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About AhMostyn

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    Keighley, UK

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  1. With regards to Mile Oak - the stadium (Chalky Road) doesn't seem to have a long/lat set - perhaps this is inadvertently throwing things out? I can't remember if the code uses the long/lat of the city, the stadium or both when deciding appropriate leagues. I'm part way through building own level 10 database and am seeing a small number of odd division placings (got to 2023/24 simming) - some seem reasonable when you think about it (i.e. Southern Combination filled with teams from London/Hampshire borders because the Sussex teams have moved up the leagues & maybe the same reason for New College Academy appearing in the SWP Prem) but some warrant further investigation (i.e. City of Liverpool are in the Midland Premier, Bewdley Town in the Combined Counties Premier, Heather in the Essex Senior & Maltby Main in the Thurlow Nunn Premier, Cray Valley into South Mids 1) so going back to check that I've not made typos in long/lat or my divisional boundaries overlap. May have to set the regional divisions for some of the teams, something I've only done in the past for Guernsey or tighten up the number of teams in a league (currently setting most min to 18 & max to 20) As a separate issue - has anyone noticed that league histories for clubs are very erratic - some clubs have full histories, some partial, some none at all (which I think are the L10 leagues) - any idea if there is a flag or something I'm missing? Don't recall similar issue last year.
  2. You need to close the editor, update the main game and then restart the editor.
  3. Apologies - I’d misinterpreted things for the regional premiers, so they’re a bit simpler to implement. The regional firsts look like still 5 from 7 based on overall PPG.
  4. From regional premiers - each division: semi-finals 2nd v 5th, 3rd v 4th then final with winners making up a pot of 4 & the 2 with the best PPG over the season going up. (So 4 division winners + 2 best PPG playoff winners go up) From regional first divs - same format, meaning 7 winners, of whom top 5 PPG go up (So 7 division winners + 5 best PPG playoff winners go up) Seems a bit unfair that 2 teams at each level may win playoffs but not go up - but when has that bothered the FA? Suppose they view it as a transitional step to the properly organised pyramid Trying to work out how to model this
  5. I'm quite happily running a version of this - possibly a silly question - have you tried without any graphic add-ons or skins and just this file?
  6. I'm sure you know that if you want to you can exclude them from the cups by ticking the "Don't use Reserve/B/Youth Teams" in the Stage 0 - Teams section under the Advanced Rules
  7. Think Frank means a version without the points deductions being in place (i.e. as things would have been at the start of the season). BTW - Massive thanks for doing this - much appreciated. One final question from me regarding the capacity requirements - should AC London have been planning an expansion? Merland Rise already met the requirements. I vaguely recall an issue with stadium expansions last year where you could end up with a smaller stadium than you started with - will sim through a few years to see what happens.
  8. This still seems to work - https://fromthemarshes.com/2014/11/09/how-to-add-english-regional-leagues/
  9. Upgraded to SSD - 20 secs faster for A, negligible for B CPU: Intel Core i5 6500 CPU Frequency: 3200MHz RAM: 16GB DDR4 2133MhZ OS: Win 10 64-bit Storage: SSD Test A Time: 3m 24s Test B Time: 5m 38s
  10. CPU: Intel Core i5 6500 CPU Frequency: 3200MHz RAM: 16GB DDR4 2133MhZ OS: Win 10 64-bit Storage: HD Test A Time: 3m 44s Test B Time: 5m 41s
  11. Happy to share with SI all the long/lat data for the missing grounds (plus all those that were set to 0/0) that I've collated so far for this if it lessens the workload for future FMs - capacity/pitch/facility standards to be collected as and when time allows
  12. The missing grounds (including those present in game but not linked to teams) have been identified and will hopefully be incorporated at some point in the near future
  13. Quick question - are you using custom skins? I had the same problem, removed them one by one and now FM runs again. Something to try perhaps?
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