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TCSSkin

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Everything posted by TCSSkin

  1. widgets/news item list panel, or something got shot effect
  2. my skin doesn't edit that file so nothing to do with the skin i'm afraid
  3. far too much. you'd have to edit hundreds of lines in the settings files, and hundreds of individual files. There's no list of files that need editing unfortunately
  4. What is your Screen resolution and zoom? (Windows button > Settings > Display, Scale and Display Resolution) Resolution and Zoom in game (Preferences > General, Windows Mode and Resolution, and Size of Text)
  5. titlebar.xmlPut this in the generic folder. There are 3 lines you'll need to change. Line 31: <container height="50"> Line 48: <widget class="picture" id="lgtF" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre" width="36"> Line 49: <layout class="stick_to_sides_attachment" alignment="vertical" inset="6" /> Reducing the inset value on 49 should make it a bit bigger, though if its not enough, you'll have to edit the other two. If you add 4 pixels to line 48, add 4 to 31, and so on.
  6. Depends how big you'd like it. To take up the entire panel, yeah a recode. To make it a bit bigger, there are insets on the logo code which you can edit
  7. Pretty much what Snow said. Unfortunately I don't have the time to make a skin that adapts to every possible resolution so I decided to settle on the most popular survey on the steam survey (by a massive distance). You'll have to edit the values yourself in order to tweak it to your resolution. FWIW, it's how i started, my first skin was adapting the Vitrex skin from FM16 to fit on laptop screens
  8. Sorry not taking requests (or demands) for this skin
  9. Still undecided on some stuff, but rough preview of club overview using stuff from another skin i've made
  10. Shared some screenshots of this over on twitter, but i'll post it here too. A faithful remake of the TCS 19 skin that reached over 150k downloads and was the first skin i've had which has blown up No ETA as of yet as progress is slow and there's a ton to be done.
  11. because i've rebuilt everything from scratch, unfortunately just a byproduct of fm's weirdness
  12. The class is player_history_stats_panel, but ive never been able to find the actual file
  13. you'll probably have to put the zoom on 125%. If not there's a mod that removes the kit entirely
  14. It's in the default panel, search for <!--show/hide and unread count--> then remove this line <string id="create_if" value="ui.is_fmt_controller_skin"/>
  15. Having a look at the class, It has this <record min_value="1" max_value="5" file="mustermann/attributes/low" /> <record min_value="6" max_value="10" file="mustermann/attributes/average" /> <record min_value="11" max_value="15" file="mustermann/attributes/good" /> <record min_value="16" max_value="20" file="mustermann/attributes/excellent" /> If you edit the attribute_circle file in the classes/attributes folder, you can change it, though you'll have to restart the game
  16. if it makes you feel any better.. i done the same thing the other night. I've been making skins since fm 15..
  17. if you're referring to the normal attributes in game, then no, you're limited to 4. For any attribute "graphic", you can
  18. sure ill write a quick little guide up when i i get home from work
  19. in the player attributes file, there should be an attribute towards the top called row_height, reduce that value until you're happy
  20. There's no way to do it dynamically, the attributes would be hidden individually, however every player for example would be missing flair or teamwork. If that's fine, let me know and i'll write something up for you tomorrow
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