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Club reputation (FM20)


Jorgen
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Once in a while I am editing my FM20 database to make my own update. It is far from real as I transfer players to new clubs without looking at contract length or wages and the most interesting transfer rumours are happening in my db too ;) I found this list with a worldwide club ranking https://footballdatabase.com/ranking/world/1 I would like to edit the reputation of the first 200 or 300 clubs of that list to reflect this ranking in my game. FM has a 500 to 10000 scale. The highest team in this online ranking is Bayern at 2076.

First I thought, I would add 7200 to each score to get a FM rating, but lots of teams score far too high then.
Then I tried to multiply it by 4 (which would give bayern a 8300-ish score which is pretty low for Bayern and this also would result in getting far lower ratings for high rep teams too soon
I could multiply by 5 which would give too many teams a score that is above or near 10.000
Perhaps a 4.5 multiplier gives better ratings.

So my question to the experienced editors is this: how do you decide the reputation of a team in FM? What source do you use, or what kind of multiply factor would you use for decent, realistic reputations?

 

 

Edited by Jorgen
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Moved to main editors forum (no download)

With regard to your question, why not take say 20 teams and compare their reps in the list and create a calculation from there. Using just one to compare and base the calculation gives an indication. Using more gives a route.

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@Wolf_pd hanks for moving this topic

So, let's say I take the number 1, 10, 20, 30, 50, 100,150, 200, etc from the list and see how their ingame reps compare to the list.

# → Club → ingame rep → list points → new game rep (when * 4,5)

1 → Bayern → 9100 → 2076 → 9342

10 → Milan → 8250 → 1846 → 8307

20 → Benfica → 8150 → 1797 → 8087

30 → Red Star Beograd → 6450 → 1749 →  7871

40 → PSV Eindhoven → 7250 → 1721 → 7745

Red Star had a bit of an update from 6450 to 7871 but after a few good years such a rise could be possible
there are however clubs a bit further down the list that see a rise of 2500 rep points

From what I have seen so far, the first 50 teams or so, will get an even amount of increase / decrease
Teams from nations with lesser reputation will rise really hard

So perhaps "points * 4,5" is not the way to do it. Or, I should think of a max amount of lets says say 500 points increase/decrease, to even it a bit out

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11 hours ago, rusty217 said:

Is there a maximum score for that site? You could just use that a basis to switch it to the 0-10000 scale. eg, if the max rating is 2200 then Bayern's 2076 score would be 94.36% of the maximum, so give them 94.36% of 10000 for a score of 9436.

I haven't found it yet, but there might be

I did find this https://footballdatabase.com/methodology
and this https://en.wikipedia.org/wiki/World_Football_Elo_Ratings#Basic_calculation_principles

I really don't know if there is a point cap or not. In chess there is no point limit

 

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@Prokopije That is a very good idea. I didn't think of that. Where does SI themselfs get those reps from?

I've done about 200+ teams already, so only if FM22 gets a lot better scores, I think I will keep it like this for now.

Seems like (WorldFootballDatabase) * 4,5 was a pretty decent idea. Ofcourse, you will see teams that have a score that goes down 1000 points, or goes up 2500 points, but most teams stay within the 500 range or even 250 range.

These are the reputations so far:

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What do you guys think?

Could someone make a screenshot of the FM22 reputations for me?

Edited by Jorgen
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I have done around 700 teams and lot of them are between the 500 range up or down. Some have really gone up or down a lot, but I think it was a pretty decent guess to choose * 4,5

 

Now I'll start a game and see if it has a more interesting level of competiton from clubs outside the traditional top 5 leagues, or even outside of Europe

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