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Rumi_4

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7 "What we've got here is a failure to communicate"

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  1. I think you should think about improving the immersion of the game in terms of "real-time transfer". What I mean more precisely is that if a player moves from team A to team B, let's say on 10.1.2024 and we start the game before this date, i.e. 9.1.2024, then in the player's history there are statistics regarding performances in team A and that's fine. This is probably also the idea behind the real-time transfer function itself. For that, a big round of applause for such an option. I really love. However, if we start the game after this date, i.e. 11.1.2024, this player is already a player of the B team, understandably, but his statistics from the first part of the season that he played in the A team are 0 games and the statistics column is empty as if he did not play in this team for these half of the season until the transfer. This is a real-time transfer mode and I think there should be some statistics of the matches played generated by the engine. This would improve the immersion of the game. Probably from a technical point of view it is problematic, but unlike the standard mode from the real one, it would be welcome. I'd like to see something like that in the future. Because when we start the game, we're doing a simulation of the world anyway, so it has nothing to do with the actual statistics in the real world. That's why it would be nice to see something like that. In order for a player to have played "the whole season" statistically, even though he played for two different clubs. As I say, if we start on time before this transfer is made, the statistics from club A are generated and it looks cool, if the start date of the game is after the transfer is done, these statistics of the player are no longer there. This could be improved if you have the opportunity for the future
  2. Ok, transfer windows are transfer windows but what about the completed 2023 seasons in Japan, Brazil, Argentina, etc. If I start a new game on 1.1.2024 because this is the starting date in one of the countries, will the statistics of the 2023 season, which has already ended, be introduced in countries such as Japan, Korea, Brazil, Argentina, MLS, etc.?
  3. Apparently, in this winter patch, which is supposed to be final and perhaps by the end of this week it will be shown, there are supposed to be improvements to the match engine. We'll see how true that is. The movement of players in the defensive game, positioning in relation to the opponent and the field where the ball is should be fixed, if not, then a bit poorly with this version and I will wait for FM25 and FM24 will go to the showcase for a few months, because so far this version does not convince me to play
  4. At this point, in the 24.2.1 database, it is still visible in the editor. Perhaps there will be some fix for the winter fix
  5. it's just that the groups assigned to the highest league in Ghana are actually the groups of the lower league, i.e. the second tier of Ghana. They don't belong to the Premier League, but, as the name suggests, to Divison One
  6. This will make it easier to create leagues that are not in the base, just like Tunisia's. It could be divided as it exists in reality into two groups, which would create realism, or simply throw all the clubs into the second division, which will allow you to create a league divided into two groups
  7. Algeria's second division teams (Hilal Baladiat Chelghoum Laïd and Raed Club Amel Riadhi Baladiat Arbaâ) are assigned the Algerian second division instead of being divided into east and west like the other teams in the league. Algeria's second division teams (Hilal Baladiat Chelghoum Laïd and Raed Club Amel Riadhi Baladiat Arbaâ) are assigned the Algerian second division instead of being divided into east and west like the other teams in the league. Chelghoum Laïd should be assigned a league east and Arbaâ should be assigned a west. All other teams in this league have their respective affiliations correctly assigned except for these two. Are you able to improve it to make it easier to edit the Algerian league? Please try
  8. In Ghana's competition, there was an error in the allocation of games. The Cash Premier League has four divisions as subordinate competitions, which should be in the second division. Ghana Division One - Zone 1A , Ghana Division One - Zone 1B, Ghana Division One - Zone 2, Ghana Division One - Zone 3 should belong to GN Bank Division One League and not ZC Premier League
  9. of course, and it would be advisable
  10. In Ghana's competition, there was an error in the allocation of games. The Cash Premier League has four divisions as subordinate competitions, which should be in the second division. Ghana Division One - Zone 1A , Ghana Division One - Zone 1B, Ghana Division One - Zone 2, Ghana Division One - Zone 3 should belong to GN Bank Division One League and not ZC Premier League
  11. Teams in Tunisia's second division have a bug. 20 of them are assigned to groups A, B, C, D, which do not exist in the real competition system. They should be assigned to the Championnat de la Ligue Professionnelle 2 and not to the 4 individual groups.
  12. Algeria's second division teams (Hilal Baladiat Chelghoum Laïd and Raed Club Amel Riadhi Baladiat Arbaâ) are assigned the Algerian second division instead of being divided into east and west like the other teams in the league. Algeria's second division teams (Hilal Baladiat Chelghoum Laïd and Raed Club Amel Riadhi Baladiat Arbaâ) are assigned the Algerian second division instead of being divided into east and west like the other teams in the league. Chelghoum Laïd should be assigned a league east and Arbaâ should be assigned a west. All other teams in this league have their respective affiliations correctly assigned except for these two. Are you able to improve it to make it easier to edit the Algerian league? Please try
  13. For example, if the Arizona Diamondbacks are *create reserve team* (and you can check this in the editor), then it should be enough to change the club name and change the short club name before creating the game. Then, even though the reserve team will be put, it will "inherit" the names from the first team
  14. The only way if a reserve team is generated during a game, in my opinion, is to open the LNC file while the game is already open. So, if you have already started the game, then fire up the ID skin in the options and enter this ID code in the line to create the club name change. I also have an idea, namely if you have a team name change and a team short name change created in the LNC file, the latter change should dictate the conditions of the name of the reserve club if it is created during the game
  15. Has anyone figured out the nickname problem in LNC files? Isn't it still possible to add a nickname? No commands work. Club, nickname, change, add, view, nothing at all.
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