J lambden Posted May 29, 2010 Share Posted May 29, 2010 ...Can this option be changed in-game or only at the start when producing a new game :confused: Link to post Share on other sites More sharing options...
jod123 Posted May 29, 2010 Share Posted May 29, 2010 only at the start Link to post Share on other sites More sharing options...
HALLSBACK Posted May 29, 2010 Share Posted May 29, 2010 i dont like having the masking on. the games hard enough without that Link to post Share on other sites More sharing options...
Death. Posted May 30, 2010 Share Posted May 30, 2010 I was going to ask a while ago whether people use Player Attribute Masking? I've always used it since i first played FM (08) and hadn't thought about not playing with it ticked to to be honest. Link to post Share on other sites More sharing options...
x42bn6 Posted May 30, 2010 Share Posted May 30, 2010 I never use it as it's annoying and because you as a manager should be able to somewhat judge a player (it's not like scouts, coaches and assistant managers are the only ones able to do so). Link to post Share on other sites More sharing options...
Galo Posted May 30, 2010 Share Posted May 30, 2010 I have to admit.... I have always wanted to try a game with attribute masking on. However, the game is challenging enough as it is ( I mean that in a good way) so I have always opted out of it. Not to mention the amount of time needed to dedicate to a game with masking turned on...time which I currently don't have enough of Link to post Share on other sites More sharing options...
Xennaz Posted May 30, 2010 Share Posted May 30, 2010 I actually think it's more realistic on rather than off, since attributes of your own players, or the more well-known ones aren't (totally) masked. Obscure players, on the other hand, leave you with little to gauge his ability by without the use of scouting which sort of mimics how the situation is in real life, if you ask me. If I were a manager at a mid-table Serie A side, I won't expect to be able to look at the squad list of a second-division team in Croatia and be able to tell right from the start who their quickest player is, I guess. Link to post Share on other sites More sharing options...
Blue Saint Posted May 30, 2010 Share Posted May 30, 2010 Its illegal to play with it off. I agree with the previous poster. Link to post Share on other sites More sharing options...
ozaniel Posted May 30, 2010 Share Posted May 30, 2010 I think it's realistic because you can't know every players' skills. You have to send scouts to know them. Link to post Share on other sites More sharing options...
Xennaz Posted May 30, 2010 Share Posted May 30, 2010 I'd even go so far as to say that it should be a lot harder to reveal the attributes for sure. As it stands, a decent scout can just get a Report Card of any player and within a day you'll know everything about him. Shouldn't be the case at all, in my opinion. Link to post Share on other sites More sharing options...
flashback790 Posted May 30, 2010 Share Posted May 30, 2010 I don't play with masking on, hard enough as it is. But saying obscure players stats shouldn't be avaliable without scouting is wrong, i'm currently playing as Bath in BSS so I would know the ability of most players in that league, with masking on, I wouldn't know them without scouting them. I see playing with masking off like the manager watching MOTD of The Football League Show, you'd see how good the players were on TV. Link to post Share on other sites More sharing options...
menneke Posted January 14, 2012 Share Posted January 14, 2012 I play FM 2012. How can i disable this masking option ? Thx 4 the help. Link to post Share on other sites More sharing options...
Shake Appeal Posted January 14, 2012 Share Posted January 14, 2012 Playing without attribute masking is one way of turning on 'easy mode', I guess. Link to post Share on other sites More sharing options...
bjoggi33 Posted January 14, 2012 Share Posted January 14, 2012 What does it actually do? Link to post Share on other sites More sharing options...
AytchMan Posted January 14, 2012 Share Posted January 14, 2012 I'd even go so far as to say that it should be a lot harder to reveal the attributes I'm with you, Xennaz. I wouldn't even think about playing with all attributes visible. What I'd really like to see is a gradual unmasking in which a player's attributes are actually somewhat incorrect(!) or in a range (for example, strength is 12-16) until further revealed by additional scouting reports or a trial. I'm not sure this would be an easy programming effort because the game would have to keep track of multiple error reports for every team's scouting operations but I'd like to see it. Link to post Share on other sites More sharing options...
AytchMan Posted January 14, 2012 Share Posted January 14, 2012 What does it actually do? Attribute masking hides many of a player's attributes until revealed by one or two scout reports or a trial. Link to post Share on other sites More sharing options...
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