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About Tobcoach

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    Voorhout, Holland


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    Football Manager of course!!

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  1. I think it will be a hell of a challenge to get the new rules regarding the Jong-teams into the game. The KNVB has proposed to set the maximum number of Jong-teams per competition to 4 as of season 2018/2019. I assume that the 4th Jong-team per competition will be relegated and the 1st Jong-team will get a promotion (except from Eerste Divisie to Eredivisie and in case the A-team drops to the competition in which the Jong-team plays. In that case the Jong-team is automatically relegated). And the KNVB has stated that Jong-teams of professional clubs that haven't entered the piramid yet, would be granted a start as high as 3e Divisie or Hoofdklasse. Until now, new Jong-teams had to start all the way down the piramid. It probably requires two or more hidden stages to determine the relegated teams. One hidden stage for the regular teams, and at least one hidden stage for the Jong-teams. I'm trying to get to grips with this issue, but still haven't found the best way to get this into the game. On a different note: my own database with 10 tiers of Dutch football is done, and works like a charm. It's a mix between the real life piramid and some fantasy elements (such as a League-cup) but people doesn't seem to mind that. I haven't released the database on this forum yet, because I still need to see what havoc the 17.3.0 update has wreaked to my database. Bit nervous to open the database with the editor...
  2. Dutch club and competition names are licensed too. You can't change them.
  3. For me it's clear now: the verification error AND the game crashing on July 4th, 2019 everytime has sometihing to do with the promotion out of 4e klasse. I changed the format of the promotion playoffs from a cup system to a league system and the problems are gone: database gets verified and in-game it gets past the dreaded date of July 4th. But...... after that I've changed the promotion format from 1e Klasse (Tier 5) to Hoofdklasse (Tier 6) as well. Instead of the cup format, I now use a double competition format. First, in each competition 3 teams play a round robin competition (so 2 matches each, 1 home and 1 away game). Then, the 11 winners of their respective play-off and the nrs. 13 of the 4 Hoofdklasse competitions play another round robin competition, in 5 groups of 3 teams each. The 5 winners are promoted to or stay in the Hoofdklasse, together with the 11 league winners of the 1e Klasse. In game, everything works like a charm. But in the editor I can't get the Hoofdklasse verified correctly because the editor keeps saying it has the wrong number of teams in Hoofdklasse. It seems this kind of format is to complicated for the editor. But I don't care, it works in-game and that is all that matters.
  4. Thanks for your reply. I've uploaded the database under the name "FM17 Project Holland Ultimate V5.2" in the same map as my previous upload.
  5. Could the fact that you can't promote more than 100 teams have something to do with the game crashing all the time at the seasons update day in 2019? Very strange that with my first database (conversion of my FM14-db) the game crashes on July 4th, but now my other database (which I built from scratch) crashes at the same date! That's not a coincidence.
  6. Thanks for the reply. So if I understand correctly, the limit of the editor is 100. Anything above that can't be verified properly. But changing the numbers manually so that in-game it works isn't a problem? It works for me anyway.
  7. What I forgot to mention earlier: The 4e Klasse is a tier with 48 competitons and 14 teams each. I've made a parent division, and a multiple divisions rule. In the multiple divisions, the 48 competitions are being played (because the competitions have exactly the same rules). Number 1 of each competition is promoted to 3e Klasse, number 2, 3, 4 and 5 qualify for the promotion-playoffs. So in total 192 teams in the promotion-playoffs to contest 84 promotion places. The promotion-playoffs are being played under the parent competition because it involves all the qualified teams from the 48 competitions. For fate actions, I've made several rules where the losers of each round have no further action, and the winners of the final round are being promoted. All of the fate actions have a reference to the league stage name of the normal competition. As said, everything works fine in-game. It's just annoying I can't get the file verified for some reason. This forces you to start a game with all competitions, and you can't choose the tiers you want to play with. When I try to verify each tier separately, the 5e Klasse (lowest tier) and 4e Klasse can be verified. The problems begin from the 3e Klasse upwards.
  8. Same message: number of relegated teams from 3e klasse (132) does not match the number of promoted teams from 4e klasse (48). If I set the minum to 75, the editor gives the message that number of relegated teams from 3e klasse (132) does not match the number of promoted teams from 4e klasse (75). So on any given number it gives an error message. And the changes made manually in the .xml-file are not accepted by the editor.
  9. I've built my Dutch competition structure up to Tier 10 from scratch. Everything seems to work fine, but I can´t get the database verified. The problem lies in the number of relegated teams between 3e Klasse (132 teams relegated) and the 4e Klasse (48 teams promoted directly, 84 through promotion-playoffs). While verifying the 3e Klasse, the editor says the number of relegated teams (132) don't match up with the number of promoted teams (48). It seems the editor doesn't accept the winners of the promotion-playoff as promoted. I've set everything correct in the editor, including the fate actions. In the competition stage I've altered the promotion rules. I've set the minimum number of promoted teams for the parent competition to 132. I had to do that manually (edited in the .xml-file), because the editor only accepts a number between 0 and 100. If I put 100 into that box, the editor says the number of relegated teams (132) doesn't match up with the numer of promoted teams (100). So I guess it has something to do with that number. In-game, everything works fine. If I can't edit the number manually to 132, is there any other way the game accepts 132 promoted teams, or am I confined to a max of 100 teams being promoted?
  10. I kept it very simple: clubs from the top 2 tiers, so Eredivisie and Eerste Divisie, with the "jong"-teams being excluded. So a maximum of 38 teams to participate, maximum of 6 rounds. Where in England and France the winner of the League Cup gets a place in next seasons Europa league, I've chosen not to do that for the Dutch League Cup. So only eternal fame for the winner (and a nice financial bonus). For the KNVB-Cup, I chose to enter the A-teams of in any case the top 4 Tiers (Eredivisie, Eerste Divisie, Tweede Divisie and Derde Divisie A & B), and the semifinalists of the 6 regional cups. The Amateur-Cup: finalists of the 6 regional cups (in real life only the winners enter, but I wanted to give it some more body). The Amateur Super Cup is the seasons opening game between last seasons winner of the Tweede Divisie and the Amateur-Cup. In theory, both teams could've been promoted to the Eerste Divisie, so it's a bit weird to call it an amateur Super Cup. Game is to be played as a prelude to the Johan Cruijff Schaal, the big Dutch Supercup game. Both games are played at the same date at the same stadium (Amsterdam ArenA), but the amateur game starts at 14.30h and the professional game at 18.00h.
  11. Yes, I did. The first time I used the database changes from my FM14 database and thought a complete rebuilt of the competition structure was enough. But eventually I had to start all over again, including the database changes. Third time's a charm....
  12. It's nice to be mentioned as one of the people who contributed to the database of @Slabbekoorn but all I did was ask some questions. To my best of knowledge, I didn't make any contribution to the database itself. That credit goes entirely to Slabbekoorn and the others. For me these are difficult times. I thought I could convert my FM14 database to FM17 without any major hickups. Turns out that the conversion isn't possible, so I had to start from scratch. But with my experience and the semi-automated procedure of creating new cities, stadiums, competitions and clubs, I expect to be up and running again at the end of next week. Hopefully my database gets past the third season successfully then. O, and by the way: my database is more of a fantasy database. I deleted the separation between the Saturday and Sunday and adjusted the promotion/relegation a bit (more like the English model). I also added a Dutch League Cup, just for fun. And I adjusted the KNVB-cup, Dutch amateur cup and the regional cups a little. So for a more realistic structure, you should play the database of Slabbekoorn. To my defence: I did create more than 2400 clubs (including their cities and playgrounds) with some room in the lowest Tier to spare, so everyone can play with their own favorite amateurclub, trying to win the Champions League with them.
  13. I must say I'm a bit disappointed with your answer, but at least it's clear I have to start from scratch to get my database working properly. Don't know if I can get the motivation back to do this again. Will have to think this through this weekend. And if I start working on my database again and it's still not working, I assume I can come back to you to see where the problem lies... ;-) In anycase, thank you for looking into this problem. Back to the drawing board...
  14. Yes, I used the file from FM14 at first. When I found out there was a problem with the competition-part of the database, I deleted that part in the editor and completely rebuilt the competition structure from scratch. I kept the database changes from FM14 though. Could that be the problem? I sincerely hope not, because in FM14 I've added more than 2400 clubs and was hoping not to do that again in FM17.
  15. Hi Freddie. Odd, very odd. Yes, I did verify the database until July 10th 2019. So I tried to figure out what the problem could be, and then I read something on this forum about the fact verification only works when the English language is selected. So I changed my language settings from Dutch to English and try to verify the database again. And now it won't verify, like you said. Something strange is going on though. Because when I only try to verify the Eredivisie, it says this: That's strange, and it suggests something is wrong with the promotion playoff of the Eerste Divisie. But when I choose both competitions to verify simultaneaously, the editor has no problems with the promotion playoff of the Eerste Divisie, but it discovers an error in the promotion and relegation between the Hoofdklasse (tier 5) and Eerste Klasse (tier 6). And when I choose all tiers at once, the message as shown on the screenshot appears again. To tell you the truth, I'm confused right now....