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67 "Houston, we have a problem"About Kinmar
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TCMLogos Administrator
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France
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No display of duplicate player names - FM Editor Pregame to FM21
Kinmar replied to Kinmar's topic in Editors Hideaway
I make a "." after all name, first name and nickname. -
No display of duplicate player names - FM Editor Pregame to FM21
Kinmar replied to Kinmar's topic in Editors Hideaway
A "temporary" solution has been found for the Manager Square Cup that I manage in France. I renamed the player with a "." at the end of the name / first name, validated then remove the symbol put (it must work with any other modification). And the original name reappears. There needs to be a change to avoid the worry. -
[Logos] Request for information on the @2x function
Kinmar replied to Kinmar's topic in Skinning Hideout
Hi @Alexpuk2002 Yes during the next logo update (next month or in March depending on the time I find to devote to the logos), a separate pack will be offered with the @2x small (the TCM21 pack has already been converted to this size but I would propose all the additions and updates of Update 21.1). -
Kinmar started following File ads.fmf with Resource Archiver, All players with random attributes in versus mode, Added custom logo for imported team. and 3 others
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issue resolved All players with random attributes in versus mode
Kinmar replied to jotadani's topic in Bugs Found on PC/Mac
If I can bring a few more pictures. For information, on the images of the list of players with the attributes, before going to see the profile of the players, the scores are all 1, 2 or even 3. Once the player's profile is visited, the scores go between 14 and 19. Below is the comparison of a player from a base team to a player from a team import. -
issue resolved Added custom logo for imported team.
Kinmar replied to Kinmar's topic in Bugs Found on PC/Mac
After testing I found. the ID to take into account is the one provided by the publisher when the database was created and not the ID provided in Touch (unlike last year). Good news -
After correcting the problem of importing teams (thank you by the way), I see that adding a personalized logo for these imported teams does not work. It works very well for existing teams in the database on the other hand (by just modifying the corresponding ID). The imported team id (the 1st) is 2000066258 and it does not work. The same custom logo used for Amazulu FC (ID 130772) works (the name of the file takes the ID and the modified config file). Is this normal? Thank you.
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I confirm this problem.
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Hello. As part of an "eSport" competition in the French community (Manager Square Cup), I created 40 teams that I placed in French Ligue 1 and Ligue 2. Each participant had a list of 104 players and had to choose 18. I therefore prepared these teams with the 104 players that I duplicated 19 times (for Ligue 1, ditto for Ligue 2 with 104 other players). I then removed the unselected players. Results, I have 18 players per team, only one with the original players, 19 others with created players (or duplicated we will say). So far no worries. However, once I launch a game (in
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Hello. As part of an "eSport" competition in the French community (Manager Square Cup), I created 40 teams that I placed in French Ligue 1 and Ligue 2. Each participant had a list of 104 players and had to choose 18. I therefore prepared these teams with the 104 players that I duplicated 19 times (for Ligue 1, ditto for Ligue 2 with 104 other players). I then removed the unselected players. Results, I have 18 players per team, only one with the original players, 19 others with created players (or duplicated we will say). So far no worries. However, once I launch a game (in
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Thank you. This is indeed what I did.
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[Logos] Request for information on the @2x function
Kinmar replied to Kinmar's topic in Skinning Hideout
Hi. Indeed it is something that I will propose, but I had not had time to do it. I did some tests last night and will start converting all the files. This should be available as a separate download in the coming days / weeks. -
Hello. With Resource Archiver, I wanted to extract the ads.fmf file (Steam\steamapps\common\Football Manager 2021\data\game) Unfortunately nothing happens while it works with other files without problem. I can't find this file anywhere else and I would be very interested in getting the configuration files (fm.xml) from this folder to update on my own. Thank you
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It's ok
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It's ok
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[France] Data Issues
Kinmar replied to Simon Tipple's topic in Database and Research (Early Access Beta)
Thank you ! It will be a great help for me (and other content creators) to know exactly what has been added Thanks for the precision.