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Player Interaction - The next step?


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Well basically, if I would ask a player do try a certain thing I think he can benefit from it, and thus would make him better (I do this as a amateur basketball coach as well, telling player to try this or that which would benefit him).

Yes you are right, it is just a one time interaction.

Q:can you ....

A: No, don't see....

End of interaction.

This affects the players morale/happiness etc not at all. Which, at least is my hope, should be the goal of this, to "really" talk to the players so you can get them happy, annoy them, explain why he was subbed etc.

Here is where I disagree with you. And I'm not afraid to admit I might be wrong. But I see the whole feature in a different light than you.

You see it as you tell the player to keep training lobbing the keeper or rounding the keeper.

I see it more as a general gametip to your player. "Try lobbing the keeper or try rounding the keeper more often, since you (already) have the skills for it".

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In so far as the OP by Mike goes, I fully agree.

This runs hand in hand with my recent thread about Team Talks and the fact they are so limited.

Interaction must at some point become much deeper than it currently is.

:thup:

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