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10.2 has made changes to players fitness during and between games. Before downloading 10.2 i was concerned with reading some of the feedback from those having massive problems with players becoming really tired during games, and taking extra time to recover between games. Having now played half a season with the latest patch (yep, i play real slow!) i have not found this to be a problem at all, because i do the following:

- rotate my squad so that players with <90% fitness don't start

- totally rest players who are <85% fit

- sub players if they drop to <65% fitness during matches

- ensure that all players training level is no higher than the higest notch of 'medium'

- consider tactics during matches; ie reduce tempo/closing down etc at periods of the game or when the game is already in the bag. Also consider weather and pitch conditions as these will effect how quickly players tire.

I have found these work well, and apart from a big glut at the start of the season, have also allowed me to avoid injuries to players as well. Hope some of this is of use to you.

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