auberius Posted December 5, 2009 Share Posted December 5, 2009 Does anyone have any idea how having a synthetic pitch affects running costs in the game? Now that Gloucester City are finally playable in the game for the first time ever I'm taking them on, but fixing their ground situation (to esnure the game doesn't just blithely leave them in Cirencester for ever!) and wondering whether giving them a synthetic pitch might be a useful investment? Link to post Share on other sites More sharing options...
baker.simon Posted December 5, 2009 Share Posted December 5, 2009 I wasn't aware you could choose what type of pitch, or that you could directly fix their ground situation? From real life scenarios generally, real grass = less injuries but higher costs (relaying, ground care etc) whereas synthetic presumably has lower costs, is less susceptable to weather but have a reputation for causing more sever injuries. Link to post Share on other sites More sharing options...
gunner86 Posted December 5, 2009 Share Posted December 5, 2009 I'm assuming you are sorting this in the editor? Otherwise I agree with Baker.simon's point above. Link to post Share on other sites More sharing options...
xBunn3y-B0yx Posted December 5, 2009 Share Posted December 5, 2009 Can I just say the Tigers are amazing! I live in Gloucester and i've bummed them off ever since they got into Football Manager lol Link to post Share on other sites More sharing options...
hitemfrank Posted December 5, 2009 Share Posted December 5, 2009 Can I just say the Tigers are amazing! I live in Gloucester and i've bummed them off ever since they got into Football Manager lol What the hell are you doing to those poor players? Link to post Share on other sites More sharing options...
plf666 Posted December 5, 2009 Share Posted December 5, 2009 synthetic pitch's are not allowed in the Blue Square leagues as far as i'm aware, the reason why Durham City have fallen part. Link to post Share on other sites More sharing options...
auberius Posted December 5, 2009 Author Share Posted December 5, 2009 From real life scenarios generally, real grass = less injuries but higher costs (relaying, ground care etc) whereas synthetic presumably has lower costs, is less susceptable to weather but have a reputation for causing more sever injuries. That's what I understand the reality to be, was just wondering whether the game in any way reflects it. synthetic pitch's are not allowed in the Blue Square leagues as far as i'm aware, the reason why Durham City have fallen part. I saw that mentioned in one of the earlier threads, but equally there are threads where teams higher up the league pyramid have had them installed in the game, so if it allows that it might well ignore the rule in the Blue Square Link to post Share on other sites More sharing options...
stevio11 Posted December 6, 2009 Share Posted December 6, 2009 Well they are not allowed in the Premier league or football league so whats the point in changing it in the editor Link to post Share on other sites More sharing options...
robzilla Posted December 6, 2009 Share Posted December 6, 2009 Can I just say the Tigers are amazing! I live in Gloucester and i've bummed them off ever since they got into Football Manager lol You've done what??? :eek: Link to post Share on other sites More sharing options...
hitemfrank Posted December 6, 2009 Share Posted December 6, 2009 You've done what??? :eek: That was exactly my point. Glad someone else was slightly alarmed by it too. Link to post Share on other sites More sharing options...
kieronbrown73 Posted December 7, 2009 Share Posted December 7, 2009 All depends on what is meant by Synthetic pitch. Most pitches have plastic grass injected into real grass turfs to make the root system stronger and therefor the pitch is less likely to cut up in bad wather. This is FIFA approved and has to be tested each year for the FIFA cert to renewed. Average cost for one of these pitches is £300,000. Link to post Share on other sites More sharing options...
auberius Posted December 7, 2009 Author Share Posted December 7, 2009 Well indeed, the editor includes two types (defined as old type and new type), my understanding was that the new type was now allowed. Link to post Share on other sites More sharing options...
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