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About FlorianAlbert9

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    Mtk Budapest

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  1. Thank for the explanation That's better,( but i think attributes' weight should be fixed)
  2. You could make test using editor (both pre- or in-). When you change an attributes, you will see a change in aspected CA. The attributes that doesn't cost CA are: important matches, Aggression, consistency, flair, fitness, injuries p (maybe i miss something else). Little OT: i always find irrealistic that attributes cost a different amount of CA for different roles: IRL training shooting is not easier if you are a defender or marking is not easier for a striker. That's something SI will get rid off and change.
  3. (I really don't know if a such great difference in CA point can deliver a such high difference in stats as in example, but in general, as with a 180 vs 200, it's a right way). That's 'cause there are important attributes that doesn't cost CA: continuity, important matches, natural fitness and injuries pro. It's like in in real Life: if you wanna win World Cup, you should prefer a player like Griezmann than a player like Messi or CR7.
  4. At the time i've read something about It (that there was an issue getting a new job with the double job) but i don't remember if in Fm18 or 17.
  5. It's true. You can also build a team with only under20 and win league (at least in low nation). Maybe mental attributes should be more important (and young should have low value in them)
  6. in a old CM, at Milan i have all main right wingers out so, looking at stats i found that my Goalkeeper have pace, acce, cross, dribbling and tecnique at 20, so i play him as winger, but he didn't work. so i had to pick up a young from u19, with lower attributes, Fabio Paim....and that is another story,
  7. ( Martins was never a 170+ player) the problem is the PA. But this is a underlying problem. i think that there is not a PA IRL like it is in FM (cause clearly physical attributes have limits but in FM we get players at 15yo that at the age should be already set - a 15yo with 1 for pace should not reach 20 even with 200pa for example - so the limit IRL is already set in the current attributes that cannot improve utmostly). But Even if we said that PA is realilty, then how something of genetic can be linked to the quality of facility? Do youth coaches are modern nazi-scientist who make genetic experiment? So if there was a PA, that should be random.
  8. I use always take MTK in Hungary. It's very hard to win in Europe 'csuse you fan win easily in Hungary After some season, but the level of nation stay low, so you have always sell players. That's not a problem itself but i think that SI have to put in game some code that once you become too strong for your division at least one other team get many money and buy good player to stay at your level. The only very boring thing is that level of your youth stay very low. In 30 years i see a total of not more of 20 player stronger the ones at start in all nation. (And only 2 that can compete for a First in my team). Get the maximum level in youth Academy should be harder but at the same time you should get better player then ones you have at start with midium facilities.
  9. I don't mean the single 'game', but the game-football itself. To stop Ronaldo in Italy in 97-98 or Maradona in Naples opponents need one thing: refree that protect defenders (and that were paid to make Juventus win...). With Messi, you have refree that protect him to let him perform. It's an huge difference.
  10. For my taste there are too many newgen with high CA. But i have the same feeling at starting, indeed i always change CA-PA of the 100 best players in db. (I set 0 player in 186-200 range, 2 players, Messi and CR7, at 180-185, then 14 players in 170-179 and 77 in 160-169. In the original db se have 2 players at 195, 8 in 180-189, 22 in 170-179 and 62 in 160-169)
  11. Even if i love upgrade youth facilities, i have to say that on my experience in medium-low Rep nation is almost useless upgrade them and It is better upgrade training. By the time you gained money to upgrade youth facilities, your team become stronger than level of your nation and even with top youth facilities you get young a very very little stronger then ones you get at start. In a Save, in 30years in hungarian league, i get only 2 players for first team and i think 10 stronger than ones i had at start.
  12. I don't know if that it was fixed with the patch, but in the first version i try It. I had loaded all player from France First division and i added the league only in the second year. When in the third year i cancell the league, i found many teams with grey players. Seems that make the game forgett the custom set of db (but not the size of it
  13. Maybe, maybe, there is a long way. this way: Let's say you had loaded all player from polish league. And you don't wanna then anymore. You can add the polish league for One year and then cancell It. So you will get the standard number for your db size (little-mediun-big) But It is simpler starting a new save.
  14. I read It. It not follow the main rule that is: the host always opens a losing door. Always. That's the Key of the problem
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