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Karnack

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Posts posted by Karnack

  1. I have to change my earlier opinions regarding the ME from very positive to barely positive. I moved away from the top teams and have now been playing one season with Heerenveen and one with Aberdeen and the amount of CCCs are just extreme. A lot of the games there are more than 10 CCCs combined between the two teams. Despite this scores are rarely high, I just played a 4-4 match that apparently was the new record for most goals scored in the league.

    Amount of chances in general seems very high, or maybe I don't have good enough knowledge about real world stats :P

    But surely 123 chances created (Celtic in 3rd place) in 9 games is too much? Liverpool got 78 chances in 6 games. Barcelona 121 in 9 games and so on.

     

  2. Totally feel you, I would have done the same if I felt this forum took away any form of enjoyment. Luckily for me I seem to mosly be able to enjoy the game no matter what anyone else thinks, but there are occasions when I need to take a break as well. This attribute thing had gone completely unnoticed until I entered the forum, once I started reading about it I seriously considered starting a new save despite being 4,5 seasons in. Eventually I decided to keep going, it just didn't disturb me in the slightest :)

  3. 1 minute ago, Svenc said:

    Thats also a big part of how keepers on FM have been racking up These saves for quite some while. Headers under pressure and similar in a crowded box, which are regularly picked up, and arguably should. I've oft posted this before. But whenever I see somebody Posting an FM match with a dozen+ shots on target and no Goal in sight, I know what to look out for, and it rarely disappoints. The far too simple data FM offers then give off the "Illusion" of a complete Domination, when it is de facto a side struggling to break a defense down. A part of that can be tactical (the AI's drastic spoil tactics included was well). However, I have the supspicious that on FM the amount of shots from the set piece has been significantly higher in General for a while. 

    I've never seen a side on FM having like 30 shots, and most of the from actually open Play. My own Matches included, mind. (And this was Pool against Burnley, a side then notorious for their spoil tactics). :D  https://1xbet.whoscored.com/Matches/1190196/MatchReport/England-Premier-League-2017-2018-Liverpool-Burnley

    This I fully understand! But since I'm such a poor tactician I have trouble enough to analyse games, add a stat line that looks brilliant but really isnt and it's almost impossible for someone like me to understand where I'm going wrong :)

    Oh, don't give me flashbacks from that season, as a Liverpool-fan I've tried to forget it ;)

  4. I'm mostly concerned with the amount of shots on goal and keeper saves. So the current world record for most saves in a World Cup game is 16 byt Tim Howard. As far as I can tell most saves in a EPL match is 14. 

    These are rookie numbers, Aston Villas 2nd keeper have these numbers every game.

    I've had 10 games the first seasons as Liverpool with shots on target above 20 and I score very few goals from open play.

    Other than this I'm very pleased.

  5. 1 minute ago, fm20isascam said:

    The match engine has no point. It doesn't matter if you lose or win 9-0. The match engine produce boring plays. It's using the 3 same assets no matter what tactic and team comp you are using.

    Meanwhile, even with 20% possession, IA will display a way more attractive football than what you can.

    FM20 so far, from long crosses to a player will dribble the entire team. In the last 5 meters, nothing matter, the player will try to strike, even from cornerline, heck, even from corner post.
    1v1 aren't winnable, every goals are on the second strike if deflected or from incredible longshots.
    There is way, way, way too many strikes hitting posts. There is way too many offside bugs. When a player try to save if from going out, it's always a turnover, the player and his mates will just brain freeze from the ball waiting for opposition to pick it up.

    I never seen a "simulation" been so close to reality and yet so far from arcade. Just plain boredom.

    If I had to describe fm20 so far I'd say "grey"

    I thought "scam" was your preferred term?

  6. Just now, RandomGuy. said:

     

    I just loaded steam, it updated FM and then I went straight in, so whatever ME that is is what I'm on. Second game has far less cross balls and is more like what im used too.

    Have you opted-in for the public beta via Steam Settings? Because if you haven't manually done anything you wont have a different ME than the one which has been up since the start of the pre-release beta

    There are two betas :P

  7. Anyone notice players generally dwelling on the ball for too long? Might be my tactic but I'm using the same as FM19 and didn't have that issue.

    Love the beta so far, I noticed a lot of long shot goals in my first save (Liverpool until christmas) but now with my new Bordeux save we haven't had a single goal from a long shot either against us or for us and I'm in October.

    Overall everything feels like a massive upgrade on FM19.

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