DMaster2
Members+-
Posts
916 -
Joined
-
Last visited
-
Days Won
1
DMaster2 last won the day on March 30 2023
DMaster2 had the most liked content!
Reputation
378 "Greed, for lack of a better word, is good"About Me
-
About Me
Italy
Favourite Team
-
Favourite Team
Sampdoria
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Player injuries
DMaster2 commented on Mata98's issue in Player Development, Injuries, Finances and Training
Or the AI failed to properly implement turn over, for years now. It's the AI that have to adapt to the needs of the human players, not the other way round -
Player injuries
DMaster2 commented on Mata98's issue in Player Development, Injuries, Finances and Training
It wasn't buggy it was on purpose. Last year the injury rate was tweaked down in one of the patches because most players complained about injury ratio. Actually there has been injury issues in most FM and devs always fixed it by decreasing it. I'm 100% this time will be no different. Again if you want that to change, then they need to be upfront about it because a lot of people will not play the game with an increased amount of injuries. -
Player injuries
DMaster2 commented on Mata98's issue in Player Development, Injuries, Finances and Training
Compared to the injury rates of every other FM until now, it is. Again if they want to increase the rate as a "feature", they should let people know beforehand. Otherwise this is a bug and need to be fixed. -
It has been a thing for how many years exactly? And it's still not fixed, embarassing. So much for the "ultimate fm experience" lmao. FM24 has been a waste of money so far, nothing they promoted as main feature actually works (AI transfer and squad building still sucks, regen faces still sucks, AI talent building still sucks, regen quality and distribution still sucks) thank god i wised up and didn't preorder like i did last year.
- 41 comments
-
10
-
Player injuries
DMaster2 commented on Mata98's issue in Player Development, Injuries, Finances and Training
As i said i don't have a problem with it, i just want that if they decide for that they state it out loud beforehand so that i can avoid wasting 60€. Not sure why you are so triggered. -
Player injuries
DMaster2 commented on Mata98's issue in Player Development, Injuries, Finances and Training
Because i want to have fun while playing the game. -
Player injuries
DMaster2 commented on Mata98's issue in Player Development, Injuries, Finances and Training
As long they advertise it clearly beforehand so i can safely skip that edition... -
FM24 - British lower league leagues
DMaster2 replied to Russell10's topic in Football Manager General Discussion
I've been expecting Serie D (Italy's 4th division) for like 15 years now... -
There will be definitely teams that will miss out on qualifying on the knockout stage if not failing the league completly. Rare thing, but it will happen. And let's not pretend that right now the top 2 of each group doesn't go on anyway, because 90% of the groups end up like that exactly. The Milan/Dortmund/Newcastle situation is the exception, not the rule (and it's not like Newcastle is an european glory in the first place lmao).
-
I truly hope they fixed the terrible AI growth in FM23. I'm glad they are making effort to see more young players getting game time (it was miserable being an international manager and see your young prospect warming the bench or rotting in the U23) and seeing squads and national sides of 30+ years players. But also i hope they fixed the lack of technical growth player have in FM23. You get a ton of beasts in terms of physical and mental attributes but a lot of players lack good technical abilities. The lack of crossing for natural full and wing backs have been a meme at this point.
-
Completly disagree, talent is a gap you'll never cover even if you are an immortal being training for the rest of eternity.
-
Developing players . . .
DMaster2 replied to stockwellpete's topic in Football Manager General Discussion
The best result is achieved by playing him regularly in your team. For example i've made a custom european superleague database and i started a save with a team from San Marino in the bottom division (division 8) using only players that accept to play for the San Marino NT (it's a build a nation save) and i've seen many getting huge boost to their CA, even tho they are playing far above their ability level. That is also due to your usually better coaching/training schedule compared to AI clubs. But of course playing a L1 worth player in your team may not be the best idea. In which case the second best option is to loan him out so he can play football close to his current ability. If your scout/assman tells you he's a good side for L1 teams, your best bet is loaning him there making sure you pick a side that will play him consistently and with decent training facilities. You can also try to see if a championship team is willing to give him first team opportunities, but be warned that if his average performance is low (below 6.5) that may hinder is progression, hence a loan in L1 may be a better idea.