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Shanamaj

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Everything posted by Shanamaj

  1. The explanation was very expected but doesn’t mitigate any disappointment. The lack of innovation and promotion explains lower sales and now SI decided on an easy cash out before discontinuing the series completely. For me as a Swede the price for one year of FM is 100€ at basic Netflix plan which is absolutely ridiculous for a mobile game. I have no time nor interest for Netflix content.
  2. I’m also disappointed and saddened by this move of disrespect for us true FMM fans who bought pretty much every edition. I have very little spare time and I chose to spend a fair portion on FMM, I simply have no time to spare for any Netflix content. So for me it’s a price hike at least 500%. If I temporarily have a little time for Netflix I would only subscribe for a month or two, during which I wouldn’t even bother with FMM since I would lose all access to my saves afterwards. I’ve been longing for FMM24 for months and reported tons of bugs and ideas to try help improve the game but now I regret bothering with FMM23 at all as it looks like it’ll be the last edition ever for me.
  3. Is it always more beneficial to promote a talented player from the youth setup and keep them with your team rather than letting them remain in the youth setup until the end of the season when you have to choose who to promote?
  4. Another wish is to have the top talents come from a broader variety of sources, even if the big club academies are the norm even in real life there are exceptions and I can’t recall seeing much of that in the game.
  5. Yeah I also always get thrown out of negotiations if I negotiate a buy-out clause, only to find another team sign a loan with a much lower buy-out fee the next few days. It’s clearly a bug, buy-out clauses used to work really well in FMM22.
  6. Is there anyone who ever poached a youth of more than 0.5* potential in any save? Without exception the suggestions I get are always like that, even when I scout the player after he’s signed with the original team or based on my coaches opinion if I get the player. It doesn’t seem to matter which team I play, how good my facilities or staff are - there is no variation at all. Funny enough opponent teams never try to poach my worst talents, most often it’s the ones with the highest potential.
  7. My wish wasn’t for more options per se, just a larger player database. If that can gradually be increased as devices get more powerful rather than waiting for the long-term aim to come into reality would be great. With a larger db I would stay interested in my saves longer and also be more motivated to start new ones as there would be more variation each time.
  8. If we’re either way heading towards a change which will require better specs in the future maybe we can already now start have more options for player db size etc?
  9. I agree that clubs keep low-balling time after time for the same player who gets upset by the rejection each time, even if I can convince him to stay in between the other. It just isn’t realistic that a player alternates between leaving and staying every 3 days during the entire transfer window. Regarding negotiations with multiple clubs I think a 25% sell-on is always added now, which is an improvement but if negotiating on such things is too complex to add it would be nice if at least a randomness to the sell-on clause. There is also an issue that remains where a club might buy one of my players for say 20M and then insert a release clause for 10M, which definitely is unrealistic. It happens to me very frequently.
  10. I’ve noted down some new bullet points as feedback I’ve though of during recent saves in addition to already brought up points. Too hard to get decent loans for goalies, even as the best goalkeeper at the receiving club they struggle for game time too often There should be more mental attributes in the default database such as determined, lazy, professional etc to make it more interesting to put together a squad. Newgens get a lot of mental attributes, but it seems a bit too generalizing when some countries get almost only bad ones for too talents. Friendlies aren’t scheduled for African U21 national teams as it seems, it would be more enjoyable to manage those national teams if U21 teams were handled better More real youth completions for club and national teams would be great Romanian and Swedish leagues would be very welcome additions as playable leagues All World Cup relevant nations should have a full squad of real players regardless of leagues chosen as playable, international competitions are a lot less fun when the opponents don’t even have a first 11 with actual players. More ways to handle squad morale would be great. That includes national teams as it’s not realistic that a player is miserable there just because a club situation is bad. Even for nations where the domestic league is active it would be nice with some dual citizenship foreign newgens popping up to discover. Foreign youth players like in the full game would be great as well.
  11. Yeah it would make me play the game more, now it doesn’t always feel worthwhile to load the game if I only have 10-15 minutes because the progress is slow when I’m eager to move ahead with the career.
  12. I’m also part of the group with little time who would probably get more hooked in my saves with such a feature. I frequently don’t have a lot of time to play and get tired of saves when they don’t advance fast enough to see much change during the time at my disposal. I like to play full matches when trying out new tactics, integrating new players or in really high-stakes game but in the average season there are a lot of games I’d like to use instant result for, especially after the first 1-2 seasons of a save. Now I try simulating at times but since the squad selection is rather random and the results much less realistic it makes me abandon the save and lose motivation to start a new one in the near future. When I’ve previously posted about this there has always been judgmental people saying I shouldn’t play the game if I want to skip past some matches, but I’m glad to see there are others with similar preferences and that you are at least open to the idea Marc.
  13. I like the idea of some more stats a lot, it can still be lightweight with a few additiona
  14. Yes this is quite annoying, usually the fee gets quite good but the lack of a sell-on clause is often a deal breaker for younger talents. Randomly generated clauses where eg younger players get such clauses more frequently would be an improvement over the status quo even if it would be more ideal to negotiate all terms
  15. I think it’s too hard to extend old players’ contract with reasonable duration. For example in real life Real Madrid only extends 30+ players one year at a time. In the game 34 year old Benzema refuses to even discuss an offer shorter than three years, and it’s a common theme with older players. Players happy where they are should be more open to shorter duration at that age.
  16. If you are lending a player and want his wages covered you ask for 100%
  17. I’ve seen the same once with Kap Verde, but I’ve also managed nations with only fringe players generated for seasons on end which made the whole experience quite boring. I think the most recent example was Romania.
  18. I’ve only found it improves through mentoring unprofessional players with professional ones or getting lucky when disciplining them for poor attitude in training and similar. I think it would be great if it could improve even without those actions if there is a high professionalism in the squad in general and perhaps affected by staff. Maybe it does, but I haven’t noticed in such case.
  19. Is it possible to adjust parameters affecting the number of regens from specific countries and the general potential? That’d be very appealing, especially when taking over as national coach for a country where there’s very poor influx of new talent.
  20. Thanks Marc for the elaborate responses! I understand some of the background mechanisms much better now. When it comes to the cases where you seek examples I’ll report it next time I see something representative. I do agree with above posters that loading more famous players and wonderkids would really enhance the experience, and it wouldn’t be so hard to hide that from casual users by mechanisms we find in other games in the series - such as indicating performance impact of a large selection or if that’s infeasible at least expand the number of players loaded from non-selected leagues a bit further without additional options presented. Good to hear there are mechanisms for potentials to shift mid-game, I would enjoy it being a more frequent event though as I’ve never encountered a Luca Toni or James Vardy while playing. I still think the ratings in midfield and *-impact from youths trying out senior football still needs tweaking. Even global superstars struggle to get 7 average rating as CM’s currently, while a player like Endrick would still be considered a wonderkid even if he were to start his Real Madrid career with some brief substitutions of little impact. Using fake players really only does change the names for me. Trying it out with Real Madrid in career mode now for example I find a 35 year old AP from Croatia and one 31 year old AP from Germany along with a Belgian star keeper, a versatile Austrian defender etc. If there are small alterations of attributes or positions I might have missed that, but it doesn’t really give another game experience if it just shows what the game would look like with no real name licenses for players. I’d love to play an “alternate reality” career, but with the relative strength of the teams mostly preserved.
  21. Does the aptitude of coaches matter when they’ve reached the gold badge? Do scouts matter at all for your own regens?
  22. I’ve reported dozens of issues I consider bugs but he below are some points that i’ve thought of for many versions of the game. If they’d be addressed I would enjoy the game even more stay with it longer after initial release. The development hub has been a great boost in this regard so I hope similar steps are made ahead The match ratings for CMs are generally too low compared to other positions Potential ratings are too easily affected by low average rating. This is an issue often when trying to integrate young players into the team through shorter appearances since subs struggle to get more than 6’s consistently. It is a weird way to judge a youngsters potential when they start seeing senior football. Assistant will always push for players to go on loan rather than to play for the reserve team. There should be a balance where the reserve team is sometimes a better choice. Player reputation and value shows poor growth in reserves and lower divisions while foreign leagues of low quality boosts it much more. There are too few late bloomers in the game since potential is set from the beginning and rarely misjudged by skilled scouts. AI ran clubs makes so many ill-judged transfers for positions where there is little need and often don’t try to integrate new players they spent huge sums for. When choosing not to use real players the entire players should be randomized, not just the names. Option to choose a larger database to get more prominent players from leagues not selected (should be feasible for newer devices).
  23. If loaning out players is made easier that would definitely help. But the junior affiliate part is really frustrating when the board approves and consistently fails to find any, even after having went from fourth to second division in a country like Denmark or from VNN to League Two in England. I’m not sure about the realism part in other countries but at least in Sweden there are a lot of such collaborations even below top division, perhaps not very formalized though. If a feature was added where the junior affiliate could reject loan offers perhaps it would be more realistic, then there would be absolutely no downsides for them.
  24. I love the new development hub, such a great idea and implementation! My biggest demotivator in this game from previous version however remains - whenever I play with a lower league team it takes several promotions before a junior affiliate can be found and more often than not it’s impossible to get loan offers for really talented youngsters. It really makes player development more frustrating than it ought to be. Enable non-league affiliates and tweak the AI loan offer algorithms please!
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