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johnwalker

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Everything posted by johnwalker

  1. Anyone know what controls the colour of the formation name?
  2. I like to use this panel from the Manager profile screen, not all of it is tactics based but it gives a better idea of how teams set up. Is it possible to pull through?
  3. Really like the tactic page Ben. Does it have manager preferences anywhere? I waste so much time going between tactic page/data hub/manager profile looking for information that will help me prepare for the next game.
  4. What else is on the list out of interest?
  5. Thanks, I saw it edited it another skin and then spent absolutely ages trying to find it 😂
  6. To add to what Ben has said here I added this stat as you often see it when looking at data and gives context to what you're looking at. Obviously minutes gives you context, but 90s is a little easier to digest than total minutes.
  7. This is great Ben! How do you get the data hub widgets to pull through? Especially for other teams that aren't your own. Not something I've messed around with before but I'm interested.
  8. Depends what you mean by generic text strings. I can use the class to pull the player style and best role then write whatever text string I want. The one I've shown is similar to game default because I lack imagination. However, every "Intelligent Mezzala" would have the same text string. I was hoping to be able to use duty to give a bit more variation but I can only pull defend/support/attack rather than Mezzala attack as an example. So if I wrote text strings around duty they'd be the same regardless of role or position.
  9. Been messing with the idea of making a "player profile" out of player style and best role. An example with Kevin De Bruyne, I've basically reworded the game text as I am not very original
  10. Nice. I have been seeing what else I can change with this text find. Latest one was to change the wording on player style class so for example changed "Physical" to "Physically Imposing". Such a shame it won't work on attributes
  11. Sure, I've amended the code to go up to 5,400 minutes (60 matches) and to two decimal places. nineties.xml
  12. Honestly, just trial and error. When you and @GIMN first started using classes for metrics I liked them, but I've always preferred text so was messing around trying to get them to work for me. I've only recently come back to skinning, but I really don't have the skill of you and others so my progress is quite slow. Main problem I ran into on this was numbers in text classes don't work by themselves. You'll notice I have a space in the text field. I've had a very brief mess round this evening, but I didn't manage to get attributes to work. If you can would you mind sharing that with me please.
  13. Sure. <class class="nineties" parent="match_rating_label" font="text" autosize="all" alignment="left" appearance=""> <list id="value_list"> <record min_value="-1" max_value="0" text="-"/> <record min_value="1" max_value="9" text="0.1 "/> <record min_value="10" max_value="18" text="0.2 "/> <record min_value="19" max_value="27" text="0.3 "/> <record min_value="28" max_value="36" text="0.4 "/> <record min_value="37" max_value="45" text="0.5 "/> <record min_value="46" max_value="54" text="0.6 "/> <record min_value="55" max_value="63" text="0.7 "/> <record min_value="64" max_value="72" text="0.8 "/> <record min_value="73" max_value="81" text="0.9 "/> <record min_value="82" max_value="90" text="1.0 "/> </list> </class> As I am sure you can imagine it requires a lot of lines . Happy to post the file if useful, I used a python script to create it up to 4000 minutes. Thinking about it that's probably not enough either . <widget class="nineties"> <record id="object_property" get_property="POmi"/> </widget> Then call the widget with minutes and it should calculate.
  14. Managed to create a text class that calculates the number of 90s a player has played. Small achievement in the grand scheme of things, but I am pretty happy with it.
  15. Does anyone know what file controls the size of the save game panel?
  16. I think this is an absolutely fantastic idea, good work.
  17. Thanks. When I make changes to my skin I spend so long on it because I don't realise how it all works. I've just got a new 4k laptop and the extra pixels have made it painfully obvious that my sizing to my previous screen was a bad idea!
  18. That was the answer, such a simple thing. I assume IDs can hard code colours?
  19. I've changed that from teal 900 to another colour, but stays the same green. Any ideas why that might be?
  20. Thanks, I went in and edited the button colours. Does anyone know what controls the green box colour in the tactics screen?
  21. Anyone know how I can change the colour of this toggle button in the tactics screen?
  22. The blend of the side bar into the title and tab bar looks nice. Think it's one of those things that can immediately smarten up a skin when that's done really nicely. That's what I tell myself since I changed my own title bar and tab bar
  23. Asked in another thread previously, but this is bothering me managing a team in white on my career save. Any idea how to change this white text?
  24. It's probably missing from mine for this reason and I haven't even noticed!
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