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Blancos

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24 "Frankly, my dear, I don't give a damn"

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    Jakarta

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    Real Madrid

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  1. Depends on the attackers, I think. I can try to tell Vini or Rodrygo or Joselu to press all I want, and they will ignore it most of the time 😄.
  2. I've once thought that, too. Turns out it's just what it is: basically some kind of warning "Don't mess with this guy" 😄.
  3. @Marc Vaughan I've just came across this very beautifully crafted guide: https://www.footballmanager.com/the-byline/mastering-positional-play-football-manager-2024 Can we have, at least, something like this but more in line with roles that we have in mobile version? Pleeease 😁🙏.
  4. I'm perfectly fine with letters, fonts, sizes literally 👍. It's the content of descriptions in every role or tactic settings etc that I need to be more concrete.
  5. Ah I see... I can understand the reasonings. In the end, all I need may not more than just clearer ways to "translate" what I have in mind, into correct sets of notches and options. I'm sorry, but I think the current descriptions of settings are just not cut it. Maybe I'm just being too spoiled with numerous ways to learn the "language" in PC version I've played years ago, so anything in mobile version feels inadequate. Sorry for that 😄.
  6. I understood what you're trying to do. "Clear cut" descriptions could feel so inhumane, overly mathematics. But I also think that mobile players need much better "manual" to operate your "factory presets" properly and more precisely. You mean, customizations similar to what we had in Sliders era, where some people can choose to use simplified "presets" (roles/instructions/etc) if that's what they'd like, while some others can use the more precise, but more complicated "sliders"?
  7. I simplify the understanding by imagining that every player has circle around him, and that circle is his zone of responsibilities. The lower the press setting, the smaller the circle would be. With that picture in our mind, no... your players won't always just watch the ball. They will still do something to harass the opponents (pressing/tackling/contesting/etc) AS LONG AS the opponents are INSIDE their zones.
  8. Could we expect to have more literal descriptions of roles, instead of current, unclear, abstract descriptions before FMM25? I mean like in original FM, where we can see that role A shoots more than pass, and B pass more than shoot, or role C more likely to pass than cross and D more likely to cross than pass, or role E more likely to dribble while F more likely to run into space to receive through balls... And so on, you name it. Or better, could we expect to have detailed personal instructions, instead of more general, team based ones?
  9. Well, I exclusively play with Real Madrid, and having 200M in season 2 still gave me only one or two great players (I don't consider Hakimi or Araujo a Galactico, btw) if I'm lucky. So, nah... Building Galacticos in just 3 season is a nonsense.
  10. Bellingham is one of the players who like to train more (many times, he even wants hard intensity training for him). So, he would negatively respond to any "softness" you offer to him.
  11. In my case, the slowest played out like "normal" speed. So I just assume that there's no slow motion in this game.
  12. Try it. I get deeper comment from them. It feels more professional, at the very least 😁.
  13. I don't know if it's a bug, or something with the regulations. I have loanees that existed from the start. They're in B team, but contracted by the A team before my time. So I can't promote him (because they're loanees), and they can't play in B fixtures (because they're in contract with the A).
  14. Oh, I mean I don't need to transfer anything to anywhere at the moment. I just wanna know if I really can to save my game up in the cloud, just in case someday I need to. I'm Android user, so it would only happen between older Android device to newer one.
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