shooting)
  6. I love using a 22, glad to see it works for you too. I also have the same scepticism about play-makers, don't tend to use them myself! These look interesting, I'll have a play. Thanks for sharing. I've actually lost 3.1, but it was very close to 3! It's just a test tactic, not a finished product, stick with the official releases It's just a test tactic, not a finished product, stick with the official releases I've no idea - probably V2. Thanks very much. I can help, but I'll need more information. Were the players fully adapted to the tactic? Were you expected to win that first game? Did you use appropriate OIs throughout the match? If so did you treat your players suitably afterwards? Did you rotate in-form players in for the next game? How was the response to team talks in each of the first two games? If I drew two in a row I was expecting to win I'd take step to arrest the issue, i.e. individual talks for everyone and a much more attacking mentality for the next match. You can't just plug in a tactic and click continue, you actually need to manage your squad when things go wrong, any team and any tactic is subject to how you manage chance and coincidence. I find the first goal hard myself - most teams tend to put 10 or 11 men behind the ball when I play them and breaking them down is a bitch. If you're dominating, but can't score - the most common complaint - then up the width, creativity and attacking until a first goal....after that they'll have to come out and you can then pound teams for a big scoreline on the default....it's just those first goals that are a total bugger in this version...but actually that's real life football too!
  7. I've been working on an entirely new tactic, which I'll probably create a new thread for when it's done. It's similar to the FuSStidious tactics and started life as a return to V1, but has grown to be quite a different beast, focusing on short, quick, possession based play, with lots of fluid movement. The way I really want my games to be played, not necessarily what works best. I think you'll need a very good team to pull it off as they need good passing and technical skills all round - you really can't afford many mistakes or misplaced passes with a tactic like this. This isn't an official release, maybe at the weekend, but if anyone wants to give it a whirl and give me some initial feedback then that would be great.
  8. V3.0 is the official release for 19.2. V3.1 is my personal tweak, and may work better for lesser teams as fluid tactics require good players.
  9. After studing how Liverpool play in my game at the moment (they've won 20 in a row in my game!), I've made some subtle tweaks: I've dropped my DM to defensive to change the formation from Fluid to Flexible - I've also added "Get further forward" to the IFs. Testing now, but seems to be working well against the bigger teams.
  10. Tactics in FM19 are more about finding positions that balance well together, and then players that can play those positions. So it's tactics first, players second. Which usually means avoiding chaining a postion to better suit a particular player unfortunately. That said, just buy a decent DM, the game is full of them. I bought Javi Castellano is the championship for 600k and he's still my DM is my first season in the premier league and I'm probably going to win it.
  11. This is an odd question. If you make a fundamental change like that then it's a different tactic. You can do it of course, but you'd probably need to make a lot of other changes to keep it balanced...a higher d line and more aggressive CDs for a start...lose the AP as you don't want two play playmaker. Happy to help but I don't really get why you'd even try? What are you trying to achieve? Surely a DLP is better for a counter attacking tactic to try and spray the ball to on rushing midfielders? I quite fancy making a counter attacking tactic, likely with a DLP and 2 box2box in front, but that wouldn't be this tactic. It might be my next project though!
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