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Junkhead

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Posts posted by Junkhead

  1. Not 100% sure what you are asking.

    For me, a number 10 would imply a creative player in the central AM strata, in FM terms an Advanced Playmaker rather than a shadow striker.

    So a passer like Riquelme rather than a runner like Messi or Maradona for me. 

    I think you will find that different people will have different ideas of what these roles defined by numbers mean, and it may well vary country by country.

  2. 7 hours ago, FrazT said:

    I can't see any in-game logic to be playing 5 league games in 8 days- are you using a custom database?

    What if the users team and the team's they are playing have all been involved in continental qualifiers so started later and have qualified so can't play the games midweek on European weeks?

    Would the game then try to force the rearranged fixtures before the winter break? Not saying this has happened, just interested.

  3. Told you progress would be slow.....

    Preseason done, and as usual I am getting itchy feet to the point I don't know if I will stick with the save.  What seemed great fun a week ago doesn't seem so fun now.  I am going to stick with it for a bit though & see what happens.  First game of the season is away at Barca B which could go either way.  How these first few games go will no doubt be the decider of if I see the save out for any longer or not.  I don't know why I get itchy feet.

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    Preseason was excellent.  We only lost twice and this tactic seems to result in a silly amount of goals, as you can see.  The loss against Valencia was bordering on heroic, whereas the one against Jove was awful.  We create so many chances with the main tactic I have been using & just pump the ball into the area consistently.  My three main strikers have scored 20 goal in pre-season between them, so I can't see how we're not going to do well this season.

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    Had my first argument with a player.  He was right if I am honest, but I didn't let him know that.  Right back Felipe Alfonso was furious when I didn't register him.  I couldn't.  I had too many over-23 players.  I am hoping our relationship isn't too damaged as he is a good player at this level, but someone had to miss out.  I have limited options in the B team, but what I do have is two right backs.  This, and the fact that only my defensive tactic includes full backs, meant that it was Alfonso who missed out.  Told him he couldn't leave though.  And he can't.  I have first window transfers turned off so he's just going to have to wait.

     

     

     

  4. 11 minutes ago, zyfon5 said:

    Match plans are tactical changes that you can set up pre match which will automatically trigger when the scenarios are met. You can always revert the changes in game. Players will also get prep pre match on game plans. Personally I find it more useful if you are using the instant result button a lot. If you are watching the game in full you can always make changes on the fly which is not an option if you are using instant result but still want to make some tactical changes.

    Thanks - so I suppose what I am asking is if I am watching the game in full and have confirmed match plans in the pre match briefing, will it mean my players are better prepared if the changes are used in match?

  5. Evening all

    Am I right in thinking if I use the "match plans" option in the match prep meeting that things will happen automatically in line with my plan?

    Or can it be used to prep my players for a likely plan going into the match which I can then decide against implementing if I need to?

  6. The Squad

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    Pretty good, although there are LOTS of wingers.  Which would normally be ok.  However I don't really intend on playing with wingers.  I just want to hoof the ball up the pitch, try and score, win it back & hoof it again.  However, this dream may need to be put on hold because, although I do have a plan, I also want to keep my job.  I will be seeing how things go, but if the only way to keep my job early on is to compromise & play down the sides a bit, then that's a decision I will make at the time.

    Standouts in the squad are a couple of strikers who are both good in the air;

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    And three very good Centre Halves who are hopefully going to net a load of goals from set pieces. Llorca in particular looks like he might be able to handle himself, but he has the "Does not dive into tackles" preferred move, which upsets me;

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    I am sure they are all looking forward to coming back from their holidays to find that they now have a Manager who has no idea what he is doing and a bunch of kick & rush merchants running training.  Particularly the wingers, who are all being re-trained as Mezzalas :lol:

    I've set up three tactics, but this is the one I like best. I imagine it has loads of holes in it & I'm going to get ripped to bits.  I cannot wait. :cool:

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  7. Despite liking passing football, Goalkeeping coach Miguel Ausina survives the purge of staff on the basis he is cheap and there is little else available.  Roberto Navajas, who isn't particularly good, is bought in to work alongside him.  He is also cheap, and does like to hoof it, so that's excellent news.

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    They are joined by Jose Mascaros who is our new fitness coach.  He likes direct football and is good at fitness coaching, so that's good.  Basic grasp of English is also nice because my Manager, Assistant & now the fitness coach can have a good gossip about the players behind their backs & not many of them will be able to understand what we're saying.

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    And to round off the coaching team, I am thrilled to have been able to snag Michael Brown & Brian McBride.  Brown is actually quite a good coach, but he was also sent off for three different teams in the Premier League which is a more than good enough reason to bring him in.  He doesn't really look pleased to have joined though.  

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    McBride seems happy enough, I am not 100% sure he knows what he has let himself in for.  He does have a preference for long ball football though so maybe he's just excited to be part of whatever the hell I am building here.  Good luck to him.

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    I've also hired some scouts & physios, but I didn't really pay attention to their preferred styles & passing since physios don't train anyone & scouts spend all of their time away from the club anyway.

     

  8. The Staff

    With my constant striving for realism, I tend to let the board control the DOF at the beginning of a save, particularly if there is already one at the club.  Usually they are rubbish, but luckily Hercules have a decent one for this level - former Real Madrid, Osasuna & Hercules forward Javier Portillo.  He represented Hercules in each division on the way down to this low point, and had a decent career.  Could probably do with him on the pitch rather than in the boardroom though.  Either way, he is decent for this level, has a good range of scouting knowledge & favours a direct style, so I'm quite pleased with him.

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    The rest of the staff at the club initially are very good indeed for this level, particularly the manager of the Youth Team & Head of Youth Development.  I have concerns that they are a bit too refined for us, what with their love of Catenaccio & passing.  I want to create a culture of aggression and kick & rush at this club, so I was going to teach them a lesson & sack them for being such cultured & stylish individuals, but a search of the staff available to replace them indicated I wouldn't be able to get anyone anywhere near as good.  So I've kept them, but will be keeping a close eye on who they bring through.  If we get a load of Iniesta or Xavi types rather than your Goikoetxea's or Nadal's, their feet won't touch.

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    Pleased with the new assistant, who is former Scotland international Willie Donachie.  He likes a bit of route one and got a bonus point for once being employed by Millwall.  He does look like quite a nice man though, so we will have to make sure he's up to breeding the monsters I want at the club.

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  9. Background


    I have been playing Football/Championship Manager literally since the beginning, and I have always been incredibly bad at it.  Well, that's not completely true - I built a Hell of a side around Mark Collis and Ferah Orosco when I was about 14.  Of course, I didn't realise they were fake players and though I had, through some stroke of genius, stumbled upon the next Pele & Maradona.  


    I discovered the LLaMa ethos through this forum many years later and loved it.  With the rules around enhanced realism, it was kind of ok to be bad at the game - and that suited me down to the ground.  Long term games where I never got into the top division of any country were common place, but I was satisfied that I had, at least, failed in the RIGHT way.
    In recent years, with less time to play with, I have found my interest waning.  When you are only able to spend a few hours a week with the game, hours of setting up defensive set piece positioning can seem like something of a waste of time when you go on to concede 4 goals from corners in your opening game.  So I find myself stuck between striving for the realism that the LLaMa ethos demands, whilst trying to balance that with a reason to justify spending so much time on something which frustrates me so much.
    Having missed the odd version, spent time on FM Touch instead of full fat, and tried all sorts of new leagues via the editor, I found myself ending up having the best game I'd had in years on FM20.  Instead of the lower league journeyman games I would normally give up on, I stayed at Aldershot Town for years, bringing players up through the youth system & winning ugly - because the players I had made that the only way.  Eventually, having taken a job at another club, the save lost it's shine.  But I feel refreshed, and ready to go again - and I am hoping that playing the save alongside my first ever update on these forums will keep me going....
    (disclaimer - it might not.  On the off chance anyone does become interested in my save, I apologise in advance :D)

    The mission


    My tactics in my Aldershot save were based soley on hitting the ball long & having runners from midfield.  I would normally try to play passing football, which can be a bit hit & miss at lower levels (and probably added to my many frustrating failures).  However, the necessity to make do with what i had and desire to create a club culture and mould players coming into the side via the new Development Centre kept me going.  
    Now, instead of doing what I would usually do and try to play decent passing football to bring me success in leagues that are not suited to it, I am going to do the opposite.  My aim is to win ugly.  Build a team of aggressive, powerful, workhorses who essentially bully the opposition into submission.


    Not in England though.
    In the land of Tiki-Taka.

    My aim is to not only upset the Spanish applecart, but to demoralise it & beat it within an inch of it's life.  And win La Liga.

    (disclaimer - I almost certainly will not win La Liga.  The only top league I have won on full fat FM in the last 20 years is Haiti.  In fairness to me though, has anyone else here won the Haitian League?!?!)

     

    The Manager & the club


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    Meet Dani Monoyarda.  He's a former professional footballer born on Gibraltar.  Being a LLaMa, I would normally play as myself, so this is uncharted territory for me.  Given the club I have chosen is very good for this level, and being as I am horrendous at the game, I needed to up the experience level to buy me a bit more time.  Being a former pro gives me a two year contract rather than the one year that Sunday League Footballer would normally allow.


    And it had to be Hercules.  I feel like it was meant to be.  Who better to strong arm my way up the leagues with than a side named after a really strong bloke.  I've taken a bit of a risk picking Hercules because expectations are high.  They were, after all, in the top division a decade ago & finished as runners up last season. 
    But, they don't seem to care what type of football I play (thankfully) and have very good infastructure at this level.  And they are named after a really strong bloke.

    (Disclaimer - updates are likely to be slow & detailed.  Because that is not only how I play, but also how I am)

  10. 1 hour ago, EdL said:

    The disk is not required at all, all you need to do is add the key that is contained within the case and then steam should download/install it.

    This might be a silly question with an obvious answer, but why does the off the shelf version even include a disk?

    For any collectors, wouldn't the box and code be satisfactory?

  11. 4 minutes ago, wkdsoul said:

    try the small siderbar. 

    As in the icons only?  Already using it.  Only other thing I can possibly think of is that I have a mod on that screen so that Japanese club info shows.  Nothing else I can think of at all.

  12. On 01/08/2020 at 14:40, wkdsoul said:

    you playing zoomed? or what reso? they come with the skin so should be there.

    100% view (so not zoomed), playing in windowed mode on a resolution of 1920x1080.  These do show on the FLUT skin so I find it a bit strange.

    Where exactly should they be in the skin? (ie. the file path?)

  13. Hi @wkdsoul Love the skin, but struggling to get the city pics or the large map pictures to appear on the club info screen.

    I am pretty certain I have everything where it should be in terms of file paths, and the maps download with the skin, I think?

    Looks like this at the moment.  Any ideas?

     

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  14. On 26/07/2020 at 14:31, Brother Ben said:

    I was wondering what everyone's experience was in terms of pros and cons of playing with additional leagues and what to look out for

    Have done so on pretty much every version, think it's a great addition to the game. Some of them, like @claassen 's are of such a high standard that they are indistinguishable from those in the game already.  Others are hit and miss.

    It is quite difficult when it comes to some more obscure leagues - particularly in Africa - because the info is hard to find on things like prize money, discipline rules and even competition formats.

    Some of the guys that publish additional leagues strive for accuracy and won't release a league if the info isn't there, whereas others will publish the league with the base settings just to maximise the choice available. I've used both depending on what sort of save I want to play.

    Big pet hate of mine though that often leaves me tinkering with other people's files are teams lower down the pyramid with no kits saved, meaning lots of generic blue/black default kits - that is something to look out for if that would bother you.  You do tend to find this happens more in the megapacks, and less in the files made by someone who just concentrates on a single league, for obvious reasons.

    Those that spend their time making these additional leagues usually do it selflessly and so that others can enjoy the game more - hats off to them!

  15. There is no way that adding the Portuguese top division will slow your save down by 60%, which is essentially what the stars are telling you.  I don't think they are working properly in this case. Any slow down is gradual - one league won't have a huge impact.

    Besides - it's all relative.  I play with every league running and my game tells me that my speed will be half a star. However, I am more than happy with the speed, not really any considerable delays between days, except at the end of the transfer window.

  16. 10 hours ago, HUNT3R said:

    It would just take a Support winger to draw my fullback forward and an overlapping fullback would have oceans of space which would draw out a centreback... I get shivers just thinking about it.

    😂 

    I will report back - hopefully I've got loads of opposition managers into the same state by then.

    👍

  17. My hope was that fullbacks may sometimes man mark and using swap positions would automatically give me multiple 2-3 minute periods per match where they were tracking a player who had switched to full back giving me space in behind them. If this is unlikely then I think I would probably be better off just changing players around as I am watching games to respond to what I see.

    With three players per flank at the new club capable of playing anywhere down their respective side, it really does seem like something unique to capitalise on.

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