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keon

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Everything posted by keon

  1. The best way is to use a third party in game editor and apply a regen only filter on staff with 15+ for the attribute 'Resources'. That's what I tend to do, some of the bigger clubs will have regen directors coming in which matches this criteria and aren't tycoons but it will help you narrow it down. To make sure, you can then go to the club's Landmark page and see there also.
  2. Got two tycoon takeovers of Portuguese teams on my FM save as of 2036, Oliveirense and Feirense. I have all European leagues playable on my save so I've seen quite a number of tycoon takeovers, English teams have more in general. I have noticed alot of the tycoons withdraw funding quite quickly though!
  3. This is a good post and something I am interested in any of my long term saves. It's a difficult balance, because in my case, I want realism but also, kind of don't want it haha, because the reality is that the smaller/mid European nations will always struggle to consistently compete but I would love for them to find a way. What I have created in the editor is a 4th European competition, I have some posts in the editor hideaway but essentially, it's a 64 team competition which includes losers of Europa League Conference (ELCon) qualifiers, mainly from round 1 and 2 as less likely to get a club from the big nations. I also include all league champions who didn't qualify for the other European competitions. There is a decent amount of money in this competition and the winner gets into the CL group/league stage (it requires a little manual intervention due to the editor limitations), but this prize is a big deal! Mainly for the rep and money increase. This competition has helped build smaller nations as well as it will boost coefficients for the smaller nations (again, manual intervention), it also increases the league rep partially too. I've seen North Macedonian, Kazakh and Finnish teams win this competition. I've also included prize money for the top leagues in Europe, normally 1/2m for the winners... not a huge amount but it helps. I have also created a few different variants of the CL, 2 groups of 18 for example... and the bottom 2 of each group will get a 2m boost, as normally it's the smaller, poorer clubs. I think the youth draft would be a good thing, no idea how you would implement it though! FFP tightening may help too. As AA (HH?) has said above, the AI won't do well with rule changes in terms of squad HG caps. One thing to note is that you mention about making it fairer across Europe and said about the ownership, some European clubs have become much better due to tycoon takeovers, Celtic and Aris of Greece for example have become CL mainstays and competing to a high level on my save. I think the tycoon takeover ban would work as long as the prize money is consistent across the continent. My final point, and I'm sure you know this already, is to have all the European nations set to 'Playable' and on full detail.
  4. Hi, unfortunately I didn't use the custom seedings/qualifications in the end, I just used the existing seedings/qualifications and used existing competitions (Conference League qualifiers) to populate the teams in my new competition. What is it that you're trying to achieve, are you looking to create a new competition?
  5. Hi guys. Looking to upgrade my CPU, a new save I want to start has a lot of detail so want it to process as quick as poss. I have an AMD Ryzen 7 3700x, 16GB Ram and AMD Radeon RX 6600 XT GPU. The 'best' processor which is compatible with my current motherboard is the AMD Ryzen 9 5950x, which looks quite a lot more powerful than my current CPU. Is this upgrade worth it and will it make a significant difference? I thought I could get more RAM too (32GB) but I understand FM is more CPU intensive... although I'm not really an expert. Thanks!
  6. Hi all, Just an update for anyone in the future who is interested in amending European formats. If you want to edit the CL in FM24, there are two things you have to consider: 1) The new league stage (stage 2 in the competition), there is something hardcoded which I believe is to do with adding the extra 2 clubs in from the top 2 nations. If that league stage is altered or moved, I think this breaks the link to the 2 extra clubs which causes an issue down the line. 2) If you do want to still play around with the format and amend the league stage (stage 2), maybe changing it to a group stage or knockout, you must change it from stage 2 to stage 3, not keep it as stage 2. I think the hardcoded part which adds the two extra nations is a hidden stage which is attached to the league stage but when you break that link, it becomes a 'hidden stage 2' in itself. If you run a simulation in the editor after making changes and look at the CL, you'll see what I mean, there will be a hidden stage. So what I've done for when I want to make my own formats, and this seems to work (early promising signs so fingers crossed!), is keep the 36 team league stage. You create a new stage after the league which has the format you want (group for example). In the league stage, you play one game (you might get away with not playing any games but haven't tested) and then change the qualification rules so all 36 teams qualify for the next stage, job done. I haven't looked at the EL or EConfL, I'm keeping their format as they are but I think you can follow the same rules as above, maybe the EConfL won't be as picky as I don't think you get direct qualifiers into the league stage, only EL qualification dropouts. @themodelcitizen tagging you in this as I think you mentioned before you tried editing CL to no avail, so I'm hoping this is helpful for you!
  7. Hi, Has anyone had any success making changes to the CL in FM24, mainly related to the new 24/25 league format? I'm creating different CL formats for the game to iterate through, which works mainly however I'm finding an issue years into the future (normally at least 8 years) where the CL pre qualifiers don't seem to work correctly. There seems to be two issues, which I think are related but still not sure how: 1) The seedings don't work correctly, sometimes the pre qualifiers will pick random teams from Spain, even though there's no logical reason.... every nation should be included but one or two are randomly excluded. And in some cases, for the lowest ranked nations, it will pick two clubs in the Champions route. I haven't touched the seeding system at all. 2) The first pre qualifying round for some reason is skipped and instead, it goes straight to the second pre qualifying round... with 4 teams? Again, no obvious reason why. Dates are all fine it seems. This causes a knock on effect as 2 teams go through to the 1st round qualifying when it's expecting only 1, so a team gets a bye, and then that affects CL dropouts to EL/EConfL etc... and again, I haven't touched the early qualifying rounds. What ultimately happens is that the Europa League doesn't progress as it can't organise the qualifiers which then stops all European competition eventually. I can probably put a workaround in somehow with the qualifiers to sometimes expect less teams but I just can't seem to think why the above issues happen. And any workaround cannot legislate for complete random teams from top nations being added into the qualifying... I know the game by default will add random teams if it can't find enough but there should be no reason for the competition to not have enough teams! Still think it's really odd that it happens so many years into the future too. Thanks for any help!
  8. Has anyone messed around with World Cup/Continental qualifying before and managed to shorten international breaks during the domestic season? Basically I want to change the WC/Continental tournaments qualifying to be 1 round instead of 2 in the group stages (halve the games in qualifying) so I can 'shorten' the international breaks in September, October, November and March as there will be less games. In England for example, I know there's some rules in the editor to not schedule games during international breaks so I can amend that, however I haven't looked at it yet but I'm fearful that there is something hardcoded and that these international periods remain in place regardless of what you do with international qualifying, as countries may still use it for arranging friendlies and fill the empty space with games but not sure if anyone has looked into this before? Thanks
  9. Hey both, Just an FYI, I've kind of given up getting a fully automated, working situation haha. I've had to take shortcuts in the end... Tried so hard over the last few days but I just can't get a working solution which I'm happy with. So I've managed to get the winners of the competition into the CL group stage, however there is a caveat; the winning team may be involved in another European competition, or even in the CL qualifying. In this case, I will have to manually intervene and make sure the team loses (save scumming probably). Also right now, one of the winners of the CL league qualifiers just doesn't progress into the group stage, but instead of dropping down to the EL, they just exit Europe completely but I am going to look into this to see if I can get something sorted but if I can't, I would rather the winners of the competition go through at the qualifying teams expense! So not perfect but I think the best I can get. Also my file won't ever verify haha so have to force it (qualified teams in CL not matching). Thank you all that have helped coming up with suggestions and stuff. I am still going to be doing some other bits but I think in terms of this 4th tier stuff, finally have a resolution!
  10. Thanks Rusty. Is it then possible to give the team a bye if they were put in the qualification round? So they get a bye for each qualification round until the group stage?
  11. I have seen this on the editor and thought it was to do with this situation, but I don't get how it works. The number of teams in the qualifying rounds are based on the seedings aren't they which have a set of teams, does it just ignore them somehow? Looking at the ACL (sorry I'm not too familiar with the structure), it has this for stage 0 (presuming this is pre quals): But the round structure is this: Wouldn't this cause an issue down the line if you didn't have 14 teams? If you had 13 for example, the playoff would have 2 teams and expect 6 to be added, but there's only 5 teams left to add... So what happens? Only 3 matches happen? And then a bye is given automatically? Also if this team which won the new tournament had qualified for the Europa or Europa Conference via the league, I would have to account for less teams in these tournaments too? If this min and max thing works and the game adjusts accordingly, then great I think... but based on what I know from the editor it isn't too flexible 🤣
  12. Apologies, it does change, the coefficients weren't set up correctly in the competitions so the dynamic part does work, tested it and the qualification places changed! I put random coefficient numbers in so can't get a full gauge but I'm sure it works as expected. By the way, in terms of this project I'm looking at, I've decided to steer away from the custom seedings... too much hassle for me, not sure the positives outweigh the negatives personally. @rusty217 or @themodelcitizen, I've asked before and you gave answers on the subject but just want to see what your views are on this particular issue I'm having. If I do have a 4th tier European tournament and I want the winner to go into the CL group stage the following year, is this possible to do without changing the seedings? I'm thinking you can change the fate actions to qualify them for the competition when they win the final, but I think once the new European season kicks off, this fate action will then get overwritten by the default seedings and lost. Not sure if there are a combination of rules I can put in to get this working... to me I don't think it's possible based on the implications (the club may already be in the CL, there may be in another European competition and if moved, it will have knock on effects). Your thoughts are very valuable as maybe there is a way and there's an angle I've missed! Thanks
  13. Just as a note, I've looked at this alternative qualification rules and filled out the necessary info and I can't seem to get it working... Changed the nation order and seedings for a year period and a period with no end date and nothing changed when I tried in Europe. I did try with a custom qualification/seeding from the beginning so maybe that's why, maybe it works if you are using the built in seedings and then use this. Also I mentioned in another topic but when using custom qualifications and seedings, they don't look to be dynamic on FM24. They stay static which means countries always keep the same qualification and seedings forever... Maybe that's always been the case but thought it's worth mentioning somewhere!
  14. Hey Rusty, Just to let you know, I've used a custom coefficient system in Europe and I don't think the dynamic part works in FM24. I've simulated 4 years and the club spaces by nation in the CL for example hasn't changed at all... just an FYI if you are looking to do this in the future because for me, this is now a deal breaker as I'm going to pursue my objectives of different formats with the in game seeding system! Annoying. Also I tried the "Alternative Qualification Rules" with what I think is right info and that didn't work either... Not too promising!
  15. I've managed to fix this particular issue, it's kind of covered here: Thanks
  16. Ah OK then, yea I don't think a bye would work for my issue but thank you for your response! I reckon that 'get skipped rules' feature which I posted in the FM24 editor new features topic could be used somehow, I'm going to play around with it to see what it actually does!
  17. Managed to copy Carlito's file (thanks @Carlito85 by the way, used one of your UEFA revival files to recreate the European seedings and competitions) to get what I need I think! So that's positive news. One thing which I am having an issue with is what I kind of mentioned in point 1 but is actually regarding the CL and EL winners and the CL group stage. I want it to be like real life, that if the CL or EL winners have qualified into the CL via the league in that given season, that the extra CL place for the following seasons gets assigned elsewhere. The issue I'm having is that when adding the CL holders and EL winners into the group stage via the coefficients like this: England get 5 places in the CL because it's seen City are the holders, and it's now picking an extra place from England. Then let's say both the CL and EL winners are English the following year and both qualify into the CL via the league, the following year, there will be 6 English teams in the CL... So it is an issue doing it this way. I wonder if it's possible to put in rules somewhere? I've had a play around but to no avail. Does anyone have any idea? Sorry for the random tag @Wolf_pd but I was searching the forums looking for answers and saw that your Iron Curtain file had a similar issue so not sure if you managed to figure something out which I could potentially look into? Thanks!
  18. Anyone used either of these new (I think they're new anyway) features or know what they do?
  19. Yes I saw that it wasn't properly integrated! Is there not an older file from an older version you can use alongside the current editor which has a seeding system in place? If so and if you have two screens, can make it a little easier to mimic... Or copy parts of the XML. I'm using the UEFA revivals files from FM19 by Carlito, as he rebuilt the seeding system for Europe so trying to mimic that in FM24 as it's a working prototype which should, in theory, work on FM24 but I think I'm being wishful in thinking that there won't be problems!
  20. Thanks Rusty, I do think the cleanest approach would be the own qualifying system, because I believe it should give me much more flexibility... It's just so much work to try and figure it all out!
  21. @rusty217 or @themodelcitizen, sorry to bother you guys again but I have a query and solution which I'm hoping you guys might be able to confirm. So the two things remaining on my list are to: 1) Get the winners of the Europa Conference League and my new European Fusion League to go into the CL group stage. 2) Amending the CL format to have a few different formats (40 team league with more clubs from the better nations for example). For both, I was going to look into the pain staking task of creating the qualification places here: And I know using this overrides other default European settings (dynamic league rep I believe) so I'm not really sure if I want to do this. Instead of doing that however, is it possible to add teams in this screen? So for example, let's say I wanted to add the winners of the two competitions mentioned above + 1 extra team from the two top European nations, can I add them in this 'qualified teams' part and then add them into whatever stage needed? The difficulty I think with this is the knock on effect. So if I chose the team which finished 5th in the Prem for example to be added, they would usually qualify for the Europa League so the Europa League would fail I would have thought as it's missing a team. Is there a way to account for this issue? I guess I could then go into each European competition and add the same rule so it waterfalls down, but not sure if this is even feasible. I saw some other topics you guys posted in to try and get as much info as possible and saw that maybe, this could be done. I mainly looked at this one: If I have to create the custom qualification stuff, I will do that but feels like there is a way to maybe add the teams via the competition instead of the European rules. Thanks for any help!
  22. Just an update on this if anyone is following or if anyone sees this in the future. The tournament has been created and it is pulling through 64 teams in the group stage as I hoped. I've had to create a qualification playoff however just before the group stage. It picks up a maximum of 18 losing teams from the EConfL Champions qualifying path and it takes a maximum of 45 losing teams from the EConfL League 2nd round qualifying. So that's 63 teams. There is now a playoff stage which has all losing teams from the EConfL third qualifying round as well and pits them together. There are 27 teams normally in this round however I've only chosen 26, so 1 random team doesn't get picked. And then from this playoff, a maximum of 3 winning teams go through to the group stage. The 3 teams are chosen by worst division reputation, to further safeguard against any bigger nation clubs maybe sneaking through. The max number of teams which qualify is 66, and the reason is because the EConfL qualifying varies by year (in FM24 anyway). I don't really know why, but sometimes there's only 44 matches in the 2nd round qualifying, not entirely sure why but it can cause issues so that's why I've chosen a max of 66 teams, otherwise if you don't have enough, it will randomly pick another European team and cause issues, so this is the only workaround I can think of. If anyone is interested in this file or has any questions about something they are looking to do in the future which is similar, please PM or respond here and I will gladly try and help! I do have one more question. Is it possible to make the winners of this new competition I've created go into the Champions League group stage without changing the seedings? I want to put the winners of Conference League to be entered into the CL too. I know you can choose winners of competitions to be added into the 'Teams' section but in instances where the Conf league winner is already in the CL, I don't think it will use the logic to pick the next team correctly but maybe it will, but hopefully someone may know. Thank you to those that have helped, especially @themodelcitizen and @rusty217
  23. My guess is that there is an issue somewhere, I don't want to blame the underlying coding just yet as I'm a relative newbie to advanced editing! I've kind of given up using X amount of losing teams from each round for now, it's painful trying to figure it out. I've simplified it a bit by choosing all losing teams from R2 league qualifying and all losing teams in the Champions qualifying path from the EConfL, that's got me to 63 teams but I need one more. I need to find one team somehow!
  24. Like this? I tried this and it's still not working. I did some analysis and it seems like every time I start a new game, without changing the editor file, it picks up different numbers of teams from each round every time, both from Championship and League qualifying rounds. This is really bizarre, and it's very frustrating haha because I feel like it's going to be something simple and what I'm trying I don't think is that crazy. Maybe the game just doesn't like taking a sub set of losing teams?
  25. No I didn't change the fate actions so I think that's fine. I think it's the number of teams taken from certain rounds is causing an issue. So for example, in the EConfL 2nd round League qualifying, I only want 15 losing teams to be chosen out of 45, but it looks more than 45 teams are qualifying. This is what I have in the EConfL fate actions: And this is what I have in the EFL group stage 'Teams' section: I tried using the 'Maximum Number of Teams in Overall List' option in the 1st screenshot from the Teams screen. When I did that and set the number to 15, it came up with an error saying not enough teams found... Not sure what the difference between the two options are. Any thoughts? Thanks
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