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About turnip

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    Semi Pro

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  • About Me
    You've gotta hang on to the trip you're on
  1. Clicking on 'Name', 'Position' and 'Condition' to sort in the Individual Training window doesn't seem to sort by any method I can work out. 'Best Role and 'Match Sharpness' do seem to work, though.
  2. Yeah, it's not a Youth Development issue, just that for whatever reason, holding midfielders only ever seem to kick on to be excellent once they go to other clubs. I've trained up some excellent players in pretty much every other role, but I can never quite get those tackle-y midfield players to be better than 'good'.
  3. What the title says. Goalkeepers: handy and dandy Defenders: parkin' the bus Wingers: running' free and fine Playmakers: killer balls, all day every day Strikers: picking their spot(s) ... ... ... Holding midfielders: ALWAYS seem to be a couple of coach star ratings lower than they should be. Loans don't seem to help, first-team football does nothing. Once I sell 'em, they seem to do fine, but for me they just do nothing. Thing is, I kinda like having some chimp to run around doing the donkey work while the talent gets creative. Anyone else have certain positions they just can't bring talent through in?
  4. Anyone seen a referee in-game give a Yellow card for this? Just had a game against AA Gent where, with 100 seconds left in Injury Time, their goalkeeper spent 40 seconds examining the blades of grass around the ball before punting it aimlessly downfield, at which point my DC headed it out for a throw in. Which was the cue for another Gent player to study the stitching on the ball for another 40 seconds until the final whistle went. Obviously, I only saw those examples because they were the last 'action' of the game. I imagine that with their 4-2(DM)-3-1(AMC) formation, the rest of the half was end-to-end stuff. I mean, I don't care all that much on this occasion, since we'd won the league the previous game (by the way, deep-fat-fry whichever idiot came up with the new Belgian league structure) but still... if time-wasting is going to be in the game... well.... 40 seconds is a... lot of time... to spend staring... at... blades... of... grass... ,... SI... ... .
  5. During a career save in Italy back in, I dunno, FM05 or something, a Grey player from my Reserves went on to have a pretty good Serie B career once I signed him. He was an MR with low-double-digit scores for Dribbling, Crossing, Pace, Acceleration and Passing which is why I signed him. Those attributes all got to around 15 after ten years, while a few others edged above 10. I've never seen anyone else even remotely worth signing.
  6. For most of my players, I have a 'value' set for them. This is basically how much I'm willing to sell a player for. I'd say ~50% of the time, the AI will open with a bid that - with add-ons - will come close to that value. Most of the time, that bid isn't something I'd accept outright, either because the add-ons are rubbish (ooh, 20% of profit from next sale), or just because I reckon I can eke out a bit more from them. So, I'll re-arrange the various fees (and change the '% of profit' to '% of next sale'), crank the overall value up a bit and I usually get a positive response. But, sometimes, I get an offer that's way below the value I've got set for the player. I assume the AI is scouting my players and getting a vague estimate of the value I've set and possibly it can think that I've just slapped a massive price-tag to avoid bids, but anyway. If I'm willing to consider selling the player and I'm not irrationally annoyed at that moment, I'll counter with the sort of value I want. Sometimes, the club will come back and offer more or less that figure: in one example, Real Madrid bid £9m for a striker, I replied with £40m and they straight away offered a structured deal for a little more than that. However, sometimes they don't: in a different example, Man City kept bidding £9.75m plus a few add-ons worth less than £5m for one of my midfielders, and the only thing they would 'improve' was the '% of profit' clause. I assume they just didn't have the money to improve - or they wanted to unsettle my player. In that instance, Real Madrid (again) bid for another of my midfielders, so I sold him and gave the other guy a new contract.
  7. Or you could scout a player thoroughly and not sign him if his PPMs go against your tactic. I forget to look half the time, but at least that's my fault. On the subject of referees, in a previous iteration of the game, I did see one get fired after a bad game with a couple of very poor decisions. I think the referee's average rating was also really poor before that game, so it wasn't just that game that caused it.
  8. I've always had fun in France. Going into the lower leagues, you've got a few teams with good training/youth facilities and a very generous approach to which nations are part of 'Europe' (hint: most of Africa, the Caribbean and a couple of Asian nations) that gives you some extra options for signing players.
  9. Yeah. Convention dictates a referee lets something like that go, but I think something happened recently in a game in England recently so there you go.
  10. Just had the referee blow for Half Time a fraction of a second before a shot from one of my strikers would have crossed the line for a goal. Great work, ref. Really well done.
  11. I was 4-0 down to Bayern at half-time in the first leg of the Quarter-Finals of the Champions League. I made some minor changes (not to defense); we lost that match 4-3 and won the tie 5-5 on Away Goals. My point being that the AI sometimes gets it horribly wrong, too.
  12. Get it all the time in France. Once a game got postponed and it was moved to a day when I had even more players away on International Duty. Ho-hum.
  13. I had a DM who my coaches claimed had 'Injury Proneness' as his biggest weakness. He'd missed a ton of games at his previous club and broke his leg (and subsequently retired) about a fortnight before his contract expired. He didn't have a single injury in his 4 years at my club, while being a #1 choice in his position. Also, Kieron Dyer is reason alone to leave Injury Proneness in the game.
  14. It's a bit defeatist, but now I've got a good Ass Man, I'm quite happy letting him take charge for those games against bottom-feeders. He almost always gets 3 points, and I don't have to spend 15 minutes swearing at my computer screen. It's a win/win. :confused:
  15. I had 4 games out of 6 against Monaco towards the tail-end of my previous season. Because they're a good team and we're a good team and good teams often do well in cup competitions.