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Player count


JLlo

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Hey,

What is everyones experience running a save with a high player count? I ran a long term game with 70+ leagues and 110,000 players - it went ok. But I noticed that many national teams still had greyed out players and hardly any regens were coming from the smaller/lower rated nations. So I want to retain more players and my new setup is around 130,000 - 140,000 players. Has anyone played a game with this many players - if so, how has the game run? Is there any vast slowdown in the processing speeds?

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Unlikley but you can never be certain, for my save loaded up all leagues from Europe, South & North America so close to 90 leagues with over 140,000 & it is still running fine after 12 season, the end of year updates only take a couple of minutes & general processing is pretty brisk. It is worth mentiomning that I only use FUll Detail for the leagues in the country I'm managing inplus internationl & continental competitions.

At the end of the day it all depends on your PC/Laptop.

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Unlikley but you can never be certain, for my save loaded up all leagues from Europe, South & North America so close to 90 leagues with over 140,000 & it is still running fine after 12 season, the end of year updates only take a couple of minutes & general processing is pretty brisk. It is worth mentiomning that I only use FUll Detail for the leagues in the country I'm managing inplus internationl & continental competitions.

At the end of the day it all depends on your PC/Laptop.

What was your recommended amount

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