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Christopher S

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94 "There's no crying in baseball"

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  1. I can testament to this. I've definitely had games where I could visibly see my OIs making a difference, and I try to be more diligent with it than I've been before. Word of caution to everyone, though; OIs can and will be detrimental to your tactic as a whole if you don't apply them coherently. For example, if you specifically want to force opponents inside because you don't think you can defend your flanks, forcing a right footed LW onto his left foot might not actually be what you want - as that would both enable the oppositions wing play, and drag your player out of your narrow block.
  2. You could adress this by employing a split block - aka adding 'Close Down More' as PI's to the front 3+the CMa. This will encourage them to press a bit earlier/more intensely than the rest of your squad, and will synergize well with your very aggressive LoE+DL. That, plus maybe preventing short distribution can curb that kind of build up well - especially if you expect to win most aerial duels from goal kicks. Be wary though - if you don't have any issues pressing wise in most games, I'd only make this change when needed.
  3. Spot on. I've been arguing this exact point for months already - and man, it's an unpopular thing to say, haha.
  4. Fair enough, but none of that answers my questions, really. How does combining the PIs affect a split block, from your experience? What are the observable differences?
  5. It's funny you should say it, but I can maybe add an opposing view here. I often find that after going up any amount of goals, be it 1 or 4, suddenly, the the game just flips on its head. It used to be worse on previous editions - to the point where I'd rather be down 1 goal at half time than the opposite, as the AI would suddenly turn any team into Barcelona through team talks -, but it still happens. I'll be 2-0 up at 60 minutes, or 30 minutes for that matter, 60%+ possession, creating shot/chance after chance and not conceding any chances. Then on the drop of a hat, the AI just... tak
  6. To follow up on this: Decisions is not the primary attribute for following instructions. Teamwork is. The tooltip for Teamwork even specifically says it:
  7. That's a cool setup for sure. I think if mirroring IRL per 2021, Son would be on the left hand side, but that doesn't need to happen in an FM game of course. As for Kane, at least in FM21, he's the perfect candidate for a Complete Forward (support). He can do everything except beat defenders on pace, and allowing him the freedom to do... well, everything, should more out of him. This should mirro Spurs' setup IRL pretty well, also including a Raumdeuter. To replicate how Son plays defensively, you'd probably need to tell him to mark the opposition full back, but that's more a replication
  8. While we're on the topic, how do you find other defensive PIs interact/work alongside a split block? Ie. Tigher Marking and Harder Tackling? I suspect the answer is "it depends", but I'd be interested to see if you've made some observations. My immediate thought is that telling the front players to tackler harder alongside a split block might lead to them getting skinned more, but I haven't really tried it. Have you?
  9. Spot on regarding Spain, and your post in general. I think most people in the sport, and those who watch more diligently than casual/emotional fans, are able to recognize this. That doesn't stop the entire media corps and all of footballing punditry from heralding having possession as being moral winners, no matter who is actually producing chances. Case in point Villa vs Spurs yesterday, with BT, Sky and likes praising Villa throughout despite producing 0 - I repeat 0 - shots at all in the first half. They weren't even dominating possession outside of a 10 minute period in the first half, and
  10. Tottenhams issues exist far beyond the name, pedigree and principles of their manager. For anyone following Spurs closely, there are factors at play that changing manager will not address in the slightest. We have a squad that is lacking in key aspects crucial to playing a progressive and "positive" way. Getting Lo Celso back from injury will help to address this, but it won't fix it. Possession control, progressive passing and 'positive' play on the ball starts with the defenders - defenders that are both comfortable on the ball (both with passing and progressive ball carrying) and have the s
  11. I think that's something can work in certain situations, but keep in mind it would create larger distances between them and their teammates than normally, meaning that players would have to deviate from their overall playstyle to find them with longer/more risky passes. Try it out, and see what happens.
  12. As a sidenote, as it's easy to forget; remember to be careful with dual support duties in a 4-4-2 in regards to PPMs and certain mental attributes. Things can quickly get dicy!
  13. It's not a far reach for me to understand JM, considering I'm Norwegian and grew up during Drillo's golden period as the Norwegian NT head coach. JM is, in many ways, the modern day equivalent of Egil 'Drillo' Olsen.
  14. To follow up on the highlighted. While this is true, you can create a controlled environment that applies (if not 100%, very close to) the same variables every time.
  15. Well, no. This might be a joke, but I'll use it as a prompt to elaborate on Mourinho's statement anyhow. --- In simple terms, Jose Mourinho (JM) belongs to a school of thought who treats possession as a tool and nothing more. Colloquially, he's described as a pragmatist - a moniker I suspect he doesn't mind all too much. In other words, his approach to football is less about how and more about why. Tactically, that means that his game strategy is inherently based on the opponents strengths and weaknesses moreso than someone like Pep or Bielsa. Whereas those types of managers seek to
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