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38 "Frankly, my dear, I don't give a damn"

About AytchMan

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    Raised by armadillos.

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    Austin, Texas


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  1. If you mean each player's set of initial attributes, SI has a large number of researchers in many different countries who provide a draft set of data for all the known players. SI staffers then adjust all those numbers to fit into the appropriate ranges for that particular club and league. Perhaps one of the moderators or developers can fill in a little more detail.
  2. I would say that five failed takeovers in a row is certainly unusual but not necessarily bug-worthy. Different types of owners have different priorities. Some will stay loyal to the club and hang on forever. Others are more investment-oriented and will sell much more quickly. Look at the owner's profile. Does it say something like "lives and dies with the club and will never leave"? That should provide you with a clue as to his priorities.
  3. Just an outside shot but...have you tried exiting the game and coming back in? I've noticed that some complex games such as FM and EU4 get confused on rare occasions and require a restart to get sorted out. They will do weird things such as prohibiting actions that ordinarily are allowed. Just a thought.
  4. A general observation, not a definitive answer: I've noticed that occasionally the salaries of some of my players change without any action on my part. This is usually due either to the players crossing a birthday threshold out of youth status or because I've given the staff responsibility for renegotiating certain player contracts to somebody else in the organization (AM or whomever). Also, although I don't think it's your problem here, salaries can change with promotion/relegation or the automatic end-of-season wage increases.
  5. Another tip: if you can fit them in, schedule one or two friendlies against absolute potato teams. Winning a couple of these games 4-0 can sometimes work wonders.
  6. Anything you can do to boost both your reputation and that of the club should help. Boosting the morale of those specific players may help as well. Talking to them about their concerns -- promising extra playing time or winning trophies or gaining promotion -- may satisfy them. Even dumping some player they don't like could fix the problem. Finally, as a last resort, offering a better contract might wprk.
  7. Non-contracts are based on match appearances and players are paid on that basis (plus bonus fees). But each player's "salary" on a non-contract gets factored into the wage budget based on expected number of matches played. So more of a key player's appearance fees will be added into the wage estimates than for a backup player. Therefore, you are being judged on what the club is expecting to spend based on your actions: the appearance fees you've agreed AND the squad statuses you've assigned. The board is expecting that your key players will play more than the scrubs.
  8. It also varies by position. Keepers tend to continue performing into their mid-thirties, strikers fade much earlier.
  9. The survey could use one more option: the management aspect. That is, building a team, developing players, evaluating scout reports and working contracts
  10. All good advice from the Demented One but the best is this: The first thing I'd suggest is, the next time this happens, change your key highlights to extended, or even full match for a bit I never cease to be amazed by how different the match looks and feels when I drop back and watch a portion of the full game. As a general rule, if my team is struggling through a season, I will start watching the first ten minutes or so of each match. I invariably notice some change that needs to be made for something I wouldn't even see if I breezed through the early match at Extended or even Comprehensive level. Very often, I'll adjust the level of my defensive line based on seeing (or not seeing) a couple of longball plays from the bad guys.
  11. First off, I'd suggest posting in the Tactics thread. You can get a lot of useful tips there. Just be prepared to fully describe your tactics/formation setup. On a more general level, for any given match, try to keep your starting players as close to 100% condition and sharpness as you can. This should help a bit with those late-game collapses. Second, make sure your instructions don't conflict. For example, don't set up a defensive tactic with a defensive mentality and then give your boys aggressive pressing and tackling instructions. You will have your players running out of position constantly, opening up holes in your defense. Finally, use your shouts judiciously. Try to arrange an appropriate one for the last ten to twelve minutes of the match. Obviously a successful shout will boost your players at the very end of the game when apparently it's most needed.
  12. Yes, I've had players benefit from leadership courses. I only send potential captains and usually only send "professional" or "balanced" players. A leadership course may well work with other personality types but I'm only interested in boosting players likely to become team captains.
  13. I'm inclined to think that training multiple formations works best. While one can certainly switch mentalities on the same formation to suit different match situations, changing to an entirely different formation can bring added benefits. For example, if we're using a 4-3-3 attacking tactic and we go ahead by two goals on 70 minutes, I'd rather change to a 5-3-2 and substitute in a defensive center-back than keep the 4-3-3 and merely change the mentality to defensive. Obviously, more defensive-minded players should play defense better than attack-minded players.
  14. If you put him on easy tackling, low press and no tight marking, does that help?
  15. Does the 20 million payable in six monthly installments take you over some limit? That's in addition to the 6.5 million direct fee.
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