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Divvy

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7 "What we've got here is a failure to communicate"

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  1. The Everton defenders lining up to defend this free kick. Default position just using the basic options given in the set piece creator.
  2. If Spurs are top of the league in January but then lose a 4th round FA Cup tie to Liverpool they aren't kicking off. Quite a few would be seeing the benefit. It's a completely flawed mechanic.
  3. Would have preferred to stay on the bench is a mad one. Footballers are notoriously bad at dealing with not playing but there's a weirdly high proportion in FM who resent coming on. Cup Final, young academy player coming on for his boyhood club for the last 10 minutes, dominating the game, 4-0 up - absolute dream scenario......would have preferred to stay on the bench!
  4. Slight correction - 1st team outfield coaches aren't appearing in the U18s but do appear in the U21 screens. The correct question should be does it affect those coaches who DO appear in pretty much all 3 screens (GK coaches, Assistants, Me!) or those outfield coaches who can be assigned U21 duties as well as 1st team. It does open up the option of offering staff 1st team positions and then using them as U21 coaches for which they wouldn't have accepted the contract. And that exploit can be pushed further to the U18s with GK coaches/fitness coaches etc.
  5. On the U21/U18 coaching assignments screens there is the option to select senior/1st team coaches for the various assignments? Going by workload I can comfortably cover every single assignment with it remaining on 'light' workload using just the 1st team coaches. Screenshot attached shows how I can assign 1st team coaches to U18 work. This is post-season so no workloads are showing but even during the most congested periods of a seasonthere are no indicators on any other screens that show coaching 3 squads is having any kind of detrimental effect on the staff. Is there any (demonstrated) disadvantage to doing this and if so does that mean having dedicated U21/U18 coaches is essentially just window dressing?
  6. I've pulled in money for Everton players in my saves but not massive amounts. Doucore & Keane for £5M each to French clubs and the likes of Townsend for a shade under £2M. Not massive amounts but wages will always play a part in what clubs will bid. I've found dumping them in the U21s and not playing them does little to motivate potential buyers. I even got £20M for Maupay in the second season but he was playing fairly well and chipping in with goals.....on the back of winning the WC with Argentina so there was definitely something a little off there!
  7. EDITING SCOUT ASSIGNMENTS When editing a scout assignment you have the choice of which scouts to assign to any particular assignment. The small window which pops up shows your list of scouts and their attributes but doesn't show other very relevant info such as whether they're on assignment already. To find this out you have to completely come out of the assignment edit / create and manually check what, if any, work they are currently performing, remember that or note it down (especially if you have numerous scouts or assignments) and then start creating the scout assignment again. Added a picture to clarify. Would also be an excellent option to set a custom default template for scout assignments rather than the current one which you have to completely change every time you create an assignment. Very few scout assignments I create are looking for player aged 15-45 so it needs changing every single time. I often have a default search parameter applied to different regions/competitions and I'd hazard a guess I'm not alone in doing that. WORLD KNOWLEDGE A simple tooltip showing the country/region when using the World Knowledge map would be very helpful. I may be personally lacking and maybe others don't have an issue but I certainly can't identify every world country on the map or even the FM created 'Regions' so a little tooltip when hovering over the map would be very helpful.
  8. Thanks for the reply. What does this measure ingame and what can be gleaned from it?
  9. While looking at various statistics in a simulated 'manager holiday' save I noticed the 'Opposition Passes Per Defensive Action' stat and didn't know what it was so did some digging online. For those who don't know it's the average number of passes a team allows the opposition to have in their own defensive area before commiting to a defensive action (tackle, foul, interception etc). Real life examples would show that a high intensity pressing team such as Bielsa's Leeds would have a lower score in this metric than a deep countering team such as Benitez's Everton who would instead sit back and only press in their own half. While researching what the stat meant every table I saw for real life Premier League examples of this stat seems to be somewhere around the 8 mark. On my save the highest is 4.1! Now something is either exceptionally wrong within the match engine or I'm completely misunderstanding it and OPPDA in FM means something completely different to OPPDA on pretty much every stats website for real life football. I could understand a human players team being an outlier as we approach the game with some meta-knowledge of what works in the game engine but for AI managers to be pressing around twice the rate of real life seems iffy. Or is this stat presented differently and mean something else in FM? One reason that could be is that real life examples of this stat are maybe not incorporating certain scenarios such as corner clearances and such where the 2nd ball is often won by an attacking player? That's a complete guess though as I have no knowledge on what 'actions' real life staticians and FM stats count within the metric of OPPDA.
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