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josel15

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  1. I'm not getting the Post Match Analysis with all the info, only match momentum. Even in the Data Center nothing appears.
  2. That was the feedback I was expecting. I was only "scared" I would have an issue with the AP(att) in the sense that it would lack penetration, but I have to test it. The dual WB(s) has always been a favourite of mine since FM15, but I haven't used it in a while. Where I thought you would have an issue is on the midfield,but I guess I got it right. Probably gonna put the B2B on the left to have dynamism in the left side, with the CM(s) on the right being more of a midfield giving space to Di Maria or Neres. The team instructions, probably the game "stops" happening stuff due to work ball in the box, my tram has played better without it. I will test this.
  3. Reviving this thread to ask for help. @Johnny Ace, what do you think about this? My idea is to have the IF(s) - Di Maria or Neres - as the main creative force on the wing. A PF on attack to attack the space and be a threat all around. I've put an IW (at) because my wingers tend to be fast and I want to them to explore space while still giving some width in a first stage. I think the defence is fine. Midfield is killing me, tho. The games I've played I had a lot of possession but the IF was always bad and didn't see any creativity from the team, especially the midfield, which is very good for the Portuguese League and even to do good stuff in Europe. What you would do?
  4. Some improvements, some stuff that that makes me want to rip my hair off. For starters, I skipped FM23. I hated some stuff that happened on that game, I got mad so many times, even winning, that I couldn't play that game. Rant from FM23 aside, I will start from this game: - High scoring games. A lot of them are happening. I already saw games that are supposed to be balanced (irl they are) finishing 4-1, or 5-1 or 5-0. One game per season, ok, it can happen, every matchday week is just weird; - The corners. Oh dear god the corners. Once a corner is won, there will always be a corner until the ball goes out of bounds and it's a keeper ball, or if the keeper grabs it in the air. I've spent, in one game, 3 minutes of an infinite corner loop until the opposite team scored (no biggie, match ended 5-1 to me, but still, it makes no sense conceding a goal like that, with infinite corners happening); - The shots. I don't know if it's normal, but a central shot to the goal seems hard to go in, but a curled or diagonal shot from an angle feels like it will go in. Adding to that, so many blocks. I feel like 50% of my shots are blocked. Also, a lot of shots from distance even with viable passing options, with work ball into the box and shooting less PI. In the management part. I hired a analyst...and I couldn't manage anymore my reserve squads. I had to go to a player of each team, and change training and take control of every squad like that. In responsibilites I couldn't change any of that (and other stuff) to me.
  5. If the stats are very similar, no need in creating a new save, if they aren't, will do. Wouldn't lose a lot tbh.
  6. The data (so player stats and all that) will change with the full release, right?
  7. I've only played one game with the tactic, and if it is any indication, Boga will feast this season. One thing that I am really finding now, is the concept of putting Ince as the CM(s) and give him the more direct/riskier passing and having a box to box on the right, since I have Mady Camara as that runner and someone who is very versatile and has the "gets further forward" player trait (or keep him as the mezzala), The concept of balancing everything instead of putting roles and everything will work out fine and thinking more "real life" instead of trying to break the game is a shift that I had to do, but never wanted. But from what I've seen so fair, eveything ticks very beautifully.
  8. This thread gave me the itch, and as so...I am going back to FM21. The tactic The key players, and why I'm copying a bit of your third tactic, but putting a mezzala (honestly, thinking of putting a AP on support there). Would you make any change, @Johnny Ace
  9. Don't really post much, usually, but with my gripes with the ME this year, I didn't really post at all, except for criticism. But I saw this thread and had to login and give an applause to you, @Johnny Ace. Such a great thread, one of those that is bookmarked when I will be facing difficulties and friends ask me help on Football Manager. Great thread.
  10. From what I saw, so far, my main gripes (build up not being that good, lots of rush from the moment the midfield was crossed, and the midfielders always losing the ball) were corrected and are much better and realistic. I like it, still have to play it a lot more, but would say that this update has done wonders and would give my props to SI.
  11. The players are really, really good. Saka is a monster, in particular.
  12. He has been called Miles multiple times, if he doesn't catch on that tip, I don't know how he can get that he is on a speculation thread trying to speak in absolutes. It looks like damage control, in a certain way.
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