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Uncle_Sam

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Everything posted by Uncle_Sam

  1. Awesome. As I stated in my last post, you could probably focus on the "Short Name" field, as this is where the issue seemed to be. It happened because I copied the text from the "Long Name" field and pasted it onto the short name. When I removed those database changes and re-typed without pasting there was no issue.
  2. So I corrected my issue by going back, removing the changes where I changed the clubs' names, and re-entered without copying and pasting. Such a bizarre issue.
  3. I'm 99% sure my problem has something to do with pasting text to the "Short Name" field.
  4. I have now uploaded a file I was working on titled "004_USA Expansion 1.12.fmf". I edited the names of several extinct clubs, but one example is Chivas USA, which I edited into Austin FC. However, when you start a game and go to select a team, you will see the team called Chivas USA when selecting clubs or viewing the league table.
  5. Mine are not edited B teams. I've edited clubs that are in the database as extinct, and then converted them to playable. I'll get my database uploaded as soon as I can.
  6. I have a similar issue. I have changed the clubs long and short names in the Pre-Game editor. However, the new club names only display when looking at the club screen. Any other place in the game; league table, player contract info, match list, etc, the default name is shown.
  7. I'm sorry, I haven't gotten that far into the process. I'll let you know when I get there.
  8. Obviously I've been away. Apologies, but real life has been beckoning. However, I am working on updating the file for FM 20. With that said, I will no longer be supporting the FM19 file. I'm sorry, but I just don't have time to support past versions of the file. So right now I am working on cleaning up last years version. That means removing duplicate clubs (clubs that I "created" in FM19 that are now in the database by default), removing failed changes in the database to keep it from becoming too cumbersome, and removing competitions and such that are also now in the database by default. I will be posting a new thread in the next couple of days in the FM20 Editor Download thread to update you on progress.
  9. Is there anyway to recreate the promotion/relegation function within a competition, as occurs in the UEFA and CONCACAF Nations League?
  10. How hard would it be for you to nick up a "Light" version of this skin?
  11. I'm wanting a cup competition to randomly select from a list of stadiums to host every stage of a competition. So for example: 2018 - Miles Stadium 2019 - Jacobson Stadium 2020 - Uncle Sam Stadium Again, I wanted the stadium to be selected randomly and I want the same stadium to host every round (quarterfinal, semifinal, final, etc).
  12. Yea, I'm not going to try and figure out the nonsense that is the fall showcase of the NISA. Teams in the same "division" don't even play the same number of games. Cal United plays 7, Oakland plays 5. There is no way I can re-create that in FM.
  13. I'll be releasing an update soon. It will have the latest changes to what used to be called the NPSL Founders Cup (now the Members Cup). I honestly don't know what that means for the NPSL Pro in real life. I doubt it will ever get off the ground. It looks likely that the six teams will end up joining the NISA. Also, the Atlanta SC joining NISA is apparently the same Atlanta SC that currently competes in the NPSL. However, I am not going to change their logo just yet, because they have received absolute universal negative feedback on the one shown above. They really shouldn't be too surprised at that considering the ball isn't centered, they tried to use both vertical and horizontal gradients (wtf?), and they have a lower-cased "r" when literally all of the other letters are upper-cased. I'm going to leave Atlanta SC as-is because I believe that they will change it when they get someone who is a little more proficient with MS Paint. So what I'll do with the next update is eliminate the NPSL Pro. I'll believe it when I see it. I have read enough noise that Chattanooga FC, Detroit City, Milwaukee Torrent, and FC Arizona are joining NISA that I will put them in it. For now.
  14. That's actually pretty close to the color scheme that I had (although that logo is TERRIBLE). Thanks, I'll have it in the next update.
  15. MAC USERS: So I wanted to test this out. I have created three saves that begin even before a coach has been added in January 2018. These saves are based on database size: small, medium, and large. The leagues present by default are the central american and Caribbean leagues that I load up with to start. You can use the league add/remove feature in-game to modify the available leagues to your choosing (if this works). Let me know if it still crashes when trying load one of these saves. http://www.mediafire.com/file/ozxqh5kletflh7p/MAC_save_-_small_DB.fm/file http://www.mediafire.com/file/tmv96pltqykxgcb/MAC_save_-_medium_DB.fm/file http://www.mediafire.com/file/doish8uu3wb61ui/MAC_save_-_large_DB.fm/file
  16. You would do that in the fixture rules under the national rules for Canada. The U Sports rules was tricky. I built those rules with input from yellowsweatygorilla, who is much more familiar with the real life competition than I am. Apparently the rules are nowhere near as stringent as NCAA and there are a lot of players older than 23, so I left that out. The fact they are amateur will mostly keep the ages of the players down. Also, FM treats these teams as normal clubs, because there is no way in the editor (that I am aware of) to tell FM that these are colleges/universities. This means that the U Sports teams generate youth intakes like any other club. There isn't really a way to set the minimum age of youth players generated, at least not in my tests.
  17. For some reason Macs can't handle the file. It's an unfortunate reality but there isn't anything I can do about it as I do not have any idea what causes the issue.
  18. Ha, I'm once again dragging up this old thread. But I'm curious if there is a way to get the in-match formation widget to display roles and duties? I'm conducting kind of an experiment and it would be helpful.
  19. I haven't released the PRO version of this update. I'll try and get that up in the next day or two.
  20. I'm not going to rule it out. In a previous version I had the UPSL in there. The problem is that those levels are extremely volatile. When I set up the UPSL I took a list of the clubs and put them all in the database, and then immediately went back and looked and several of the clubs had withdrawn from the league.
  21. True, just interested in other input to build on what I do.
  22. I am definitely a believer in the "less can be more" philosophy when it comes to FM. I believe sometimes we make the players job more difficult by "forcing" them to make decisions when it's better left up to their judgment. For example, I tend not to mess with tempo despite preferring a possession style of play VERY similar to the one @herne79 has spoken about. I'd also be interested in hearing what @herne79 and others would have to say about to do when your team is inferior to the opposition. For example, maybe you're playing a club that's a couple of divisions above in a cup match. I've tried different things with mixed results. Simply going with a lower mentality still gets me beat over the top from time to time, and dropping the lines just allows them to pick me apart. The most success I've had is when I've lowered the line of engagement and ticked "Counter" in In Transition. and removed "Work Ball into Box" and "Play Out of Defense". Basically I become a team that tries to play compact from front to back and hit them with a fast break. It has by no means been invincible, but I don't suppose you can expect anything to be when play a much stronger opponent. But what do you guys think?
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