Draktor

Create new column in team squad tactics panel.xml?

10 posts in this topic

Hello,

I have been trying to create a mentality column in the Tactics overview. What I mean is as follows.

We have the Tactics screen on selection info:

QdIr5NX.png

 

Now, is it possible to create a custom column here? I have narrowed the file down to team squad tactics panel.xml and can hide columns, however, I want to place the mentality value (or graphical representation preferably) into a custom column. I noticed a thread discussing the mentality bar here and have located the respective file by extracting the . However, I am unable to use the id "ment" to place a column into this table, is it possible?

 

Thanks,
Draktor

 

 

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I'll stick my neck out and say I really doubt that's possible. Looking in the person properties the only id of potential interest isn't sticking (which isn't of great surprise given its format differs to those already present) It seemed the logical place to search and finding some already relevant ids in here has kind of confirmed these thoughts... I couldn't really foresee SI including that info. there though anyway tbh, they're not usually that precise and it could be argued the role description has it covered. 

Happy to be proven wrong but I have doubts if this will receive too many responses, so for what it's worth, that's my two cents. 

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Hey @D_LO_,

I really appreciate your response, actually the mentality is already available. It is on the player instructions screen and is available for all players playing. You can see it on the following screenshot:

SslCyNL.png

 

I checked in the tactics position instructions dialog.xml and it is at line 57:

<widget class="adjustable_bar" id="ment" height="30" bar_filler_colour="0" file="adjustable bar overlaid" ShTx="false" adj_bar_adj_filler_colour="unselected instruction">
            <translation id="hint" translation_id="396533" type="use" value="A player's Mentality affects their attitude on the pitch in relation to balancing their attacking and defensive duties within the overall framework of the Team Mentality. Players are afforded a more attacking approach with a Mentality closer to the maximum, whilst a more defensive outlook is taken when it is set closer to the minimum end of the scale.[COMMENT: bug 130007]" />
</widget>

I wanted to put this into a column so I could see the effect when I changed roles, duties, mentality and shape for everyone (i.e. an overview). However, like you, I am thinking it may not be available in that pane, however, may be available on the pitch where the players are.

Ha3htI4.png

 

This is tactical familiarity view, but if I could have a mentality view that would be good.

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I know exactly what you're asking (although it's now changed slightly to the pitch, which again I very much doubt is achievable also)

The id and coding you are trying to take from that panel I'm fairly certain won't be compatible with the team squad tactics panel (or named something like that) Widget ids are often limited to a few panels. These are quite different types of panels in question. Which is why I referred to the Person Properties which lists some of the ids that are present where you want to put it (i.e. Pmor, which is for morale, a common sense approach, looking for what's already there to see what other potential options there are) 

Edited by D_LO_

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2 minutes ago, D_LO_ said:

I know exactly what you're asking (although it's now changed slightly to the pitch, which again I very much doubt is achievable also)

The id and coding you are trying to take from that panel I'm fairly certain won't be compatible with the team squad tactics panel (or something like that) Widget ids are often limited to a few panels. These are quite different types of panels in question. Which is why I referred to the Person Properties which lists some of the ids that are present (i.e. Pmor, which is for morale) and a better, although unsuccessful bet. 

Ah I get what you mean, that makes total sense. Thanks for the information @D_LO_ I really appreciate your insight as I haven't got any experience with skinning thus far.

I can only hope you're wrong and it is available lol :D

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All I've done is look at it logically and try and re-apply the already apparent principles. It might be sensible but it's been known to be wrong before...

It's a very unique request which will likely limit the number of people capable of responding though I fear. 

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16 hours ago, michaeltmurrayuk said:

Had a quick look and it doesn't look like it.

That's a shame, thanks very much for looking though! :)

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