Käll Posted April 29, 2011 Share Posted April 29, 2011 Hello everyone I have searched so long all over the web to find explanations about CA and PA but i never found a definite answer so I ask you if you know how to calculate exactly Current Ability and Potential Ability without other doubt or alternatively those of SEGA who i must contact for enlightment. I need it to be able to change parameters wich I don't consider realistics. Thank you for your attention Käll Link to post Share on other sites More sharing options...
EnriqueZove Posted April 29, 2011 Share Posted April 29, 2011 Go to the c:\programfiles\sports inte..\tools\editor.exe Load the database Choose the player you want to see CA/PA. Link to post Share on other sites More sharing options...
Käll Posted April 30, 2011 Author Share Posted April 30, 2011 Thank you but i know how to use the editor and where to see the CA and PA. My problem is how to calculate and define this features according to players stats. Link to post Share on other sites More sharing options...
Fabio MVP Posted April 30, 2011 Share Posted April 30, 2011 You can't as you don't see hidden attributes. Link to post Share on other sites More sharing options...
Käll Posted April 30, 2011 Author Share Posted April 30, 2011 Sorry,maybe i haven't specified that to achieve the result i use the editor so i know the hidden attributes. I need to know wich CA and PA i have to assign depending on the stats that i want assign.For example:if I want create a fancy player without assign him 0 in any stats,when i did this,how do I establish his exactly CA and PA? I apologize for not being very clear,i hope to be this time. Sorry even for my bad english Link to post Share on other sites More sharing options...
Ackter Posted May 1, 2011 Share Posted May 1, 2011 Download FMRTE and use it during a save game - playing around with that should make it easier to see how it works. Link to post Share on other sites More sharing options...
Dundalis Posted May 1, 2011 Share Posted May 1, 2011 Would be great if someone could figure this out and create a spreadsheet where you could enter in stats and it would calculate CA used based on the players position. Using FMRTE to work it out is a bit clunky. Basically physical stats take up the most CA, followed by mental then technical. However different individual stats take up more CA than others based on the players position (i.e for strikers, finishing, anticipation and composure take up more CA than tackling, marking etc.) Link to post Share on other sites More sharing options...
Ackter Posted May 1, 2011 Share Posted May 1, 2011 There's a list in the editor's forum somewhere. Link to post Share on other sites More sharing options...
HakanMild Posted May 1, 2011 Share Posted May 1, 2011 There's a list in the editor's forum somewhere. If you could find, that would wonderful. I wonder this for long time. Link to post Share on other sites More sharing options...
Ackter Posted May 1, 2011 Share Posted May 1, 2011 http://community.sigames.com/showthread.php/197595-Attribute-Weighting?p=5024058&viewfull=1#post5024058 Link to post Share on other sites More sharing options...
Gooner Nation Posted May 1, 2011 Share Posted May 1, 2011 Didn't go through to see how up to date it was. And Ackter beat me to the punch. http://community.sigames.com/showthread.php/18848-Current-Ability-and-Atrributes-Research?p=3275601&viewfull=1#post3275601 Link to post Share on other sites More sharing options...
Käll Posted May 5, 2011 Author Share Posted May 5, 2011 Thanks to all,men. When i have time I try to apply the information I've learned here and I will tell you. Thank you so much Link to post Share on other sites More sharing options...
lampuiho Posted August 10, 2013 Share Posted August 10, 2013 And you didn't. That table is rather old and things have changed a bit since then. Link to post Share on other sites More sharing options...
Ackter Posted August 10, 2013 Share Posted August 10, 2013 Please stop boosting old threads. Link to post Share on other sites More sharing options...
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