Frankie Harper Posted October 25, 2008 Share Posted October 25, 2008 aaaaaaaaaaaaaaaaaaaaaaaaaaaaa Link to post Share on other sites More sharing options...
Socdk Posted October 25, 2008 Share Posted October 25, 2008 As the match engine for 2D and 3D are the same, the variety of goals will be as broad as ever. So yes, I doubt you will see alot of similar goals all the time. FM is a simulator based on the match engine, this is not Fifa Link to post Share on other sites More sharing options...
Insert_Goal_Here Posted October 25, 2008 Share Posted October 25, 2008 hold finesse whilst in the box and score Link to post Share on other sites More sharing options...
Insert_Goal_Here Posted October 25, 2008 Share Posted October 25, 2008 you mean they looked top down and were scored by coloured spots, yeah i guess they were alike, IMO they didn't Link to post Share on other sites More sharing options...
Braenn Posted October 25, 2008 Share Posted October 25, 2008 Most goals on MOTD look exactly the same lol. There are so many places to shoot from on a pitch, only so many ways to get there, and strikers are statistically more likely to move into certain positions and score in certain positions than others. Link to post Share on other sites More sharing options...
Insert_Goal_Here Posted October 25, 2008 Share Posted October 25, 2008 one of those position shappens to be the penalty spot, but there are many ways to score em. or miss them for that matter. ask ronaldo Link to post Share on other sites More sharing options...
TheOriginalJez Posted October 26, 2008 Share Posted October 26, 2008 It depends how they made the 3d graphics engine, from the sounds of it they've just added physics to the existing match engine which is very promising. See, the repetitive games (especially ones like this that you can't interact with) tend to use a selection of pre-captured goal options so every similar goal is exactly the same. if they use physics on the other hand the goal will change with everything - position, strike, ability etc etc... but that said it's in its early stages so I guess we shouldn't expect too much Link to post Share on other sites More sharing options...
TheOriginalJez Posted October 26, 2008 Share Posted October 26, 2008 I doubt that's the case, I certainly haven't read or heard it from a credible source. SI have always done a good job of keeping minimum specs down so I'd imagine they've done the same here... regardless, if it doesn't there's always the blobs Link to post Share on other sites More sharing options...
millwallrules Posted October 26, 2008 Share Posted October 26, 2008 I think SI have done a great job by keeping variety in how goals are scored and I feel it will be the same for 3D although the animation may get repetitive, the actual goal won't Link to post Share on other sites More sharing options...
gullee Posted October 26, 2008 Share Posted October 26, 2008 IMO FM has a good variety of goals. Although i think in general very similar looking goals keep getting picked for goal of the month etc. I played CM08 for a month a little while ago and their goals are very, very repetitive. Was quite annoying really, especially own goals by keepers from corner kicks which was one of those preset goal routines that happened over and over. Keeper would try to catch ball directly at the near post but would somehow knock it into his own goal. Link to post Share on other sites More sharing options...
Sebacid Posted October 26, 2008 Share Posted October 26, 2008 To be honest, most of the goals you see in real life football tend to be very similar... Once in a while we get these "whoa!" goals, but most goals are pretty similar... I think the game has got a good variety of different goals. Link to post Share on other sites More sharing options...
SI Staff PaulC Posted October 26, 2008 SI Staff Share Posted October 26, 2008 There is no scripting of moves in FM.....we try to represent what you would see in real football as much as possible. Link to post Share on other sites More sharing options...
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