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Physis ? how many we need ?


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He means "physios", obviously. And (at least in FM 08) Benfica also recommend 3 but start with 8. Usually I just sack all but the three best, unless I bring some other ones who are even better. Although "the better a physio is, the better he can estimate the recovery time of a player" (it's in the game's tips), even when I had a physio with a rating of 20 and one with 12 they consistently said exactly the same thing for 9 or 10 injured players. Weird.

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Phnompenhandy : i agree ... it needs to be looked at ..It seems you get nothing out of having 8 ‘physis’ ;) or 1 physis at your club???

World Class Physis should heal a player quicker than a physis with a rating of 10.

And 4 world class physis at a club should heal a player even quicker but it seems to make no difference…

*sigh* the good old physis ???? ... when will they get a proper go in the game ? :)

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Indeed. The official line is that a better physi(s) can diagnose more accurately how long a player will be out injured for. There is anecdotal evidence that injury times can be shortened with good physios. However, no studies have shown the benefit of having multiple physios. Given that in FM09 many of us have ten or more first teamers on the treatment table at any one time, the idea that extra physios are of no benefit is a bit daft.

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Surely a test could be done whe you save your game with, say 5 world class physios and an average injury list including a few long term injuries.

Go on holiday and monitor there progress recovering.

Then reload the game, and do the same thing but sack 4 of your physios and compare results. Maybe even sack all the physios and employ one pretty crap one.

Might do that myself if I get time over the weekend.

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thats nothing. birmingham start with 7 physios. 6 of which have a rating of 13 or less for physiotherapy. they also start with only one scout! surely not right in RL?

on the subject of physios, sunderland start with 4. two have a physio rating of 9 & one has a rating of 6! diabolical for a premiership team. espescially when they all have an 'international' reputation. im no expert but i think even id scrape a 6!

as for reputations, augusto terzi, an italian physio who is available for free at the beginning of the game, has a rating of 11 & hes supposed to be 'world class'!

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thats nothing. birmingham start with 7 physios. 6 of which have a rating of 13 or less for physiotherapy. they also start with only one scout! surely not right in RL?

on the subject of physios, sunderland start with 4. two have a physio rating of 9 & one has a rating of 6! diabolical for a premiership team. espescially when they all have an 'international' reputation. im no expert but i think even id scrape a 6!

as for reputations, augusto terzi, an italian physio who is available for free at the beginning of the game, has a rating of 11 & hes supposed to be 'world class'!

yeah Juventus start with 9 physios... 5 of them crap... I fire them all and emply 3 world class physios...

Best physio on the game - Gianni Nanni - Bologna :cool:

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Physios don't treat players, only diagnose. So the idea that poor physios can mistreat and reinjure players is stupid.

They've all been medically trained, only some can more accuratly predict severity of injuries.

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Then perhaps its time the Physio played a more important part in the game ... as it stands, they are near to irrelevant to the structure of your club.

Perhaps SI could look at something like “if you have good physios, it could lesson the risk of injury in your club?- that a player with high injury rating, say 16, is lessoned by 4 or 5 points because of a good physio…

I’m not sure how but apart from predicting times of injuries, they seem to do squat …

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I have 2 physios with a 20 and 19 rating and every time I get an injury they say will keep a player out for 1 month they come back to full training in two weeks. So for me, they either make a huge difference in recovery time or they're just terrible judges of injury length.

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Then perhaps its time the Physio played a more important part in the game ... as it stands, they are near to irrelevant to the structure of your club.

Perhaps SI could look at something like “if you have good physios, it could lesson the risk of injury in your club?- that a player with high injury rating, say 16, is lessoned by 4 or 5 points because of a good physio…

I’m not sure how but apart from predicting times of injuries, they seem to do squat …

I entirely agree with that. The irony is that a while back (c. launch of FM06) SI made a big hoo-ha of linking up with the website of physioroom.com [or some such] and made out it would revolutionise that ares of the game with all the available expertise. As far as I can tell, it added a couple more injuries. They still have that affiliation, so why not make use of it to make the physios a more meaningful part of the game?

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Physios don't treat players, only diagnose. So the idea that poor physios can mistreat and reinjure players is stupid.

They've all been medically trained, only some can more accuratly predict severity of injuries.

Think you have the wrong idea, by definition what a primarily physio does is treat (therapy) as opposed to diagnose, although they do diagnose as well - that should be reflected in FM. I think this is definitely an area in which FM can improve. Medical facilities could be added to the list along with training and youth, better ones given better treatment. Multiple physiotherapists should improve the ability to care for large squads/multiple injuries. Good physios should result in lower reccurrence of injuries most importantly, improved condition recovery after games (physio do lots of massage work and other post match stuff to help stiffness, muscle fatigue and so on), reduce injuries and squad condition in general as the physios will be working on the squads conditioning, warm up techniques and other preparatory work.

There is some considerable overlap between "fitness coaching" and physiotherapy, I think the whole area needs a revamp. Physios could be broken down into more categories - at big clubs we could employ more specialists - nutrionists, club doctors, conditioning coaches and so on, each of which reduce the workload of the ordinary physiotherapists, while at smaller clubs only a single physio would suffice to do a general job. Motivation should be a crucial stat for physios as well as level of discipline and determination. It's very hard to come back from a serious injury and go through months of sometimes painful rehab - a great physio who struggles to motivate a player and keep him doing his exercises would get worse results than one who could get them working. At lower levels a physio with a 1 or 2 for motivation should see players who get serious injuries, cruciate damage for example, and especially those with low determination themselves or who have already had injury problems in the past, considering retirement.

EDIT: Another point I just thought of regarding diagnosis. At the moment the game informs you of the injury and gives a length pretty much straight away. IRL it's often the case that a few days are waited for a scan i.e. for a swelling to go down or to see how it reacts. It would be nice for this to be reflected, and with better medical staff this could be more accurate.

For example, striker gets taken off injured during a game. After match your physio tells you it is a hamstring issue, which could be x amount of weeks if it is a strain, or y amount if it is torn, and that he needs a scan on monday. He could give an opinion on what he feels the result will be, and better stats will improve this. You will then get an accurate diagnosis on monday, and the physio will then give an estimated treatment time. He should then give updates on that - ahead or behind schedule, when the treatment is stepping up to running, ball work, full contact training, recommendations on when the player could play, player breaks down so back to square one etc etc. Players less likely to have problems with better physios.

We could also have problems which are difficult for physios with poor stats to diagnose such - unexplained back problem or knee problem, and a poor physio will perhaps try rest first, injections, etc until striking on the right solution eventually, whereas a top physio or a team with a club doctor would immediately identify the problem, going down on a sliding scale.

We could have recommendations on whether a player needs surgery or just rest, which weaker physios might get wrong - recommending rest then after a few months realising surgery is needed, or recommending surgery straight away and forcing a lengthy recuperation when only a couple of weeks rest is needed. Their could also be injuries which can be managed to delay surgery til summer, with the possibility of confrontation with players - wants to delay because he wants to participate in a great Euro run, or wants surgery because he has no real loyalty to the club or is off on a bosman anyway. Bad physios may recommend that a player can play on but he will then suffer a more serious injury in a few games time.

Late fitness tests, a common part of the game, could be introduced. Poor physios might recommend you don't play a player who would be OK or say a player is fine who will then play rubbish or worse get a recurrence of the injury. Poor physios could also be indecisive, leaving you to make the decision with nothing to go on.

I could probably go on for ever but having started to think about this there are massive possibilities in this area to explore, and I think this would massively improve the realism of the game, and would add a level of interest and unpredictability that injuries don't have at the moment. It would also throw up situations to deal with that you don't do a lot. At the moment most things happen too regularly and there aren't many once in a career situations.

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