Butters76 Posted February 3, 2009 Share Posted February 3, 2009 Well basically, if I would ask a player do try a certain thing I think he can benefit from it, and thus would make him better (I do this as a amateur basketball coach as well, telling player to try this or that which would benefit him).Yes you are right, it is just a one time interaction. Q:can you .... A: No, don't see.... End of interaction. This affects the players morale/happiness etc not at all. Which, at least is my hope, should be the goal of this, to "really" talk to the players so you can get them happy, annoy them, explain why he was subbed etc. Here is where I disagree with you. And I'm not afraid to admit I might be wrong. But I see the whole feature in a different light than you. You see it as you tell the player to keep training lobbing the keeper or rounding the keeper. I see it more as a general gametip to your player. "Try lobbing the keeper or try rounding the keeper more often, since you (already) have the skills for it". Link to post Share on other sites More sharing options...
Wee Aja Posted February 3, 2009 Share Posted February 3, 2009 In so far as the OP by Mike goes, I fully agree. This runs hand in hand with my recent thread about Team Talks and the fact they are so limited. Interaction must at some point become much deeper than it currently is. Link to post Share on other sites More sharing options...
Mike7077 Posted February 3, 2009 Author Share Posted February 3, 2009 Woah! I'd forgotten all about this thread! I was thinking about player interaction and how bleedin' limited it is only yesterday, completely oblivious to the fact I'd made a thread about it! Link to post Share on other sites More sharing options...
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