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NotSoSpecialOne

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Posts posted by NotSoSpecialOne

  1. If the opposition is pressing effectively high up the pitch, then I might consider upping the tempo so players are less likely to get caught in possession and potentially better play through their press. But really it depends on what your baseline tempo already is. I could see the value of lowering your tempo in response to an effective press (if its not already on the lower side) if you weren't trying to play through it and rather playing more direct.

    Tempo is only one answer to the problem of a high effective press though.

    For example, if I'm using Play Out Of Defense, maybe I switch it off. POOD makes your midfielders drop deeper in build up, so you could potentially get boxed in.

    Maybe you're playing with a DM? Changing that role in relation to how you are being pressed could be the answer. 

  2. I don't think focus/concentrate is a shout you should be using as a team shout. You need to look out for players that display body language that is either complacent or uninterested - they are the players that are losing focus and (may) need to be shouted at. Will it work? Not always; a player who is poor at handling at pressure may not react well for example. Fire up you might also use on complacent or uninterested players but more so in games where the result is not going your way vs one where it is (and as such is where Focus would be applied).

    For a lot of shouts, body language is very important. Got players who are nervous or anxious? This could be a sign that the player(s) are not handling the pressure. So you might use the No Pressure shout. Player is angry or frustrated? Tell him to calm down.

    Encourage, Demand More, Praise and Berate are shouts I would consider using more on a team wide basis, as they're game result situational. Encourage and Demand More are very similar in actuality and which one you use is dependent on player morale (low morale players respond better to encourage!).

    Hope that makes sense. I'm pre-coffee currently 

  3. 17 hours ago, CARRERA said:

    I’m interested in that too. I have an idea, but I can’t fully confirm that.

    as far as I know young players can develop more quickly in the youth squad. Though they can benefit from better training quality when allowed to train with the first team 

    this is quoted from manual.

    „Players from the Reserve or Youth Teams may be invited to take part in a Unit at any time, and benefit from exposure to a higher standard of training, in turn improving their overall prospects of developing towards their potential.“

    Sorry, let me clarify what I meant:

    We have two players who for the purpose of the scenario are identical:

    Player 1 is in the first team squad. Player 2 is in the youth team squad.

    Player 1 is training with the first team by virtue of being in the squad. Player 2 has been added to the first team training units as well but remains in the youth squad.

    Player 1 has been made available for youth team games indefinitely @ 90 minutes. Player 2 will also play in said games because he is in the youth squad.

    Essentially they are getting the same game experience and training, the only thing that is different is which squad they're in. As such I'm wondering whether both methods are functionally identical or if there are pros and cons to each. Though now I've gone and typed this out, I guess one such benefit would be Player 1 being able to further be added to mentoring groups vs Player 2. I had considered first team matches as well, but league dependent, you can slot reserve/youth players in without moving squads (thanks to squad view filters). 

  4. Do they get their personalised roles when they swap? Have you checked that when the players are in their personalised roles (prior to game) that swap position is set up in those conditions as well as the normal roles?

    This is something I've thought about doing but never followed through on so I cannot say for certain if this actually works or not (but considering substituting a player doesn't give them their personalised roles I wouldn't be surprised if it didn't work here either properly).

  5. 8 minutes ago, Bailey1 said:

    Okay I see, so why wouldn’t you just increase your risk to let’s say very attacking if you’re chasing a late goal? You’d want to get the ball back quicker, play higher up the pitch, more direct passing etc.

     

    Because I may not necessarily want all of these things or even perhaps any of them at all. Personally I don't have any hard and fast rules for "Fergie Time" though - I just take each situation as it comes. 

  6. Re: the mentality question. It is an indicator of risk, certainly, but you also have to factor in that many of the settings are also slightly different under the hood (tempo, pressing, defensive line etc etc) depending on mentality, so especially with a mentality change that large you could have more knock on effects than you realise.

  7. 20 hours ago, toshimitzou1 said:

     

    Just keep in mid it will be seriously punished by any 442 variant. In the Bundesliga literally every team runs a 4231 which this performs well against. Whenever I encounter a 442, 442 DM or even a 5221 Wide this formation is inadequate and I will change thigs up. Inn addition, this is by no means a plug and play tactic. I watch each game on extended highlights and make adjustments in - game accordingly. However, if you can get some serious Pace on your wide center backs (which I do not), then it may prove more effective against the weaknesses I have encountered to date.

    Oh absolutely. More looking for inspiration for next season with my Coruna side because I need a change of pace from the 4-3-3 :lol:. Just about every side in La Liga runs the 4231 too (really, that feels like a problem that plagues all the top leagues but I digress). :thup:

  8. Not sure I agree with regards to the False Nine. Even with the hard coded dribble more, in conjunction with Runs With Ball Often/Runs With Ball Through Centre, a player will very rarely look to actually dribble in the attacking third. If I were to change anything with the role, it'd be to increase the mentality a notch because it's too conservative as is currently for my liking. If you've ticked the Counter transition instruction, then that's the sort of behaviour I'd expect to occur (and even hold shape or no setting, but less frequently) that you're describing and the role being hard coded to dribble more doesn't matter that much in this situation. What you'd be looking for is the Holds up ball PI - so target man, deep lying forward etc. My two cents.

    I do agree that a winger on attack duty is pretty direct but I'm not really sold on that being a bad thing necessarily.

    Complete wingback I have no issues with personally. Don't see how it would get pigeon holed into an alley more than a wingback on attack (that is hardcoded to cross from byline anyway and has less variance in movement). 

    Whilst I may not agree with your assessment of these roles, I would like to see some more generic roles available with a clean slate of PIs. I love that about the wide midfielder role for example.

  9. I haven't really given whipped crosses much consideration, in part because low crosses works fine for the style and personnel (currently sitting on a mish mash tactic influenced by both Pep's Barca and City) but also I've had the impression it whipped works better when you're doing stuff like hitting in early crosses, essentially when there is space behind the defenders to utilise the aforementioned attributes. That could just be a misconception born from lack of use admittedly.

  10. Re: crossing, it's contextual for me. You use mixed or the specific style appropriate for the sort of people who are going to be (potentially) on the receiving end. In my Coruna save, the guy who leads my line is an insane player -probably in the 190s for CA- but he's like 5'7 and has a jumping reach of 8 (and honestly the wide players coming in at the far post aren't much better). Anything other than low crosses is going to lead to a whole lot of nothing. 

  11. For a Mourinho inspired tactic, as well as a club of Galatasaray's stature, I think the defensive line and LOE are off in the version last posted. Personally I'd opt for a higher defensive line + standard LOE against most opposition, then standard DL and lower LOE against better opposition. Unless your defenders are very slow of course.

    For the double pivot, I'd be inclined towards say a DM(De) on the left, to give cover for that very vulnerable flank. I would further tick Takes More Risks if I had a creative Xabi Alonso type there. Right side you could opt for a volante or DM(Su). DM(Su) would give you a bit more stability but maybe you have a box to box type player so volante could be fine.

    Treq's a good shout at AMC but I've been souring on the role lately so I'd probably opt for Zabyl's suggestion there.

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