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duccio

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About duccio

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  1. Bologna's (1111) affiliate club Dianese & Golfo 1923 (43156847) currently inherits Bologna's logo and kits. Probably not correct? Also Dianese & Golfo 1923 appear to have IRL changed their name to Golfo Dianese 1923. The regional FA has the new name in their match calendar, so the change should be official. https://www.facebook.com/pg/GolfoDianese1923/about/ http://liguria.lnd.it/index.php/2020/09/24/calendari-eccellenza-promozione-prima-categoria-juniores-regionale/
  2. The filename extension must be lower case (.png).
  3. For sure. The scrollbar is very short in the screenshot, and it would make little sense to try to add logos for Ruritania Football Bugle and the likes (unless a generic one for a range of IDs?). Depending on what expansion file it is, it might be one I contributed to several years ago. Though hopefully the file has been reworked since then, as many of the more obscure media sources I edited in have ceased to exist.
  4. There are no more than 62 real media sources in the current official DB. Logos for all of them in DVX Logos Logopack. 😉
  5. Check that the lines in the configs are linking to the correct sizes. Logo for the bigger ones and icon for the smaller ones at the end of the lines.
  6. @SixPointer Drop this into "Steam\steamapps\common\Football Manager 2020\data\database\db\[the DB you started the save with]\lnc\all" and reload the save. euro_cup_ii_name_change.lnc
  7. Use a .lnc file to chage the competition name. https://community.sigames.com/topic/120967-guide-edt-ddt-and-lnc-files/
  8. Indeed. SI only uses small @2x images, but on higher zooms the bigger logos should also be larger than the base standard.
  9. Within the out of the box game SI have @2x sizes of the small logos only. The DVX pack contains @2x versions of the larger logos as well. A non standard practice that has worked fine before, but which at the moment causes a problem. An image that was before displayed at 125% is now squeezed into a smaller space at 100% zoom. For whatever reason, the game is quite poor at scaling images, and cramming a too large image into a small space causes it to look jagged. So the larger logos at 100 - 110% in-game zoom will look bad (on some screens), unless their @2x versions are disabled within the logo
  10. High screen resolution enables the use of high in-game zoom. The zoom level decides which logos are displayed (regular or @2x). In FM19 and earlier 125% zoom was the threshold for the @2x size. For some reason in FM20 the @2x size is shown already at 100% zoom (the regular size is displayed at lower levels). I don't know if this threshold change is a bug or not, but I have reported it as such. It certainly has negatively effected the functionality of my logopack DVX Logos.
  11. The German Regionalliga clubs have had their reputations revised in the winter update, and now a much larger variety clubs can get promoted. I might jump in here at some point with a German save.
  12. Here is what I think is a small improvement on this UID finder pack. Config.xml where the lines have been sorted by the image name (number), rather then the person ID. Much easier to find all the appropriate lines when they are right next to each other. Using this config together with the ID finding method described here, but editing only the lines with the image number, the correct ID can be found very quickly. Download: config.xml
  13. The config controlling the larger (or normal) competition logos should end in "logo" like this: <record from="43223314" to="graphics/pictures/comp/43223314/logo"/> While the config for the small logos should end in "icon": <record from="43223314" to="graphics/pictures/comp/43223314/icon"/>" You can also open one of the larger (or whatever size) competition logos in graphics editor, fill it with colour and save. Then reload the skin to see if it changed within the game to confirm where the logo is pulled from. Of course do not close the image after saving,
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