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BilbaoBaggins

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1 "What we've got here is a failure to communicate"

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  1. Does anyone know if you can somehow extract workshop files from Steam? I'm trying to get a few for FM23 but they don't seem to be downloading to my machine anymore after I subscribe to them. Thanks!
  2. Has anyone had an issue where the game isn't taking up all the files in the editor data folder? I'm seeing that only about half of them are showing up in the Career Game Setup screen, and they're all verified. I'm attaching screenshots that show the discrepancy between the number of files in the editor data folder and what the game is picking up Thanks!
  3. Hey @Fmfan00 do you think this file will end up being compatible with @owncredible's US file? I really appreciated the playable youth league aspects in particular
  4. How does one import from FM22 in general? I was thinking of doing that myself
  5. Will this iteration of the database make more use of the MLS player pathway? (that is, academy is linked to MLS II teams, rather than releasing players at the end of their deal)
  6. Does anyone know what this error message means? I've been building out the rosters of a USA custom database, but haven't made any changes to the league structure of MLS, which is where the issue appears to be. I've attached the file- thanks in advance. 1186151231_BBsUSAExpansionv22.7.1(CACompatible).fmf
  7. Does anyone know if you can modify World Cup squad sizes? (I'm trying to reflect real-life changed, moving squad sizes from 23 to 26 men). Thank you!
  8. Does anyone know if you can change the squad sizes for a particular tournament in the pregame editor? (like the Olympics, for example, increasing the max squad size to 23 or so) Thanks
  9. So when I load it into the game I get this message, and I'm not sure why- you appear to have all 24 teams in there
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