Firstly, I haven’t read this complete tread so excuse me if i say something that’s already mentioned…
I actually don’t quite get the way he’s testing the match preparation settings. He uses one slot filled with a match prep session and then looks at the results that came from it.
The training presets are set up in a way that several slots are used for match prep sessions. Seems to me that’s a very logical setup.
If i look at it purely simplistic and apply common sense: You aren’t going to win more matches if you only boost your attacking play, or either only boost your defensive positioning. A 90 minute match asks you to be good at defending, attacking and transitioning as a whole.
So if you ask me, will you win more by using only one slot of attacking movement? No. Will you win more by using only one slot of defensive positioning? No. But wil you win more when using the full range of match prep sessions combined before the next match? Well in my case that’s defenitely a big yes.
Also when it comes to training, why put in training sessions that influence the familiarity bars when they are already maxed out? Seems unlogical to me. When i have my tactical familiarity bars maxed out there is nothing more to gain, so from there on i only focus my training sessions on improving my players attributes with like say technical training or something like that.