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  1. Brilliant! I just used this method to add a manager picture from my friend to the game (we play an online game together). Great way to get this to work, thanks for sharing!
  2. I had another look at this and created a little "pull down" button. I agree that "body language" is important to be shown during the match but I also didn't want to lose out on other important information. With this button added and some tweaks to information this is how I like it best now (graphic bars showing "passing", "tackling" and "shooting" data) and with a quick switch between the data and body language). See below screenshots.
  3. If your skin has "match commentary.xml" in the "panels\match" folder of the skin depending on how it is created it will show a section like below: <!-- commentary widget --> <widget class="label" id="cmnt" hidden="true"> <layout class="stick_to_sides_attachment" alignment="all" inset="0,10,4,10" /> <translation id="text" value="" /> <integer id="size" value="20" /> <flags id="algn" value="centre" /> <colour id="colour" name="text" /> </widget> This coding is for my skin but when you change value "20" to a lower value it will decrease the size of the text in the commentary bar. If your skin doesn't have the "match commentary.xml" file in the folder you will have to use the resource archiver to extract the default one.
  4. Sorry for the delay in getting the exact coding etc needed, I used a custom background for press conferences at some point and this is the coding I used: (copy into "client object browser.xml" between "tunnel interview"and "dressing room" sections) <!-- press conference - covers entire screen --> <widget class="picture" file="backgrounds/press" scale_picture="true" keep_aspect_ratio="false"> <attachment class="test_multiple_globals_attachment" default_value="false"> <list id="get_properties"> <record get_property="section" test_mode="0" value="PprC" skip_if_null="false"/> </list> <integer id="set_property" value="Shwn"/> </attachment> </widget> Obviously you will need to add the picture that you would like to use as a background in the "graphics\backgrounds" folder of the skin and (in this coding) name it: "press.png" Make sure you untick "cache" in the preferences settings of the skin and reload the skin, also make sure "png" is NOT in capitals as images won't show when the extension is in capitals.
  5. Yes, depending on the skin you are using here there is a section in “client object browser” that points to “press conference” (I’m out and not behind my laptop, so can’t copy/paste the section for you). In that section it points to a graphic image which I believe is in the backgrounds folder located in graphics folder of the skin. I deleted the whole section in “client object browser” and as a result it shows a default background image in that case, but you can simply replace the image it points to with an image of your choice as well.
  6. Depending on which option you have chosen; "cut-out", "cut-out with signature" or "DF11" you will need to edit the respective files. For "cut-out": navigate to "panels\player\cl2019\CL2019 player profile cutout.xml" Line 34-46: <!-- Profile picture --> <widget class="picture" id="prop" height="180" width="180" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre_x"> <layout class="stick_to_sides_attachment" alignment="bottom" inset="40" /> <layout class="stick_to_sides_attachment" alignment="left" inset="35" /> <record id="object_property"> <list id="get_properties"> <record get_property="fcgn" /> <record get_property="Pfke" /> <record get_property="prpc" set_property="valu" /> </list> </record> </widget> For "cut-out with signature": navigate to "panels\player\cl2019\CL2019 player profile cutout signature.xml" Line 46-58: <!-- Profile picture --> <widget class="picture" id="prop" height="180" width="180" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre_x"> <layout class="stick_to_sides_attachment" alignment="bottom" inset="25" /> <layout class="stick_to_sides_attachment" alignment="left" inset="35" /> <record id="object_property"> <list id="get_properties"> <record get_property="fcgn" /> <record get_property="Pfke" /> <record get_property="prpc" set_property="valu" /> </list> </record> </widget> For "DF11": navigate to "panels\player\cl2019\CL2019 player picture.xml" Line 26-40: <!-- Profile picture --> <widget class="picture" id="prop" width="260" height="310" scale_picture="false" keep_aspect_ratio="true" image_alignment="centre_x,centre_y"> <layout class="stick_to_sides_attachment" alignment="right" inset="10" embed_in_frame="true" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" /> <record id="object_property"> <list id="get_properties"> <!--Facegen data request--> <record get_property="fcgn" /> <!--Fake name request--> <record get_property="Pfke" /> <record get_property="prpc" set_property="valu" /> </list> </record> </widget> If you want to move the picture around a bit after resizing use this code to move the picture around: <layout class="stick_to_sides_attachment" alignment="bottom" inset="**" /> <layout class="stick_to_sides_attachment" alignment="left" inset="**" />
  7. Navigate to folder “panels\cl2019” and open “CL2019 kit.xml” Delete line 17-20: <widget class=“label” id=“bNAM” etc. until </widget> Untick “use caching to decrease page loading times” in preferences and reload the skin.
  8. Depending on the version you have make the following change: Open file "tactics icon opposition predicted preview" and "tactics icon preview info panel17" (both in folder "panels/tactics"), for "Enhanced" versions; open also: "tactics icon opposition predicted preview1" and "tactics icon preview info panel18". In the bottom of each panel you will see a section like this: <!-- Name --> <container class="bordered_box" appearance="boxes/custom/solid/rounded/paper" height="18"> <record id="object_property" get_property="tbcl" set_property="rrep" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" /> <widget class="person_button" format="[%person#1-initial_surname]" size="xsmall" alignment="centre" auto_size="vertical" multiline="false"> <record id="object_property"> <list id="get_properties"> <record> <integer id="get_property" value="ttcl" /> <integer id="set_property" value="colr" /> </record> <record> <integer id="get_property" value="objt" /> <integer id="set_property" value="valu" /> </record> </list> </record> </widget> </container> Replace this code in each file with: <!-- Name --> <container class="bordered_box" appearance="boxes/custom/darken/rounded/no margin/paper"> <record id="object_property" get_property="tbcl" set_property="rrep" /> <layout class="arrange_vertical_attachment" alignment="top" offset="3" gap="0" do_not_size="true"/> <layout class="fit_children_attachment" alignment="vertical, fill" offset="0" gap="0"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/> <widget class="text" id="name" colour="text" size="8" alignment="centre,can_scale" auto_size="vertical" multiline="false" style="semi_bold"/> <widget class="tactical_role_label" id="role" abbt="false" size="xsmall" auto_size="vertical" alignment="centre, can_scale" colour="faded white"/> </container> Make sure you don't delete any other code (preferably use Notepad++ as it will alert you the coding is "off" if you delete/overwrite wrong code). Reload the skin or untick "use caching" in the preferences section of the skin and it will now look like in the screenshots
  9. Are these screens the ones you are looking for? See "before" and "after" adding the player roles to the respective screens: Before: After:
  10. Thanks for the compliment! I have included the panels as an addition in the “Enhanced Version” of the skin. The scoreboard selector is available as a separate download in this forum, it is not included in my skin as a download as it is not my work and the creator doesn’t allow this to be part of a skin that is available “by donation”. With the additional panels the full match screen will be made to look like in the screenshot.
  11. The top scoreboard is part of the "scoreboard selector" download that is elsewhere on this forum. The stuff on the right top corner (match captions, logo selector and match console menu) is my own enhancement to this download.
  12. Click on one of the banners in version 1.1 for more information on how to get the latest version or PM me for that.
  13. Thanks for the PM, just sent you the download link
  14. Did you try both suggestions? I found out after I posted that there is another option.
  15. The panels that need to be changed are: (in folder panels/match) "match in between highlights panel" "match full time review panel" "match mid match review panel" In "match in between highlights panel there will be 4 sections looking like this: <widget class="match_team_stats_panel" id="hfMs" file="match/match team stats ibh bottom" team_index="0"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> <widget class="match_team_stats_panel" id="afMs" file="match/match team stats ibh bottom" team_index="1"> <record id="object_property"> <integer id="get_property" value="objt" /> <integer id="set_property" value="objt" /> </record> </widget> In the other two files it is only two times occurring, but you might have to double check. If you want it to look the same as in the match review screen, you will to replace "file="match/match team stats ibh bottom"" in all cases with: file="match/match stats ibh" After replacing all these entries, please empty cache, reload skin and it should show the same after that. EDIT: it could be that the correct code to replace it with is: file="match/match team stats review" instead of file="match/match stats ibh" I am not behind a laptop and don't have the 1.1 version installed anymore so haven't been able to test it, but one of the two should give you the result you are looking for.
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