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Can someone help a blind man understanding the hype about the "new" training module?


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DeadZone is correct. Otherwise how do the people in GPTG end up with vastly different final attributes for players.

After 24 years old, physical attributs strop to grow up. After 28 beguin to decline.

After 28 years old, technical attributs stop to grow up. But ... could be redispatch like you wish.

If the player don't obtain his potential before the dead line, it's too late.

Carreer and individual training management could give a differents final benefits and evolution, not because the player is different from the beguinning till the end, but because you manage it differently. Except important and long injury. Anyway, bad management in this case.

We can supposed differents ways of preferences to obtain same result, in certain conditions.

But you can't never get better than the original limitation of player's potential.

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Jeez. You copy one statement from a review and WW3 breaks out. Crumbs.

Don't worry about it ;o)

Those who endlessly claim that the game is just about the depth are obviously football fans who just read the results in a newspaper on the basis that football was never about watching a match...

FM is full of depth and is the best out there, but that's no reason to not improve the weaker parts of it.

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