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Lucas78

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2 "What we've got here is a failure to communicate"

About Lucas78

  • Rank
    Amateur

Biography

  • Biography
    Videogamer since 1983

About Me

  • About Me
    Italy

Interests

  • Interests
    Soccer, Tennis, Fantasy books, videogames

Favourite Team

  • Favourite Team
    AC Milan

Currently Managing

  • Currently Managing
    Grimsby

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  1. Personally, I would be fine if FM 2021 was just an old fashioned "data disk" (remember those in the 90s? :D), with transfer updates and maybe more polish to the current match engine, with a price tag of €25. No COVID-related stuff (like Miles often says, FM is about realism but also escapism), while you have to take into account the heavily modified calendars (and the UEFA Euro, of course, along with the Olympics football tournament, for example). But, of course, if I was SEGA, I wouldn't give the green light to something like that from a business stand point, pushing instead for a "normal" release. So that's probably what we're going to get, perhaps with a pushed back release date.
  2. Downloaded: dunno why, but I laughed at the "skull" icon representing the club vision
  3. No problem . For those interested, here is the old version of the city pics pack (from 2017), which works with the current version of Vitrex : https://www.fmscout.com/a-vitrex-city-pictures-adapted-from-flut.html While here's the current city pics pack intended mainly for FLUT skin: at least in my experience, if you use it with Vitrex the pic is cut off: https://www.fmscout.com/a-cities-megapack-fm20.html
  4. So, I solved the above problem by downloading the old city pics specifically adapted for Vitrex on FMScout. Still, since the new city pics (those used for FLUT) are numerous and updated, I still would like to know if I can adapt them to this skin and what I should change: the size of the pics themselves, or some parameters in the club overview panel.xml?
  5. Hey wkdsoul, Thanks for your great work in reproposing this skin :). Now, regarding city pics, in the opening post of his skin (SSD Gold; tutorial is at the bottom of the opening post, under spoiler), Sh@rk posted a tutorial on how to make the city pics appear correctly, at least in his skin: And, infact, here's how the city pic look in his skin: https://imgur.com/dhNiLB If I follow the same procedure for Vitrex, tho, the image appears cut off, as you can see here: https://imgur.com/1pxxhvJ Problem still persists no matter the zoom out or zoom in I use; should I change something in the club overview panel or anywhere else? Thanks
  6. Hey folks, What I'm talking about is NOT something done by SI themselves, but by us, the community. Basically, create a 3D model viewer that allow you to modify existing stadiums but also import entirely new ones, so that you can re-create replicas of real life stadiums in the game (obviously with the current level of detail we see in the game, I'm not talking about RL counterparts like we see in PES or FIFA). Do you think it would be feasible? Would it go against some copyright rules by SI or anything?
  7. Whoa, I'm really looking forward to it if you'll decide to release it: love how those borders give a clean and ordered feeling to the overall info and layout (and font choice is perfect, IMO. Is that the Futura from CM 01/02?). Awesome WIP
  8. Sorry, can't help you with that....But now that's quite a "blast from the past"!
  9. To skin creators: I'm bumping this after a few months just to propose this suggestion again: like I wrote above, while there is still a consistent percentage of FM players that run the game on laptops and/or older computers, 1440p and 2160p resolution monitors are increasingly available and affordable. If you work on your skin on similar monitors, please consider creating a native or compatible 2k/4k skin for us older geezers without having to compromise for a 125%/150% + increase of text size that oftens hides, alter and break the visualization of the custom skin. Thanks
  10. Hey, mine is not really a "request", more of a suggestion for future skins (FM19 and onwards): while I understand that a lot of people play FM on laptops, perhaps while traveling or whatever, I imagine there is also a large part of the playerbase that also play other traditional videogames, and probably purchased a 2k (1440p) or 4k monitor, which are becoming more and more common. I often notice that a lot of custom skins (unlike the official ones) get messed up when zoomed at 125%-150% (almost a necessity at the mentioned resolutions, especially if you're like me, not 20 yrs old anymore :D) and that's a pity. So, if any of you who create skins (and I can't thank you enough) have a 2k or 4k monitor, please take into consideration adapting your work for higher resolutions as well. It will be surely appreciated
  11. Now that 19.3 is out (and, apparently, tweaks were made to the official skin as per official patch notes), will you release an updated version of the base ones (or it isn't needed?) Thanks
  12. Since no topic about the update was created by mods/developers (lack of time is a possibility), I think it's safe to assume that the notes are identical to the "full" version.
  13. Yeah, I imagine they might include a few "ad hoc" fixes for FM Touch only (for example, manager experience); that's maybe why we haven't seen the update, yet.
  14. Also, keep in mind that, for team talks, I'm actually suggesting only talking to the team *as a whole*: I can do without individual or squad role (talk to the defenders, midfielders etc.) ones. It's just a matter of giving the whole team some encouragement, pep talk, or even getting it wrong and messing all up , but again only directed to the whole team.
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