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waldywaldy

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Everything posted by waldywaldy

  1. Cheers I tried to find some info on it online but some lazy google searches didn't really come up with anything
  2. So I Just qualified for the new European Conference league. Seems you're only allowed 5 subs on the bench as opposed to 7 in the CL and EL. I can't seem to find any information on how this works irl, but it just seems strange to me. Anybody know more about this?
  3. I'm not sure what to make of this game anymore, it just doesn't seem to make sense at all Leeds v Wolves.pkm
  4. I think you just try to make another bid for the player and there should be an option on the left hand side that says: As this would be an important transfer for the club, it might be appropriate to ask the board to negotiate the transfer for you Don't recall ever seeing the news item though
  5. In the scouting priorities section drop down menu there are several debug options. Some show CA. Surely a bug?
  6. I hope you have a change of heart on this I've always enjoyed an appreciated your thoughts and insights when it comes to the game
  7. Just got home and saw the quick fix Thank you and well done lads, that was way quicker than I hoped Time to dig in!
  8. IMO Onana's reflexes could be upped a bit. Maybe 15 to 17? ATM he is on par with Padt (Groningen), Koselev (Fortuna), Mous (Zwolle), Blackman (Vitesse), Kirschbaum (VVV) at 15, and below Zoet (really?) and Vermeer at 16. He has consistently shown out of this world reflexes at the highest level (champions league) over a two year period. As we speak there are over 30 GK's in England alone with reflexes 16 or up, 28 in germany, 15 in France and a couple dozen in Spain and Italy
  9. Which I appreciate, but that was not really what I meant. I currently have a squad full of u-17 European Champions that have the determination of a cucumber. Im not even talking 5-10, but 1's and 2's accross the board on some of the biggest talents of their generation. I know nothing about software development at all, so I'm assuming that this is hard to fix, otherwise it would have been rectified by now. Which is a shame really Hoping for a relatively quick patch/fix so I can dive in and really enjoy the game this year
  10. Determination bug really keeping me from starting a long term save Developing youth players is where it's at for me when playing fm. I was really excited about the new Playing Time Pathway and Dev. Centre features, but two youth squads full of kids that implode at the mere thought of a setback makes it hard to retain that excitement. Kind of a bummer to be honest
  11. Evandro Roncatto used to score 10 or 15 a season like that for me. Mind you, this was in the pre 3D engine days. Don't remember the version, but some missed shots had so much bend on 'em that they would go over the side lines.
  12. Anybody seeing links/partnerships forming between players? Start of season 2 and yet to see a single one dispite playing the same 11 almost every match
  13. I'd love for this to be added at some point. The ability to swap roles the same way we are already able to swap positions. This could work for fullbacks, but also for central defenders alternating stopper/cover roles, midfield duos alternating holding roles with bombing forward. Having wingers taking turns stretching play and/or coming inside. All sorts of options for striking partnerships.
  14. They seem to have retracted the tweet though... If so this would be the first feature revealed that really gets me excited if implemented well.
  15. Just won Golden Boy for me in his second season at HSV. 13 goals in 14 apps in the Bundesliga so far
  16. In the Units screen in the new training module the goalkeeping unit takes up waaaaaay to much of the screen. Most people will have 2 or 3 GKs max and this way I'll have to use a scroll bar to go through my defensive unit which might hold 10-20 players
  17. Played for a couple hours First impression very good. Training looks interesting af but quite overwhelming. I bet that once Rashidi drops his guide things will start to fall in place and I'll probably spend a lot of time playing around with it. Same goes for the new mentoring system. Was sceptical about the purple at first but apart from the gf saying purple and red is an absolute no-no every time she walks by I don't even notice anymore and it does seem easy on the eyes. Match engine looks great so far, slightly cross heavy here but that is partly my tactics. Intersting to see how a center heavy formation behaves later on. Slowly getting used to the UI which feels great overall. Customizing screen layouts with the new dividers is the best UI addition in years. Newgens though... I understand that the way they are generated now as apposed to editions a couple of years ago is probably due to the fact that they are eventually supposed to be used in a future version of the 3d engine, but they are still not quite there yet imho Looks like awesome work again though, and good for way to many hours of entertainment this year Thank you!
  18. So, what's everybody having for dinner? Reheated Thai food from yesterday here. Opening a bottle of wine to make time pass more quickly.
  19. Cool I guess. As long as I don't have to do damage control when my right back has fallen out with my star striker because he forgot their anniversary . Part of me feels like it's just a clever marketing scheme to get some free headlines though...
  20. You need people in the box. You need somebody to make the forward runs, the AP is the only attack duty and that's hardly a role that provides penetration in the box. The CF on support will often drop off as will both IFs. You could change the CMs to an attack duty to increase forward runs, maybe change the AP to support for more defensive stability in midfield. Definitely add an attack duty on the wings too, and compensate it by changing the corresponding CWB to a slightly more defensive role to compensate, maye a FBs. Forward runs dude, it's all about getting men in the box.
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