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Daveincid

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Everything posted by Daveincid

  1. Best is to try it out yourself. At this time of the year I have zero, absolutely zero resources to deal with anything which isn't related to my own work. Sorry.
  2. "Traditionally" updates are on a Friday evening. I like tradition. No changes from Alpha to Beta (and most likely no changes until public release unless a SI-update forces me to change something important)
  3. Because every year there needs to be someone who's "the next Messi". Ansu Fati, Moukoko & friends. The media needs something to write about
  4. "Lamine Yamal with a nice cross into the middle to....Lamine Yamal...header...goal! What a great goal from Yamal....he immediately runs to Yamal to celebrate his goal." Yup, sounds cool!
  5. It was about to re-verify my FM23 files in the FM24 editor. This definetly creates chaos if you start a new save in FM24. I don't know how my files behave in a imported FM23-save. it's nothing I can influence so I won't test that. My focus in on FM24 only.
  6. Enjoy the pure chaos Some of the old files destroy the game-balance, others aren't even needed anymore. Just because your game won't crash doesn't mean "it works"
  7. At least in the QME, numbers are pretty much in line with real world values across several seasons (+/- 1000 goals scored per season of all teams). With my FM24 ALPHA, the numbers are about 2-3% lower, which makes sense to me. Tbh I haven't really heard about a "confirmed" issue in this area?
  8. I'll check that. I assume that maybe the realistic injuries file is more likely to have an impact of less goals being scored
  9. ALPHA updated for 24.1.1 - Improved AI squad building - Improved AI squad rotation - Realistic injuries - Finances fix german clubs - Realistic youth ratings & much more Cheers Daveincid
  10. Preview FM24 "Increase Realism"- Megapack December Update ✅Improved AI squad building ✅Improved squad rotation ✅Too many GK injuries fix ✅Finances fix german clubs ✅Realistic youth ratings & much more! Cheers Daveincid
  11. I'm married I do see improvements in terms of AI/squad building etc. compared to vanilla FM23. There are indeed issues which are known but I'm optimistic that SI does their best to improve it. There are so many other things which were fixed and nobody noticed them so far (Ticket-prices for example ;))
  12. 🚨FM24 "Increase Realism" Megapack DECEMBER Update release-plan 🚨 ✅ Alpha release: 10th November ✅ Beta release: 17th November ✅ Early-access: 24th November ✅ Public release: 1st or 8th December
  13. Nope. If you read it again you'll notice that I don't have access at all
  14. I don't have time or the skills for photoshop + I don't have a MacBook
  15. Well....I wish it would be my own screenshot My feedback for FM24: SI just ruined my weekend
  16. Definetly! The situation in FM24 is already better as it was in FM23.
  17. The reason why the squad AI doesn't rotate that often is pretty simple: They don't have to because there are (and were for years) less injuries in FM as IRL. (As far as I know mainly because parts of the community constantly moaned about it.) You can't have less injuries as normal in the game and expect a realistic squad rotation.
  18. I'll just add a 2nd opinion here : Squad building AI has been improved in FM24 compared to FM23. "Improved" doesn't mean it's 100% fixed but it has definetly "improved".
  19. It's there! My FM23 "Increase Realism"-Megapack October update is now released !This is the final update for FM23! All major changes are explained in the "READ ME" of the download-link. Thank you to everyone who supported me during the FM23-cycle! See you again for FM24! Enjoy! Cheers Daveincid
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